Dragonnord wrote: »
Dragonnord wrote: »
KhajiitiLizard wrote: »I wish we could turn anything we get into gems even if we didn't have it yet. I don't want to jump through hoops to get the one thing I want while getting tons of junk.
Dragonnord wrote: »
SilverIce58 wrote: »Dragonnord wrote: »
Counterpoint. Put some new furniture in the crates that we can't craft but are still worth 5 gems.
Carcamongus wrote: »I always look forward to new crates because there are usually some very interesting items in them, regardless of whether or not I actually want the stuff. To be quite honest, I was a bit of a Slowpoke with these furnishings: at first I just thought they were meh, but only later did I notice they were craftable. That wasn't nice.
Most people in the discussion found it insulting and one actually liked the change. How about adding cheaper but unique (not recolored, though) non-craftable furnishings to the loot table, then? They'd be cheaper than the 40-100 gems that's the usual and would still yield 5 gems each if the player doesn't want to keep them.
NotaDaedraWorshipper wrote: »Carcamongus wrote: »I always look forward to new crates because there are usually some very interesting items in them, regardless of whether or not I actually want the stuff. To be quite honest, I was a bit of a Slowpoke with these furnishings: at first I just thought they were meh, but only later did I notice they were craftable. That wasn't nice.
Most people in the discussion found it insulting and one actually liked the change. How about adding cheaper but unique (not recolored, though) non-craftable furnishings to the loot table, then? They'd be cheaper than the 40-100 gems that's the usual and would still yield 5 gems each if the player doesn't want to keep them.
They shouldn't have furniture in the crates at all. Crafted or unique. Actually the unique ones are sometimes worse because it's such an awful thing for people who are interested in housing. You find that thing that will be perfect for your housing project, you look it up and woah woah, it's from crates you might not see for years and you will then need to pay hard and slowly earned gems or seals for them.
DenverRalphy wrote: »NotaDaedraWorshipper wrote: »Carcamongus wrote: »I always look forward to new crates because there are usually some very interesting items in them, regardless of whether or not I actually want the stuff. To be quite honest, I was a bit of a Slowpoke with these furnishings: at first I just thought they were meh, but only later did I notice they were craftable. That wasn't nice.
Most people in the discussion found it insulting and one actually liked the change. How about adding cheaper but unique (not recolored, though) non-craftable furnishings to the loot table, then? They'd be cheaper than the 40-100 gems that's the usual and would still yield 5 gems each if the player doesn't want to keep them.
They shouldn't have furniture in the crates at all. Crafted or unique. Actually the unique ones are sometimes worse because it's such an awful thing for people who are interested in housing. You find that thing that will be perfect for your housing project, you look it up and woah woah, it's from crates you might not see for years and you will then need to pay hard and slowly earned gems or seals for them.
Wouldn't that apply to pretty much all items in the crown crates? Furnishings don't have a monopoly on that. There's a unique outfit style piece that I'm missing and hungrily waiting for the crates it comes from to come back around.
NotaDaedraWorshipper wrote: »DenverRalphy wrote: »NotaDaedraWorshipper wrote: »Carcamongus wrote: »I always look forward to new crates because there are usually some very interesting items in them, regardless of whether or not I actually want the stuff. To be quite honest, I was a bit of a Slowpoke with these furnishings: at first I just thought they were meh, but only later did I notice they were craftable. That wasn't nice.
Most people in the discussion found it insulting and one actually liked the change. How about adding cheaper but unique (not recolored, though) non-craftable furnishings to the loot table, then? They'd be cheaper than the 40-100 gems that's the usual and would still yield 5 gems each if the player doesn't want to keep them.
They shouldn't have furniture in the crates at all. Crafted or unique. Actually the unique ones are sometimes worse because it's such an awful thing for people who are interested in housing. You find that thing that will be perfect for your housing project, you look it up and woah woah, it's from crates you might not see for years and you will then need to pay hard and slowly earned gems or seals for them.
Wouldn't that apply to pretty much all items in the crown crates? Furnishings don't have a monopoly on that. There's a unique outfit style piece that I'm missing and hungrily waiting for the crates it comes from to come back around.
