Oblivion_Protocol wrote: »Because Overload is a buff that gets consumed with uses of another attack, rather than every other ult, which is one big effect. Not that unfair, far as I can see.
MincMincMinc wrote: »Want dks to stack 500 ult and hit you with 6 leaps in a row? Where you are not allowed to roll dodge or move at all.
Avran_Sylt wrote: »MincMincMinc wrote: »Want dks to stack 500 ult and hit you with 6 leaps in a row? Where you are not allowed to roll dodge or move at all.
Hmm?
All other Ults consume all current Ult on use, Except for Overload.
From a meta-gaming standpoint Overload near-mandates getting full ult between matches.
Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output.
@Turtle_Bot did mention there’s a housing item that can be used to max resources, so there’s that, but at that point why not level the playing field even more and just slap full resources on all players that enter the BG arena?
Avran_Sylt wrote: »MincMincMinc wrote: »Want dks to stack 500 ult and hit you with 6 leaps in a row? Where you are not allowed to roll dodge or move at all.
Hmm?
All other Ults consume all current Ult on use, Except for Overload.
From a meta-gaming standpoint Overload near-mandates getting full ult between matches.
Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output.
@Turtle_Bot did mention there’s a housing item that can be used to max resources, so there’s that, but at that point why not level the playing field even more and just slap full resources on all players that enter the BG arena?
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Uh, maybe if you're entire build is centered around Overload. This would be like using the Bear ultimate on a Warden in PvP when everyone else is using Northern Storm/Permafrost and wondering why you aren't competitive.
"Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output."
Considering that Light Attack damage was totally squashed, it doesn't make a lot of sense to be using an ultimate that is contingent upon light attacking if your goal is high damage output. You admitted yourself in another thread that Ice Comet is one of, if not the best ultimate in the game for PvP. Why is it more unfair for Sorc if they have access to that and other, better ultimate abilities?
the1andonlyskwex wrote: »From a fairness perspective, everyone's ult should be set to 0 when a BG starts. That said, most BGs last long enough that starting with ult shouldn't make that much difference.
Avran_Sylt wrote: »Avran_Sylt wrote: »MincMincMinc wrote: »Want dks to stack 500 ult and hit you with 6 leaps in a row? Where you are not allowed to roll dodge or move at all.
Hmm?
All other Ults consume all current Ult on use, Except for Overload.
From a meta-gaming standpoint Overload near-mandates getting full ult between matches.
Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output.
@Turtle_Bot did mention there’s a housing item that can be used to max resources, so there’s that, but at that point why not level the playing field even more and just slap full resources on all players that enter the BG arena?
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Uh, maybe if you're entire build is centered around Overload. This would be like using the Bear ultimate on a Warden in PvP when everyone else is using Northern Storm/Permafrost and wondering why you aren't competitive.
"Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output."
Considering that Light Attack damage was totally squashed, it doesn't make a lot of sense to be using an ultimate that is contingent upon light attacking if your goal is high damage output. You admitted yourself in another thread that Ice Comet is one of, if not the best ultimate in the game for PvP. Why is it more unfair for Sorc if they have access to that and other, better ultimate abilities?
...Because if a player wants to use Overload instead of being a meta-chaser, they're not only using a "sub-par" ult, but also get penalized if they start with non-500 ult?
Sorc needs a buff in this regard: Make all players start at 500 ult in BG's.
Avran_Sylt wrote: »Avran_Sylt wrote: »MincMincMinc wrote: »Want dks to stack 500 ult and hit you with 6 leaps in a row? Where you are not allowed to roll dodge or move at all.
Hmm?
All other Ults consume all current Ult on use, Except for Overload.
From a meta-gaming standpoint Overload near-mandates getting full ult between matches.
Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output.
@Turtle_Bot did mention there’s a housing item that can be used to max resources, so there’s that, but at that point why not level the playing field even more and just slap full resources on all players that enter the BG arena?
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Uh, maybe if you're entire build is centered around Overload. This would be like using the Bear ultimate on a Warden in PvP when everyone else is using Northern Storm/Permafrost and wondering why you aren't competitive.
"Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output."
Considering that Light Attack damage was totally squashed, it doesn't make a lot of sense to be using an ultimate that is contingent upon light attacking if your goal is high damage output. You admitted yourself in another thread that Ice Comet is one of, if not the best ultimate in the game for PvP. Why is it more unfair for Sorc if they have access to that and other, better ultimate abilities?
