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More RoA garbage

Theignson
Theignson
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Everyone (except ZOS and all the players crutching on it ) knows that RoA is ridiculously broken.

But here is a new one to me. Yes, RoA got me again last night after avoiding it for a long time. Please help me figure out how it was procced:

Player X was standing still blocking and tanking damage (A NB, in RoA and VD but still really tanky-- a different issue).

Suddenly he procced his RoA as follows and I was instanta dead, here is the CM log:

71.7 secs Player X blocks my DB
73 seconds: Player X hits me with Soul Tether
73.2 seconds: Player X hits me with RoA
73.5 seconds: Player X hits me with Brawler
73.6-.7 Player X hits me with VD x 4

Here is my question: can soul tether proc RoA? Because, Soul tether has a .5 sec cast time. RoA has a 0.8 second delay. The player did no other damage before the soul tether. So soul tether was cast at ~72.5 seconds, and RoA was procced at ~72.4 seconds. So the only way RoA could have been procced was with Soul Tether.

If this is so, shouldn't RoA have been procced when Soul tether landed, not when it was cast?

I dont see how he could have procced RoA by casting on a different player, since it procced right at the time Soul tether was cast= he could not have been casting another spell in that GCD.




3 GOs, a Warlord, and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • Sluggy
    Sluggy
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    Afaik Tether doesn't proc it. But given the state of performance it's probably very likely they just hit a Teleport Strike that you never saw render. It's pretty easy to build a perma-block Nightblade that is entirely specced into damage. They easily could have all their defensive stuff on one bar and more than enough damage to bomb with the other. I ran something similar last year. I liked to call it the 'Tanker Ganker' or sometimes 'Ganks from Plain Sight' lol
  • Theignson
    Theignson
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    Sluggy wrote: »
    Afaik Tether doesn't proc it. But given the state of performance it's probably very likely they just hit a Teleport Strike that you never saw render. It's pretty easy to build a perma-block Nightblade that is entirely specced into damage. They easily could have all their defensive stuff on one bar and more than enough damage to bomb with the other. I ran something similar last year. I liked to call it the 'Tanker Ganker' or sometimes 'Ganks from Plain Sight' lol

    Tanker ganker— lol. Yes. In the old days you couldn’t spec for damage in all damage sets and still tank.

    Concerning an unseen teleport strike, the timing wouldn’t allow it. RoA went off right when Soul tether was cast. According to the GCD any skill to proc RoA would have had to be cast in the gcd before soul tether , ie 1 second earlier — but then RoA would not have hit when it did. It would have had to hit at ~72.4.

    The only other explanation would be lag, which might explain why 40k hit me in 0.7 seconds
    3 GOs, a Warlord, and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • Decimus
    Decimus
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    Theignson wrote: »
    Sluggy wrote: »
    Afaik Tether doesn't proc it. But given the state of performance it's probably very likely they just hit a Teleport Strike that you never saw render. It's pretty easy to build a perma-block Nightblade that is entirely specced into damage. They easily could have all their defensive stuff on one bar and more than enough damage to bomb with the other. I ran something similar last year. I liked to call it the 'Tanker Ganker' or sometimes 'Ganks from Plain Sight' lol

    Tanker ganker— lol. Yes. In the old days you couldn’t spec for damage in all damage sets and still tank.

    Concerning an unseen teleport strike, the timing wouldn’t allow it. RoA went off right when Soul tether was cast. According to the GCD any skill to proc RoA would have had to be cast in the gcd before soul tether , ie 1 second earlier — but then RoA would not have hit when it did. It would have had to hit at ~72.4.

    The only other explanation would be lag, which might explain why 40k hit me in 0.7 seconds

    GCD begins at the start of a cast time, RoA procs when a gap closer/pull ability does damage.

    Lotus Fan not only has a 0,4s cast time, but a travel time as well - this is plenty of time for GCD to fall off before the pull happens 0,8 seconds after dealing damage, let alone the damage portion of RoA which happens 2 seconds after dealing damage.

    NB builds back barring RoA even have to manually wait around 100ms after weapon swapping before casting Tether, otherwise you're only hitting whomever you gap closed with your ultimate


    If you're struggling with RoA (and even if you aren't tbh) I'd recommend an addon called "AgonyWarning".

