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Why will hardcoding 10% mit change anything?
I’m very familiar with how mitigation numbers work in ESO. I calculate impacts to the decimal when theory crafting my tank. So don’t try to restate the basics plz.
What I do not know is why hardcoding the base 10% mitigation would change anything. The things I read almost indicate that it will now be additive with some things rather than multiplicative. But there is no obvious reason for that. Why wouldn’t it just mathematically continue as normal?
How will the actual math for my tank change specifically?
Thanks.