...Because if a player wants to use Overload instead of being a meta-chaser, they're not only using a "sub-par" ult, but also get penalized if they start with non-500 ult?
Sorc needs a buff in this regard: Make all players start at 500 ult in BG's.
I do not agree that starting a match with sub-500 ultimate while using Overload is somehow a penalty. That's a gross exaggeration, and something that could be easily remedied with a couple of minutes in the overland zones between matches if it was really that much of an issue.
There is also a difference between being obstinate and refusing to chase the meta. Optimization ≠ Meta Chasing. Furthermore, if your goal is to go against the grain, why would you then state that:
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Even if that were true, why would that matter if meta-gaming is not your concern in the first place?
"Make all players start at 500 ult in BG's"
A change like this wouldn't bother me, but, as it was stated earlier in the thread, from a fairness perspective everyone should start with 0 Ultimate.
Avran_Sylt wrote: »Avran_Sylt wrote: »Avran_Sylt wrote: »MincMincMinc wrote: »Want dks to stack 500 ult and hit you with 6 leaps in a row? Where you are not allowed to roll dodge or move at all.
Hmm?
All other Ults consume all current Ult on use, Except for Overload.
From a meta-gaming standpoint Overload near-mandates getting full ult between matches.
Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output.
@Turtle_Bot did mention there’s a housing item that can be used to max resources, so there’s that, but at that point why not level the playing field even more and just slap full resources on all players that enter the BG arena?
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Uh, maybe if you're entire build is centered around Overload. This would be like using the Bear ultimate on a Warden in PvP when everyone else is using Northern Storm/Permafrost and wondering why you aren't competitive.
"Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output."
Considering that Light Attack damage was totally squashed, it doesn't make a lot of sense to be using an ultimate that is contingent upon light attacking if your goal is high damage output. You admitted yourself in another thread that Ice Comet is one of, if not the best ultimate in the game for PvP. Why is it more unfair for Sorc if they have access to that and other, better ultimate abilities?
...Because if a player wants to use Overload instead of being a meta-chaser, they're not only using a "sub-par" ult, but also get penalized if they start with non-500 ult?
Sorc needs a buff in this regard: Make all players start at 500 ult in BG's.
I do not agree that starting a match with sub-500 ultimate while using Overload is somehow a penalty. That's a gross exaggeration, and something that could be easily remedied with a couple of minutes in the overland zones between matches if it was really that much of an issue.
There is also a difference between being obstinate and refusing to chase the meta. Optimization ≠ Meta Chasing. Furthermore, if your goal is to go against the grain, why would you then state that:
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Even if that were true, why would that matter if meta-gaming is not your concern in the first place?
"Make all players start at 500 ult in BG's"
A change like this wouldn't bother me, but, as it was stated earlier in the thread, from a fairness perspective everyone should start with 0 Ultimate.
Sometimes people want to optimize their off-meta builds?
But I also agree that from a fairness... And in my mind an encapsulation approach to BG matches, starting from 0 ult would be best. As starting at 500 would also just be a boon to Balorgh players too.
Avran_Sylt wrote: »Avran_Sylt wrote: »Avran_Sylt wrote: »MincMincMinc wrote: »Want dks to stack 500 ult and hit you with 6 leaps in a row? Where you are not allowed to roll dodge or move at all.
Hmm?
All other Ults consume all current Ult on use, Except for Overload.
From a meta-gaming standpoint Overload near-mandates getting full ult between matches.
Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output.
@Turtle_Bot did mention there’s a housing item that can be used to max resources, so there’s that, but at that point why not level the playing field even more and just slap full resources on all players that enter the BG arena?
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Uh, maybe if you're entire build is centered around Overload. This would be like using the Bear ultimate on a Warden in PvP when everyone else is using Northern Storm/Permafrost and wondering why you aren't competitive.
"Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output."
Considering that Light Attack damage was totally squashed, it doesn't make a lot of sense to be using an ultimate that is contingent upon light attacking if your goal is high damage output. You admitted yourself in another thread that Ice Comet is one of, if not the best ultimate in the game for PvP. Why is it more unfair for Sorc if they have access to that and other, better ultimate abilities?
...Because if a player wants to use Overload instead of being a meta-chaser, they're not only using a "sub-par" ult, but also get penalized if they start with non-500 ult?
