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Question on Class Skills with subclass

majulook
majulook
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Why do all Class Skills not have a Magic and a Stamina option?

Some of them have a choice of Magic or Stamina based when you Morph them but lots of them do not.
It would be nice to stay with ether Magic or Stamina based on how you built out your characters attributes.

Si vis pacem, para bellum
  • fufu_from_ps4
    fufu_from_ps4
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    yeah man... the game used to be that way. you had to choose between mag and spell damage or stam and weapon damage. it was really cool. so mag skills only got buffed by max mag and spell damage, stam skills by max stam and weapon damage.

    then they got rid of that, claiming to want more diversity (they made it so that they both scaled the same so you no longer had to choose which spec. it effectively took the current amount of viable builds and cut them in half. it led to less diversity)

    after removing the mag stam split, there was no reason to continue to give classes a mag and stam option for each morph.
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