    Shouldn't exist honestly, but as long as it does might as well make use of it like other people do.
    PC/EU @ DECMVS
  • Joy_Division
    Joy_Division
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    As this set literally break's ESO's core combat mechanics, you should not be surprised about anything.

    As the above poster noted, ROA ahs a delayed pull, so what procs it is going to be a little more than 2 seconds after the skill that procs it.

    ZOS will not remove this set. To let you know how much they consider it high strategy, peak entertainment, and otherwise awesome addition to what makes Cyrodiil Live such a compelling and inviting place for the ESO community, they recently responded to negative feeback about this set specifically being pulled through walls).

    They regretted that people were getting pulled through walls, and said they were trying to think of ways to prevent that from happening. But they acknowledged that no matter what fix they did being pulled through wall "could still happen."

    They think they set is so important, fun, enjoyable, compelling, fair, that even if cannot be prevent from pulling people through walls, it must be a part of cyrodiil.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Theignson
    Theignson
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    Decimus wrote: »
    Theignson wrote: »
    Sluggy wrote: »
    Afaik Tether doesn't proc it. But given the state of performance it's probably very likely they just hit a Teleport Strike that you never saw render. It's pretty easy to build a perma-block Nightblade that is entirely specced into damage. They easily could have all their defensive stuff on one bar and more than enough damage to bomb with the other. I ran something similar last year. I liked to call it the 'Tanker Ganker' or sometimes 'Ganks from Plain Sight' lol

    Tanker ganker— lol. Yes. In the old days you couldn’t spec for damage in all damage sets and still tank.

    Concerning an unseen teleport strike, the timing wouldn’t allow it. RoA went off right when Soul tether was cast. According to the GCD any skill to proc RoA would have had to be cast in the gcd before soul tether , ie 1 second earlier — but then RoA would not have hit when it did. It would have had to hit at ~72.4.

    The only other explanation would be lag, which might explain why 40k hit me in 0.7 seconds

    GCD begins at the start of a cast time, RoA procs when a gap closer/pull ability does damage.

    Lotus Fan not only has a 0,4s cast time, but a travel time as well - this is plenty of time for GCD to fall off before the pull happens 0,8 seconds after dealing damage, let alone the damage portion of RoA which happens 2 seconds after dealing damage.

    NB builds back barring RoA even have to manually wait around 100ms after weapon swapping before casting Tether, otherwise you're only hitting whomever you gap closed with your ultimate


    If you're struggling with RoA (and even if you aren't tbh) I'd recommend an addon called "AgonyWarning".

    Shouldn't exist honestly, but as long as it does might as well make use of it like other people do.

    Thanks for the recommendation!

    I realized I was wrong since I was only looking at the 0.8 seconds delay on the pull. In fact I was seeing the damage component which is a full 2 seconds after lotus fan or whatever else they use to trigger this garbage.

    So they must have done a “mini teleport” which was invisible at close range and thus further hide the unseeable RoA. They cast the teleport on someone else and I had the misfortune to be within the ridiculous 12m range

    This build is pure proc crutch-ery but ZOS is completely oblivious
    3 GOs, a Warlord, and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • The_Meathead
    The_Meathead
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    As this set literally break's ESO's core combat mechanics, you should not be surprised about anything.

    As the above poster noted, ROA ahs a delayed pull, so what procs it is going to be a little more than 2 seconds after the skill that procs it.

    ZOS will not remove this set. To let you know how much they consider it high strategy, peak entertainment, and otherwise awesome addition to what makes Cyrodiil Live such a compelling and inviting place for the ESO community, they recently responded to negative feeback about this set specifically being pulled through walls).

    They regretted that people were getting pulled through walls, and said they were trying to think of ways to prevent that from happening. But they acknowledged that no matter what fix they did being pulled through wall "could still happen."

    They think they set is so important, fun, enjoyable, compelling, fair, that even if cannot be prevent from pulling people through walls, it must be a part of cyrodiil.

    Well, thank god those same truly invested and interested parties are going to be in charge of Subclassing and how it effects PvP!