Sorc needs a buff in this regard: Make all players start at 500 ult in BG's.
I do not agree that starting a match with sub-500 ultimate while using Overload is somehow a penalty. That's a gross exaggeration, and something that could be easily remedied with a couple of minutes in the overland zones between matches if it was really that much of an issue.
There is also a difference between being obstinate and refusing to chase the meta. Optimization ≠ Meta Chasing. Furthermore, if your goal is to go against the grain, why would you then state that:
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Even if that were true, why would that matter if meta-gaming is not your concern in the first place?
"Make all players start at 500 ult in BG's"
A change like this wouldn't bother me, but, as it was stated earlier in the thread, from a fairness perspective everyone should start with 0 Ultimate.
Sometimes people want to optimize their off-meta builds?
But I also agree that from a fairness... And in my mind an encapsulation approach to BG matches, starting from 0 ult would be best. As starting at 500 would also just be a boon to Balorgh players too.
"Sometimes people want to optimize their off-meta builds?"
I can identify implicitly with this sentiment. Generally, I will have one or two characters that align somewhat with the meta, but most of other toons are built around a theme and optimized from there. I think PVE allows a little more for this, at least until you get to the bleeding edge content.
And, to be fair, as someone who has been playing mainly Sorc since Morrowind, I can't recall any time ZOS has re-examined Overload in any meaningful way.
Necrotech_Master wrote: »Avran_Sylt wrote: »Avran_Sylt wrote: »Avran_Sylt wrote: »MincMincMinc wrote: »Want dks to stack 500 ult and hit you with 6 leaps in a row? Where you are not allowed to roll dodge or move at all.
Hmm?
All other Ults consume all current Ult on use, Except for Overload.
From a meta-gaming standpoint Overload near-mandates getting full ult between matches.
Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output.
@Turtle_Bot did mention there’s a housing item that can be used to max resources, so there’s that, but at that point why not level the playing field even more and just slap full resources on all players that enter the BG arena?
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Uh, maybe if you're entire build is centered around Overload. This would be like using the Bear ultimate on a Warden in PvP when everyone else is using Northern Storm/Permafrost and wondering why you aren't competitive.
"Just seems kinda unfair that you need to stack ult that high pre-game to be competitive as starting with an otherwise lowered reserve could significantly hinder your damage output."
Considering that Light Attack damage was totally squashed, it doesn't make a lot of sense to be using an ultimate that is contingent upon light attacking if your goal is high damage output. You admitted yourself in another thread that Ice Comet is one of, if not the best ultimate in the game for PvP. Why is it more unfair for Sorc if they have access to that and other, better ultimate abilities?
...Because if a player wants to use Overload instead of being a meta-chaser, they're not only using a "sub-par" ult, but also get penalized if they start with non-500 ult?
Sorc needs a buff in this regard: Make all players start at 500 ult in BG's.
I do not agree that starting a match with sub-500 ultimate while using Overload is somehow a penalty. That's a gross exaggeration, and something that could be easily remedied with a couple of minutes in the overland zones between matches if it was really that much of an issue.
There is also a difference between being obstinate and refusing to chase the meta. Optimization ≠ Meta Chasing. Furthermore, if your goal is to go against the grain, why would you then state that:
"From a meta-gaming standpoint Overload near-mandates getting full ult between matches."
Even if that were true, why would that matter if meta-gaming is not your concern in the first place?
"Make all players start at 500 ult in BG's"
A change like this wouldn't bother me, but, as it was stated earlier in the thread, from a fairness perspective everyone should start with 0 Ultimate.
Sometimes people want to optimize their off-meta builds?
But I also agree that from a fairness... And in my mind an encapsulation approach to BG matches, starting from 0 ult would be best. As starting at 500 would also just be a boon to Balorgh players too.
"Sometimes people want to optimize their off-meta builds?"
I can identify implicitly with this sentiment. Generally, I will have one or two characters that align somewhat with the meta, but most of other toons are built around a theme and optimized from there. I think PVE allows a little more for this, at least until you get to the bleeding edge content.
And, to be fair, as someone who has been playing mainly Sorc since Morrowind, I can't recall any time ZOS has re-examined Overload in any meaningful way.
the only big change i remember to overload was when they got rid of the "3rd skill bar" that overload got lol