i have been levelling sub class and doing stuff in zones and now any quests i seem to set active if i am in a town it sets the town exit to where i go and only then does it show me where to go. the quest is silent bell in fort colovia but while in skingrad in a building it shows me its in that building. when i go outside it shows me the exit of town. i know where to go as i missed part of quest but it shows me to exit town then it shows me where to go. a friend was in sunhold she had a quest in malabal tor set as active after she did sunhold but it kept showing her that sunhold was the place to go. A really big white arrow on the sunhold door as i thought she had missed part of the quest and sends her to a room with nothing to do in it.I am also getting shown to go to the travellers in main cities to do the quest. please just show the locations and not keep showing me to npc to let me travel some where i have a wayshrine and dont need those npc. Also quests were you can talk to an npc for more info but you have done same repeatable quest loads does it show you the npc loction to talk to and will not show you on map the actiual place till you get out of town and turned all addons and libs off and is still the same
If you go to the map and click on the quest, it will usually show you the actual location, but even that is hit and miss.
SilverBride wrote: »I need to know where the location is before I can click on the quest on the map. If it is in a different zone than the one I am in when I get the quest then I don't know where to go.
NeuroticPixels wrote: »Right. It seems people are trying to use the excuse that cities are instanced now and that’s why quests point us to the door instead of to the actual quest location. But if that’s true, why doesn’t that happen when I’m inside my house? We shouldn’t have to leave the city to see where the quest needs us to go. It’s an annoying extra step and extra loading screen.
NeuroticPixels wrote: »Right. It seems people are trying to use the excuse that cities are instanced now and that’s why quests point us to the door instead of to the actual quest location. But if that’s true, why doesn’t that happen when I’m inside my house? We shouldn’t have to leave the city to see where the quest needs us to go. It’s an annoying extra step and extra loading screen.
if its a base game the quest is in or before elsweyr or blackwood its fine but after that those areas like necrom high isle west weald all send you to the gate before it shows you the quest location if you are in capitol of high isle or west weald say. if you get a world boss daily in those zones select the quest and then press m to show on map and see where it sends you