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Innate Axiom armor set and Subclassing

Savos_Saren
Savos_Saren
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So, the Innate Axiom armor set is supposed to buff your class abilities by 400 weapon/spell damage. I was wondering if I had at least two classes through Subclassing- would Innate Axiom buff each class? Here's a quick test:

I can see, however, that it does seem to wildly effect some abilities. For instance, on my DK I tested:

Molten Whip (8102 dmg unbuffed) and Mage's Wrath (3039 target, 11139 explosion dmg unbuffed) and then took off my Innate Axiom gloves. This dropped it to:

Molten Whip (7594 dmg unbuffed) and Mage's Wrath (2847 target, 10441 explosion dmg unbuffed).

So there is over 400 dmg difference for Molten Whip (which was expected) but there was only a 200 dmg difference for the initial damage of Mage's Wrath... but still over 400 dmg difference on the explosion!

So, it appears that there is a significant difference on SOME abilities (or different damages within abilities). I'm guessing it depends if the ability scales with Weapon/Spell damage- then you'll see a change. If the ability is based on resources (mag/stam/health)- then you won't see a change.

So, perhaps if a skill isn't necessarily based on weapon/spell damage... but a component of the skill is... then you might see Innate Axiom reflected on that certain component.

Has anyone else tested Innate Axiom with subclassing?
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Savos Saren
  • StarOfElyon
    StarOfElyon
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    I'm not on the pts to test but there's no reason the set shouldn't work for class skills.
  • Renato90085
    Renato90085
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    i use fornt bar 5 part Innate Axiom and back bar 4 part+1gold no set dagger
    this is a nb use necro skill you can see killer blade and bone archer buffed in front bar
    yes,like GLS can buff all class skill too,i think all most of them work like this, only Expert Mage passive need sorc skill

    edit: GLS only buff necro skill now, my language text not update in pts
    Edited by Renato90085 on 19 April 2025 15:46
  • Savos_Saren
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    Thanks for the responses.

    Now, if I can find a way to incorporate Innate Axiom (400 weap/spell dmg to class skills) for subclasses while using Recuperative Treatise (also enhances class abilities while simultaneously buffing damage via Harnessed Quintessence passive)- we might have a good thing going.
    Edited by Savos_Saren on 18 April 2025 21:11
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Thumbless_Bot
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    Or you could use something that provides weapon or spell damage which helps all skills.
  • Savos_Saren
    Savos_Saren
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    Or you could use something that provides weapon or spell damage which helps all skills.

    Yeah. I was just trying to keep it somewhat thematic to the new subclassing. Boosting classes.

    But, honestly, you can mix and match any skill lines you want and stack max resources toward magic (if the classes are magic based) or stamina (if they're stamina based). Maybe resource-centric sets might become meta.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • BixenteN7Akantor
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    For class abilities you also have the "Overwhelming Surge" and "Claw of the Forest" sets.
    The first when you deal damage with a class ability, deals AoE shock damage around you that returns 15% of the damage done as Magicka.
    The Second gives 2037 crit chance to class abilities as 5 piece line.
  • StarOfElyon
    StarOfElyon
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    Or you could use something that provides weapon or spell damage which helps all skills.

    Yeah. I was just trying to keep it somewhat thematic to the new subclassing. Boosting classes.

    But, honestly, you can mix and match any skill lines you want and stack max resources toward magic (if the classes are magic based) or stamina (if they're stamina based). Maybe resource-centric sets might become meta.

    Innate Axiom has always been my favorite set because my first and main character is a Templar and I mainly use class skills on that character. I always find myself going back to that set. Even though better sets exist for buffing all skills, if you want to be thematic, I completely understand. I'm guilty of doing similar things.
  • ADarklore
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    This set sounds awesome, but I am going to wait until after subclassing actually releases to make sure they aren't going to change how it works. I know they said that subclassed skill lines will count as 'class skill lines' for passives- but you never know if that could be changed or re-worked in some way.
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    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • StarOfElyon
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    Oh this doesn't work on subclassed skills? I'm not subclassing my main after all then. 😂
  • Savos_Saren
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    Oh this doesn't work on subclassed skills? I'm not subclassing my main after all then. 😂

    I'm not exactly sure that it doesn't work on subclassed skills. It seems to work on certain parts of them.
    Edited by Savos_Saren on 19 April 2025 15:18
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • ADarklore
    ADarklore
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    For class abilities you also have the "Overwhelming Surge" and "Claw of the Forest" sets.
    The first when you deal damage with a class ability, deals AoE shock damage around you that returns 15% of the damage done as Magicka.
    The Second gives 2037 crit chance to class abilities as 5 piece line.

    Claw sounds good on paper, but Mother's Sorrow gives slightly less crit but works on ALL abilities.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
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