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PS5 Draw/Lod/View Distance
Hey.
I noticed the draw distance for players/monsters/objects, the lod for trees/buildings and who knows what else was reduced on PS5 Pergormance mode. Texture filtering looks worse aswell. Yes i also noticed better performance.
These arent mentioned in the patch notes, are they intended?
Also there is a weird ghosting around the character while rotating the camera, I usually see this in games with badly implemented motion blur/fewer samples?
I personally dislike the change. First thing i noticed when started playing was how far i could see enemies in the distance compared to other MMOs I played and i always liked it. Same eith the near seamless lod. I didnt mention the faces cause thats clearly a glitch and others did it already anyway.
Can we have an official statement on this please?
Edited by kastylx on 26 March 2025 18:30