Ok, I get the point of Vicious Death and what it’s meant to counter in the game, I’m good with that.
But, I’m seeing a rapidly increasing amount of players running Soul Burst with the “Pull” script while running VD to gank bomb.
Call me confused but isn’t that the precise opposite of what VD is supposed to address in PvP? To encourage less zergs? .. So instead we setup a scribe skill that in essence creates a zerg to bomb?
Soul Burst has no telegraph, an 8 meter range, and can deal pretty heavy burst damage. This can also be combined with proximity stuns which also deal damage but require a break free before being able to dodge clear of the set proc.
IMO this combination makes VD too easy to proc and scale with little to no skill needed.
I understand bombing a group that’s intentionally bunching up; clearly we just don’t do that. But here we have a low cost spam with no telegraph that anyone can use to scoop up players for a bomb. Since it has no telegraph, unless we’re just sitting behind block, we’re going for the ride.
This is especially bobbins in PvP where the objective is area based.
What do we think about a tweak to VD whereby the damage is reduced by 50% if one has a pull ability slotted? This way you still have the full set potential, as designed, but we bypass situations like this; which I’m not sure if the Devs thought about with scribing.