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Couple questions and a comment

DigiAngel
DigiAngel
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Hey all :)

First off, the purple crafting motifs...are those character specific or account wide?

Second, I've done several treasure maps...and I'm not sure what the allure is of them...I've not found anything really great...even Deadlands and High Isle ones.

Speaking of treasure...feels like the Scribing skillline of highlighting dig sites should apply to the treasure mounds. Lastly...I've tried to sell a few items for testing...really low pricing...not sure where the guild seller is, but nothing sells. And I mean nothing....tried selling a couple high value maps and a few siege weapons.

Thank you!
  • LootAllTheStuff
    LootAllTheStuff
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    Purple motifs are learned by one character only, unlike the gold ones that are account-wide. You can pass purple motifs that have not been "used" (learned) yet between characters via bank or storage chest, though.

    I *think* most people pursuing treasure chests right now are doing so for the chance at scrying leads; these can include epic and legendary furnishings along with epic (purple) style motifs. You may occasionally get something neat gear-wise as well, but the pool for that is deep and wide.

    Not sure about highlighting treasure mounds - hopefully, someone else knows.
  • Taril
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    DigiAngel wrote: »
    First off, the purple crafting motifs...are those character specific or account wide?

    They are character specific.

    However, the style is unlocked for your account at the Outfit station.
    DigiAngel wrote: »
    Second, I've done several treasure maps...and I'm not sure what the allure is of them...I've not found anything really great...even Deadlands and High Isle ones.

    They are a great source of Overland sets since they can contain ANY piece (Compared to other sources like Delves/WB/Incursion/PD which only drop specific pieces)

    In addition they have a higher chance of dropping Leads for scrying. Especially during this current event that further boosts the chances of Leads.
    DigiAngel wrote: »
    Speaking of treasure...feels like the Scribing skillline of highlighting dig sites should apply to the treasure mounds.

    It's been brought up a few times now. Especially from Console players that can't get addons that provide the locations for Treasure Maps.
    DigiAngel wrote: »
    Lastly...I've tried to sell a few items for testing...really low pricing...not sure where the guild seller is, but nothing sells. And I mean nothing....tried selling a couple high value maps and a few siege weapons.

    Aye, one of the issues with trading is that it's highly dependent on where the Guild Trader is located.

    If it's not in a convenient place, then most people won't bother actually going to check it. You pretty much have to be in one of the top trading guilds with a good location to properly sell stuff.
  • virtus753
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    Purple motifs are learned by one character only, unlike the gold ones that are account-wide.

    Gold motifs are character specific.

    If it says motif, it’s character specific. If it says style page, it’s account wide.

    Motifs come in blue, purple, and gold. There are gold motifs in the form of whole books for many styles that have purple pages. For example, you have a decent chance of getting a purple page of the New Moon Priest motif from the Tideholm box, but there is a very small chance of getting the whole gold book instead. That is still character specific, even though it’s gold. Same with Crown-exclusive motifs like Tsaesci, which isn’t sold by the page at all.

    Style pages are gold and account wide, but they are not crafting motifs and do not say motif on them.
  • LootAllTheStuff
    LootAllTheStuff
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    virtus753 wrote: »
    Purple motifs are learned by one character only, unlike the gold ones that are account-wide.

    Gold motifs are character specific.

    If it says motif, it’s character specific. If it says style page, it’s account wide.

    Motifs come in blue, purple, and gold. There are gold motifs in the form of whole books for many styles that have purple pages. For example, you have a decent chance of getting a purple page of the New Moon Priest motif from the Tideholm box, but there is a very small chance of getting the whole gold book instead. That is still character specific, even though it’s gold. Same with Crown-exclusive motifs like Tsaesci, which isn’t sold by the page at all.

    Style pages are gold and account wide, but they are not crafting motifs and do not say motif on them.