    Everyone ready for double Spec Bows in Corrosive, followed by the same dude streaking away?
  • xylena_lazarow
    xylena_lazarow
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    Everyone ready for double Spec Bows in Corrosive, followed by the same dude streaking away?
    Yeah, it's still not as broken as Rushing Agony, and no worse than MagSorc on live.
    PC/NA || Cyro/BGs || RIP old PvP build system || bring Vengeance
  • The_Meathead
    The_Meathead
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    Everyone ready for double Spec Bows in Corrosive, followed by the same dude streaking away?
    Yeah, it's still not as broken as Rushing Agony, and no worse than MagSorc on live.

    Awww, you beat me to the other foremost example of why we're doomed :D
  • Sluggy
    Sluggy
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    They think they set is so important, fun, enjoyable, compelling, fair, that even if cannot be prevent from pulling people through walls, it must be a part of cyrodiil.

    And honestly, that attitude right there is why I haven't bothered to reinstall ESO since my most recent reformatting (yet another, sigh windows...). I really just am not excited enough about the game to bother spending the couple of hours it would take.
  • CURSIN_IT
    CURSIN_IT
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    Sounds like "Leashing Soul" hit a different player before the Soul Tether.

    Bildschirmfoto-2025-04-21-um-00-04-49.png
  • Urzigurumash
    Urzigurumash
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    Theignson wrote: »
    Sluggy wrote: »
    Afaik Tether doesn't proc it. But given the state of performance it's probably very likely they just hit a Teleport Strike that you never saw render. It's pretty easy to build a perma-block Nightblade that is entirely specced into damage. They easily could have all their defensive stuff on one bar and more than enough damage to bomb with the other. I ran something similar last year. I liked to call it the 'Tanker Ganker' or sometimes 'Ganks from Plain Sight' lol

    Tanker ganker— lol. Yes. In the old days you couldn’t spec for damage in all damage sets and still tank.

    But you could wear an unscaled, non-crittable burst proc set which dealt just as much damage on a tank as on any build

    Man those were the days

    Edited by Urzigurumash on 21 April 2025 01:26
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Sluggy
    Sluggy
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    Theignson wrote: »
    Sluggy wrote: »
    Afaik Tether doesn't proc it. But given the state of performance it's probably very likely they just hit a Teleport Strike that you never saw render. It's pretty easy to build a perma-block Nightblade that is entirely specced into damage. They easily could have all their defensive stuff on one bar and more than enough damage to bomb with the other. I ran something similar last year. I liked to call it the 'Tanker Ganker' or sometimes 'Ganks from Plain Sight' lol

    Tanker ganker— lol. Yes. In the old days you couldn’t spec for damage in all damage sets and still tank.

    But you could wear an unscaled, non-crittable burst proc set which dealt just as much damage on a tank as on any build

    Man those were the days

    Depends on how far back we go I guess? You couldn't perma block after they patched the game to stop stam regen stopped while blocking (on a non-tank character that wasn't designed specifically for it). That's pretty trivial to do now on a Nightblade, though.

    Thankfully, ZoS did make a few changes since last year that make it very hard to do against more than one opponent now. Last year however, I think I could perma-block three or four good and coordinated players and probably a dozen or more less-skilled ones all day long and still unload a burst that would insta-gib someone that wasn't expecting me to attack and back off most anyone else while they tried to recovery their health.
    Edited by Sluggy on 21 April 2025 12:44
  • Rogue_Coyote
    Rogue_Coyote
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    Were you 1vx'ing player x with nobody else around? Where did the VD x4 come from? The rest of the rotation sounds like a bomb from Saraphama or Immaculate, who strangely enough are also nb's wearing vd/roa and are nearly unkillable tanks
    Edited by Rogue_Coyote on 23 April 2025 16:49
  • MJallday
    MJallday
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    The ROA VD issue is very simple. Keep it as is but for one small change

    3 minute cooldown
  • Theignson
    Theignson
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    Were you 1vx'ing player x with nobody else around? Where did the VD x4 come from? The rest of the rotation sounds like a bomb from Saraphama or Immaculate, who strangely enough are also nb's wearing vd/roa and are nearly unkillable tanks

    There were a lot of people fighting in the area and as usual RoA vacuumed up random people from 12-20m away into the stun/VD/Ulti vortex

    Yes, the game is super unbalanced now, NB can wear proc sets that do most of their insane damage but still in pure damage builds somehow be super tnaky
    3 GOs, a Warlord, and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
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