Think there's a difference when furniture are items and the rest are collectables
DenverRalphy wrote: »I extracted a lot of gems from my crate bundle, but didn't take note of how many gems those furnishings were worth (if any). Anybody recall?
[edit] Nevermind. I still had them in inventoroy, so was able to check their value. They're worth 5 gems each. That's actually better than what I had expected. Not that I'm happy to see crafted items in the crates mind you. But 5 gems/per isn't so bad. It's better than what the pots/poisons pay out.
DenverRalphy wrote: »NotaDaedraWorshipper wrote: »DenverRalphy wrote: »NotaDaedraWorshipper wrote: »Carcamongus wrote: »I always look forward to new crates because there are usually some very interesting items in them, regardless of whether or not I actually want the stuff. To be quite honest, I was a bit of a Slowpoke with these furnishings: at first I just thought they were meh, but only later did I notice they were craftable. That wasn't nice.
Most people in the discussion found it insulting and one actually liked the change. How about adding cheaper but unique (not recolored, though) non-craftable furnishings to the loot table, then? They'd be cheaper than the 40-100 gems that's the usual and would still yield 5 gems each if the player doesn't want to keep them.
They shouldn't have furniture in the crates at all. Crafted or unique. Actually the unique ones are sometimes worse because it's such an awful thing for people who are interested in housing. You find that thing that will be perfect for your housing project, you look it up and woah woah, it's from crates you might not see for years and you will then need to pay hard and slowly earned gems or seals for them.
Wouldn't that apply to pretty much all items in the crown crates? Furnishings don't have a monopoly on that. There's a unique outfit style piece that I'm missing and hungrily waiting for the crates it comes from to come back around.
Think there's a difference when furniture are items and the rest are collectables
How so? All it needs to be is something the players want. I personally like the unique crown store only furnishing rewards.
katanagirl1 wrote: »DenverRalphy wrote: »NotaDaedraWorshipper wrote: »DenverRalphy wrote: »NotaDaedraWorshipper wrote: »Carcamongus wrote: »I always look forward to new crates because there are usually some very interesting items in them, regardless of whether or not I actually want the stuff. To be quite honest, I was a bit of a Slowpoke with these furnishings: at first I just thought they were meh, but only later did I notice they were craftable. That wasn't nice.
Most people in the discussion found it insulting and one actually liked the change. How about adding cheaper but unique (not recolored, though) non-craftable furnishings to the loot table, then? They'd be cheaper than the 40-100 gems that's the usual and would still yield 5 gems each if the player doesn't want to keep them.
They shouldn't have furniture in the crates at all. Crafted or unique. Actually the unique ones are sometimes worse because it's such an awful thing for people who are interested in housing. You find that thing that will be perfect for your housing project, you look it up and woah woah, it's from crates you might not see for years and you will then need to pay hard and slowly earned gems or seals for them.
Wouldn't that apply to pretty much all items in the crown crates? Furnishings don't have a monopoly on that. There's a unique outfit style piece that I'm missing and hungrily waiting for the crates it comes from to come back around.
Think there's a difference when furniture are items and the rest are collectables
How so? All it needs to be is something the players want. I personally like the unique crown store only furnishing rewards.
The problem with furnishings is, unlike mounts or costumes that you only need to buy once, you might need several of each furnishing item and have to buy each one separately. That can get very costly.
DenverRalphy wrote: »katanagirl1 wrote: »DenverRalphy wrote: »NotaDaedraWorshipper wrote: »DenverRalphy wrote: »NotaDaedraWorshipper wrote: »Carcamongus wrote: »I always look forward to new crates because there are usually some very interesting items in them, regardless of whether or not I actually want the stuff. To be quite honest, I was a bit of a Slowpoke with these furnishings: at first I just thought they were meh, but only later did I notice they were craftable. That wasn't nice.
Most people in the discussion found it insulting and one actually liked the change. How about adding cheaper but unique (not recolored, though) non-craftable furnishings to the loot table, then? They'd be cheaper than the 40-100 gems that's the usual and would still yield 5 gems each if the player doesn't want to keep them.