    Ah, missed that - my bad. Thanks for the correction.
  • freespirit
    freespirit
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    Seige weapons are not great sellers, with a possible exception of coldfire ballista, they can sell quite well. 🙂
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • tmacedo
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    Treasure maps that have leads are all The Reach onwards. The older ones has a chance of an occasional painting, that is very common tbh and cheap to buy. Overall the older maps are not worth the effort at all. But in this event that the chances are higher I heard it is dropping certain books as furniture provided you have them already in your eidetic memory (there is a thread detailing that here). Not a big thing tho imo.

    My advice is that you keep na eye for reach, blackwood, deadlands, high isle, telvani peninsula and west weald maps (and galen somewhat) either to sell or farm for leads if you want and can afford it.
    Edited by tmacedo on 28 January 2025 16:25
  • CatoUnchained
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    DigiAngel wrote: »
    Hey all :)

    First off, the purple crafting motifs...are those character specific or account wide?

    Second, I've done several treasure maps...and I'm not sure what the allure is of them...I've not found anything really great...even Deadlands and High Isle ones.

    Speaking of treasure...feels like the Scribing skillline of highlighting dig sites should apply to the treasure mounds. Lastly...I've tried to sell a few items for testing...really low pricing...not sure where the guild seller is, but nothing sells. And I mean nothing....tried selling a couple high value maps and a few siege weapons.

    Thank you!

    As far as your buying/selling issues I don't think there is a solution. About a year ago the market started to collapse and by the end of the year the market had completely transformed. Don't even try to sell anything of high value now. It's a waste of time and listing fees. The market is, maybe, starting to bounce back a very tiny bit, but it will never recover to it's former effectiveness and is very difficult to make significant gold via the trading system now. It's just how it is now.
  • VoxAdActa
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    Knowing the location of your trader is kind of important for knowing what to sell and how to price items. Every location has its own quirks, and knowing what your immediately local competition is selling (and for how much) is very valuable.

    Some examples:
    If you're out by some in-the-boonies wayshrine or in an outlaw's refuge, you need to price stuff low enough that it shows up in the top of the list (sorted by price) on the TTC website. That way, people will see it and come out to you. You can't rely on foot traffic and impulse purchases; those will still happen every so often, but not often enough to keep your stock rotating.

    Even if you're in the outlaw's refuge of a very popular city, you can't afford to be expensive. I have 4–6 traders by the wayshrine to pick from; I'm unlikely to mess around with 2 loading screens to look at your stuff.

    Meanwhile, if you're somewhere like Elden Root, you can price things like crafting materials and even style motifs above market, sometimes as much as 15%. You'll have a lot of foot traffic, a lot of impulse buyers, and a lot of crafters who need a thing right now and can't be bothered to jaunt around the world for a comparison shopping trip.

    If you're in Belkarth (but I'm pretty sure you'd know if you were in Belkarth), you've got tight competition for high-end items, but you've also got a high volume of customers. Belkarth is where I go when I want a thing and am willing to pay a fair market (or slightly over-market) price for it. The selection is fantastic, but you're not likely to find a bargain there.

    Stuff that's not going to sell well no matter where you are:
    Siege weapons—Regular PvP players will typically be buying those on-site with AP rather than using gold to stock up on them in PvE zones. The exception is Coldfire siege weapons, which command decent prices but will still sit for a while. It's better to make them clog up your storage instead of mine until I'm ready to hit the battlefield.

    Overland sets—Very few overland sets are useful enough that people will be seeking them out at guild traders. Of those few sets, most are only valuable to one class or for a handful of playstyles, and most of those have been powercrept, so they're only going to be used temporarily while the player farms the good stuff out of dungeons/trials. Nobody's going to pay top dollar for stuff they're just using "for now." The only exceptions I can think of are Necropotence (which has a unique benefit for permanent-pet classes) and Deadly Strike. Otherwise, overland gear only has any value to people who want to complete their stickerbooks, which means they need to be priced just slightly above garbage-level.

    Lockpicks—I can't give lockpicks away. Especially now that they don't always break when you fail to set a pin, they build up like inventory cholesterol.

