I don't oppose the idea of subclassing either but I don't think the combat team is ready yet. We were so close to getting a shot at balancing this thing after Chapters concluded and now they're opening up a huge can of worms with Subclassing balance... This is going to take a year more to properly balance.
The_Meathead wrote: »Subclassing is like starting over, it's HUGE. Will they just suddenly get way more in tune with the game? Will they become drastically more aware of the impact things have in various settings?
It would take more optimism than I can muster to say yes. Not since U35, I just don't buy it.
The_Meathead wrote: »I don't oppose the idea of subclassing either but I don't think the combat team is ready yet. We were so close to getting a shot at balancing this thing after Chapters concluded and now they're opening up a huge can of worms with Subclassing balance... This is going to take a year more to properly balance.
This, exactly.
We haven't had a real balance effort since U35, and we finally get one... right before Subclassing happens.
I'll be blunt. Before U35, I had pretty decent faith in that those in charge were largely making the right decisions. Sometimes it would take months or even years longer than it should, but they'd get there, and balance was a constantly moving pendulum between the classes (at least in PvP) which was kinda fine so long as the biggest outliers got clipped periodically. I honestly believed.
After the debacle that was U35 and especially how deaf or at least entirely unresponsive they were to near-universal dislike for animations, changes, and things they had implemented, I really lost my trust. The transparence we got when they streamed those Battlegrounds didn't help, either. It's not so much that I'm against Subclassing as a concept (I'm pretty ambivalent), it's that I don't trust those in control to handle such a MASSIVE change when they haven't done a good job with balance or game-breaking Sets for *years.*
Subclassing is like starting over, it's HUGE. Will they just suddenly get way more in tune with the game? Will they become drastically more aware of the impact things have in various settings?
It would take more optimism than I can muster to say yes. Not since U35, I just don't buy it.
Seems like a situation of massive oversight. PVP veterans tired of overpowered ballgroup mechanics and stale meta want Vengeance NOW so that they can choose a server thats actually fun and doesn't lag. Vengeance is the one that's being implemented slowly and only on planned week events. Subclassing is getting pushed out the door with much less deliberation. One of these things is less of a combat team balancing investment than the other. Its not clicking in my head. Theres a subset of players who no longer care about skills or sets because Vengeance is coming to fix all the powercreep issues per content drop. Why does Vengeance get the slow-roll and Subclassing is going full steam ahead???HalfDragoness wrote: »The_Meathead wrote: »Subclassing is like starting over, it's HUGE. Will they just suddenly get way more in tune with the game? Will they become drastically more aware of the impact things have in various settings?
It would take more optimism than I can muster to say yes. Not since U35, I just don't buy it.
I agree, it feels like a huge thing for the community to only have 2 months to react to and test before it gets released.