They shouldn't have furniture in the crates at all. Crafted or unique. Actually the unique ones are sometimes worse because it's such an awful thing for people who are interested in housing. You find that thing that will be perfect for your housing project, you look it up and woah woah, it's from crates you might not see for years and you will then need to pay hard and slowly earned gems or seals for them.
Wouldn't that apply to pretty much all items in the crown crates? Furnishings don't have a monopoly on that. There's a unique outfit style piece that I'm missing and hungrily waiting for the crates it comes from to come back around.
Think there's a difference when furniture are items and the rest are collectables
How so? All it needs to be is something the players want. I personally like the unique crown store only furnishing rewards.
The problem with furnishings is, unlike mounts or costumes that you only need to buy once, you might need several of each furnishing item and have to buy each one separately. That can get very costly.
It's not like the crown crate exclusive furnishings are simple items that need to come in a set. Forexample, the current crate has a performance stage, a stained glass window, etc.. those are great by themselves. Sometimes there are some that it would be nice to have 2 like the scarab sconce. But they're not dropping dropping chairs, place settings, glassware, wall/floor sections, etc.. where you'll need several. They're typically "accent" pieces.
brandyvicious wrote: »Why on earth are there craftable furnishing items in Crown Crates that we are paying for?
There is absolutely no reason they bowl, cup, and table should be included in these crates.
And on top of them already being in there, they are popping up in the results quite often which is infuriating after paying for these crates.
barney2525 wrote: »
Its completely balanced. Noting has actually changed. Those collectible items when they have popped up after you collect the first one always just gives you the 5 gems. Now, if you don't want the furniture items, you trade them off for 5 gems apiece.
You haven't lost out on anything
Dragonnord wrote: »Hey folks, just wanted to follow up based on some of the conversation in this thread. We have shared your thoughts and feedback (along with this thread in its entirety) with the team for their knowledge and future consideration when working on future crates. Thanks as always for sharing your feedback with us.
@ZOS_Kevin If you are going to share with the team the opinion of a few persons out of hundred thousands playing, then please share mine too:
LEAVE THOSE FURNITURE ITEMS IN THE CRATES.
With these crates I have made more gems than ever from common drops.
I like those items in the creates since instead of, on those cards, get pots or other stuff valued 1 or 2 gems, I get this furniture that, if I don't want them, I can exchange them for 5 gems.
...
barney2525 wrote: »
Its completely balanced. Noting has actually changed. Those collectible items when they have popped up after you collect the first one always just gives you the 5 gems. Now, if you don't want the furniture items, you trade them off for 5 gems apiece.
You haven't lost out on anything
This all depends on how many you buy. Imagine I wanted to gift a friend a crate as a thank you for something, or I had a few spare crowns and want to buy one or maybe a 4 pack of crates for myself. In the past you used to be pretty much guaranteed a new collectible per crate with these low numbers. Now there's a good chance you just get a few gems that won't cover a collectible.
It's massively offputting for people who might just want to pick up a small number and who don't mind the risk of the things gained being random, but are still looking to get something new.
5 gems is simply not going to be worth the same as unlocking a new collectible to everyone.
Hey folks, just wanted to follow up based on some of the conversation in this thread. We have shared your thoughts and feedback (along with this thread in its entirety) with the team for their knowledge and future consideration when working on future crates. Thanks as always for sharing your feedback with us.
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Hey folks, just wanted to follow up based on some of the conversation in this thread. We have shared your thoughts and feedback (along with this thread in its entirety) with the team for their knowledge and future consideration when working on future crates. Thanks as always for sharing your feedback with us.
Somehow there is no sign of this... the (no longer) “future” boxes have unnecessary filling material again... they didn't even bother to create thumbnails for the items... even on the live server, the unnecessary (craftable) housing items simply have a placeholder graphic. Not to mention the new “free” mount Polimorph that not only requires the rarest mount from the crates... No, with the help of cross-selling you ALSO need the matching polimorph