    Filled soul gems—Don't sell soul gems in the trader. Vendor them. Putting them in the guild trader means you have to wait X number of days for the privilege of losing money (after tax and the guild cut) compared to selling to an NPC merchant.

    Treasure maps for base game zones or older DLC—The supply is high, the demand is low; you'll only get premium prices from people chasing the latest leads/sets, and they've already gotten everything they want out of Bal Foyen and Vvardenfell. You're going to get less than 1k for any map that's not in the newest zone, and even the newest zone maps are losing value quickly as more and more of the chasers finish their collections. Those maps still sell, but they need to be priced appropriately for your location. An out-of-the-way guild trader means you need to sell them at a steep bargain to attract a buyer.

    Green/blue provisioning recipes—There are so many of these. SO many. None are worth more than about 100gp at the top end. You might manage to get 500-1kgp from someone who's leveling an alt, just suddenly realized they don't have any good food for levels 35-40, and is desperately looking for a quick solution so they can get back to the grind.

    [Edit: Also, if your guild doesn't actually have a trader at all, your customer pool is limited to only other members of your own guild, who can see the for-sale stuff at the banker. This is kind of what I suspect is going on with anyone who says they don't know where their trader is (on any day other than Tuesday).]
    Edited by VoxAdActa on 28 January 2025 16:58
  • whitecrow
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    I've grown blase about them, but in my earlier years of playing I loved figuring out what the treasure maps were showing me, and finding the right area. I guess a lot of people don't like that kind of "puzzle" but I do. I always loved "hidden picture" puzzles as a kid too.
  • Taril
    Taril
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    whitecrow wrote: »
    I've grown blase about them, but in my earlier years of playing I loved figuring out what the treasure maps were showing me, and finding the right area. I guess a lot of people don't like that kind of "puzzle" but I do. I always loved "hidden picture" puzzles as a kid too.

    The issue is with the frequency.

    Treasure Maps aren't something you find once in a blue moon, so you get to have a bit of fun with the puzzle and then go about your day.

    No, they're things you get quite regularly and so you end up doing them over and over within relatively short periods of time.

    So it's less of a "Puzzle" and more of a "Can I remember which out of the 100's of maps I've done this particular one is?"
  • DigiAngel
    DigiAngel
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    Really great responses all...thank you very much!
  • whitecrow
    whitecrow
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    Taril wrote: »
    whitecrow wrote: »
    I've grown blase about them, but in my earlier years of playing I loved figuring out what the treasure maps were showing me, and finding the right area. I guess a lot of people don't like that kind of "puzzle" but I do. I always loved "hidden picture" puzzles as a kid too.

    The issue is with the frequency.

    Treasure Maps aren't something you find once in a blue moon, so you get to have a bit of fun with the puzzle and then go about your day.

    No, they're things you get quite regularly and so you end up doing them over and over within relatively short periods of time.

    So it's less of a "Puzzle" and more of a "Can I remember which out of the 100's of maps I've done this particular one is?"

    It was an activity I loved so frequency was fine. I was excited every time I found a map. Now I have most of the locations memorised outside of the newest zones so it's not as much fun but still I don't mind getting them. I save them for when it's an endeavour.
  • VoxAdActa
    VoxAdActa
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    Before I got the add-on, I just destroyed treasure maps as soon as I picked them up. They were worthless to me; I could never figure out where I was supposed to go, could never find the exact spot even when I thought I knew where to go, and the reward was pitiful for all that time and effort.
  • DigiAngel
    DigiAngel
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    What addon would that be?
  • TaSheen
    TaSheen
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    DigiAngel wrote: »
    What addon would that be?

    Lost Treasure probably:

    https://esoui.com/downloads/info561-LostTreasure.html
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • DigiAngel
    DigiAngel
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    Thank you!
  • VoxAdActa
    VoxAdActa
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    Yup, that's the one!

    The last treasure map I tried to do before I got the add-on was one in Reaper's March. It just showed a road with a senche statue next to it, and the little arrow pointing behind it. I thought "Hey, I've seen that place! I know exactly where to go!"

