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Quick log in for daily & Endeavors led to Build Theorizing

ArchMikem
ArchMikem
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So I've had this build for my Stamblade for a while, basically ever since we got Order's Wrath with High Isle. Wasn't even my plan to get into gear crafting tonight but when I looked on my character sheet, with my previous setup my Wep Crit sat buffed at 59%, Wep Dmg at 5200, and Crit Dmg at 74%. It was the Crit Chance being a hairs breadth under that got under my skin and I sat there for like, ten minutes scouring ideas to get it over, which included finally making the last of my body pieces Legendary.

In the end though, all I did was swap a Nirnhoned Dagger for an Axe, and make my Sword Precise. Bing bang boom my Crit Chance is now a flat 60%, Crit Dmg up to 80%, with no loss to Weapon Dmg. After all this time and I find a way to slightly buff myself.

That Sword was Sharpened, so I lost some Pen but I slotted Caltrops to compensate.

Funny how the life of Build refining never ends.
CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
Quest Objective: OMG Go Talk To That Kitty!
  • malistorr
    malistorr
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    I put together a crit build but haven't really played it. I think on paper I had about 88% crit chance and 135% crit daamge if you strike an enemy from behind and proc your hemorrhage passive. (Yes over the cap of 125% crit damage but it will come into play because of enemy crit resists)
    Order's Wrath, Back Alley Gourmand, 1 piece Slimecraw, Mora's Whisper mythic. 4 Assassination abilities, Thief mundus, 6 medium, 1 light armor. 2 precise daggers. All the CP and skills that give crit chance or damage. Khajit. Bad part is weapon damage and max resources are probably lower than most builds.
    Edited by malistorr on 13 March 2025 18:36
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