    Then I got back to Reaper's March and realized that there were dozens of senche statues next to roads, all over the zone, and I was going to have to manually check each and every one of them. That was the day I rage quit treasure maps.
  • katanagirl1
    katanagirl1
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    VoxAdActa wrote: »
    Knowing the location of your trader is kind of important for knowing what to sell and how to price items. Every location has its own quirks, and knowing what your immediately local competition is selling (and for how much) is very valuable.

    Some examples:
    If you're out by some in-the-boonies wayshrine or in an outlaw's refuge, you need to price stuff low enough that it shows up in the top of the list (sorted by price) on the TTC website. That way, people will see it and come out to you. You can't rely on foot traffic and impulse purchases; those will still happen every so often, but not often enough to keep your stock rotating.

    Even if you're in the outlaw's refuge of a very popular city, you can't afford to be expensive. I have 4–6 traders by the wayshrine to pick from; I'm unlikely to mess around with 2 loading screens to look at your stuff.

    Meanwhile, if you're somewhere like Elden Root, you can price things like crafting materials and even style motifs above market, sometimes as much as 15%. You'll have a lot of foot traffic, a lot of impulse buyers, and a lot of crafters who need a thing right now and can't be bothered to jaunt around the world for a comparison shopping trip.

    If you're in Belkarth (but I'm pretty sure you'd know if you were in Belkarth), you've got tight competition for high-end items, but you've also got a high volume of customers. Belkarth is where I go when I want a thing and am willing to pay a fair market (or slightly over-market) price for it. The selection is fantastic, but you're not likely to find a bargain there.

    Stuff that's not going to sell well no matter where you are:
    Siege weapons—Regular PvP players will typically be buying those on-site with AP rather than using gold to stock up on them in PvE zones. The exception is Coldfire siege weapons, which command decent prices but will still sit for a while. It's better to make them clog up your storage instead of mine until I'm ready to hit the battlefield.

    Overland sets—Very few overland sets are useful enough that people will be seeking them out at guild traders. Of those few sets, most are only valuable to one class or for a handful of playstyles, and most of those have been powercrept, so they're only going to be used temporarily while the player farms the good stuff out of dungeons/trials. Nobody's going to pay top dollar for stuff they're just using "for now." The only exceptions I can think of are Necropotence (which has a unique benefit for permanent-pet classes) and Deadly Strike. Otherwise, overland gear only has any value to people who want to complete their stickerbooks, which means they need to be priced just slightly above garbage-level.

    Lockpicks—I can't give lockpicks away. Especially now that they don't always break when you fail to set a pin, they build up like inventory cholesterol.

    Filled soul gems—Don't sell soul gems in the trader. Vendor them. Putting them in the guild trader means you have to wait X number of days for the privilege of losing money (after tax and the guild cut) compared to selling to an NPC merchant.

    Treasure maps for base game zones or older DLC—The supply is high, the demand is low; you'll only get premium prices from people chasing the latest leads/sets, and they've already gotten everything they want out of Bal Foyen and Vvardenfell. You're going to get less than 1k for any map that's not in the newest zone, and even the newest zone maps are losing value quickly as more and more of the chasers finish their collections. Those maps still sell, but they need to be priced appropriately for your location. An out-of-the-way guild trader means you need to sell them at a steep bargain to attract a buyer.

    Green/blue provisioning recipes—There are so many of these. SO many. None are worth more than about 100gp at the top end. You might manage to get 500-1kgp from someone who's leveling an alt, just suddenly realized they don't have any good food for levels 35-40, and is desperately looking for a quick solution so they can get back to the grind.

    [Edit: Also, if your guild doesn't actually have a trader at all, your customer pool is limited to only other members of your own guild, who can see the for-sale stuff at the banker. This is kind of what I suspect is going on with anyone who says they don't know where their trader is (on any day other than Tuesday).]

    Interesting to know that Belkarth still has good traders there on PC, it used to be a good spot on PS NA years ago but I don’t even bother going there anymore because I never find anything I’m looking for at those traders.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
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