manukartofanu wrote: »Where did you even get the idea that there is some sort of AI moderation here?
I don't think so. And it doesn't seem like most of the RP community thinks so either.
I was there when it happened. Literally in the same Discord channel as the user whose case started this controversy when they received a warning on their account (not even a ban). If I recall correctly, it took less than 48h for the warning to be removed, and over the next couple days the other affected users were unbanned.
Many of us were certainly scared, but as more and more information came out it became clear this was nothing more than a string of false positives caused by overly strict moderation guidelines. Pretty much exactly what Rich Lambert confirmed.
It's not the first time that happens, either. I've been in the RP community since 2015, and I remember around 2019 moderation got a bit more strict, leading to some friends getting temporary bans when RPing mature themes. But that was short lived, after a few months things calmed down.
ZOS moderation guidelines are stricter than they should be. I agree with that. And by all means, bring attention to it. But don't act as if this is ZOS purposely trying to ruin your day. False positives suck. They really do. I get it. But they happen because the devs want to catch people who are genuinely toxic.
Right now, there doesn't seem to be many, if any cases. I've not seen anyone in big RP communities getting wrongfully banned for a couple months now. I don't think we have anything to worry about.
manukartofanu wrote: »Where did you even get the idea that there is some sort of AI moderation here?
NotaDaedraWorshipper wrote: »manukartofanu wrote: »Where did you even get the idea that there is some sort of AI moderation here?
There's a lot of evidence with people being banned for no reason.
NotaDaedraWorshipper wrote: »manukartofanu wrote: »Where did you even get the idea that there is some sort of AI moderation here?
There's a lot of evidence with people being banned for no reason. Most recent was some kids uncle or such on reddit, who gifted ESO to his niece and nephew and both were banned for cheating while one was in the tutorial and the other in character creator.
NotaDaedraWorshipper wrote: »manukartofanu wrote: »Where did you even get the idea that there is some sort of AI moderation here?
There's a lot of evidence with people being banned for no reason. Most recent was some kids uncle or such on reddit, who gifted ESO to his niece and nephew and both were banned for cheating while one was in the tutorial and the other in character creator.
That's unlikely to be AI chat moderation.
Rather, there have been cases where the anti-cheat software of other games have been in conflict with that of ESO; triggering early bans such as that.
The evidence for AI chat moderation is the people sanctioned for private chats where no player reported anything. According to ZOS, it is not fully automated, but uses AI to monitor and flag concerning chat for a human to review. Presumably outsourced to some large customer service ticket handling outfit, due to the manpower required to process the output of an MMO in a timely manner.
Not much better than full automation through AI, as understanding of context may be limited at best. Not to mention the potential that if the subcontractor management is pushing workers to close more tickets faster or some such KPI-chasing, they may just default to quickly going along with whatever the automated flagging says.
ArchangelIsraphel wrote: »My guild has taken all RP outside of the game entirely to avoid the AI system misinterpreting a post. The themes of our stories involve war, political upheaval, and betrayal between the alliances- which of course leads to (entirely fabricated) arguments between characters and strong words being thrown back and fourth. As we do not want any of this to be seen as real when it is not, we have totally withdrawn all chat activity from inside of the game.
We used private housing, guild chat, and party chat and did not publicly roleplay. However, seeing as we no longer feel safe roleplaying within the game, we also no longer recruit and our events have become rather limited.
Avran_Sylt wrote: »Oh interesting, wasn’t sure this was something that was addressed by mods already, I’ve only heard hearsay. There a thread with the responses?
ZOS_RichLambert wrote: »Can someone confirm the role of the AI chat monitoring here?
We’ve extensively investigated if this could have an impact on game performance. The way the tool works, it sifts through chat logs that are exported from the game. So, it isn’t integrated into ESO, and never actually touches the game or the chat servers.
Regarding the tool itself, it helps us identify at risk chat and areas of concern faster. But our agents make the determination on whether an account is suspended or banned. We do have some auto kick rules for chat spam, but anything automated is temporary. Our agents review every automatic action against account history before taking any permanent account action.
We have also been using the tool for a couple years and nothing has changed in how we log chat, so the timing doesn’t line up. The situation a couple months ago with increased actioning related to chat logs was more a case of changes to our processes and training up new personnel than with the tool itself. Ultimately, though, yes we did look at if the tool was having any noticeable impact to game performance and it’s not.
As with any online game, our goal is to make sure you all can have fun while making sure bad actors do not have the ability to cause harm. To achieve this, our customer service team uses tools to check for potentially harmful terms and phrases. No action is taken at that point. A human then evaluates the full context of the terms or phrases to ensure nothing harmful or illegal is occurring. A human is always in control of the final call of an action and not an AI system.
That being said, we have been iterating on some processes recently and are still learning and training on the best way to use these tools, so there will be some occasional hiccups. But we want to stress a few core points.
- We are by no means trying to disrupt or limit your role-play experiences or general discourse with friends and guildmates. You should have confidence that your private role-play experiences and conversations are yours and we are not looking to action anyone engaging in consensual conversations with fellow players.
- The tools used are intended to be preventative, and alert us to serious crimes, hate speech, and extreme cases of harm.
- To reiterate, no system is auto-banning players. If an action does occur, it’s because one of our CS agents identified something concerning enough to action on. That can always be appealed through our support ticketing system. And in an instance where you challenge the appeal process, please feel free to flag here on the forum and we can work with you to get to the bottom of the situation.
- As a company we also abide by the Digital Service Act law and all similar laws.
To wrap this up, for those who were actioned, we have reversed most of the small number of temporary suspensions and bans. If you believe you were impacted and the action was not reversed, please issue an appeal and share your ticket number. We will pass it along to our customer service to investigate.
Yes, and...? Plenty of stuff they've said has been honest and the truth, so there's no real reason to doubt that they're telling the truth about the bot and how it functions. Believing ZOS is always lying and being contrary would take way more energy than taking their word on stuff until proven wrong.DemonicGoat wrote: »
I used to RP in a more traditional sense as a child in the 80s and a young person in the 90s with things like AD&D, MUSHes and MOOs, but not for decades. So I have some perspective.
I would never consider it in ESO based on the kind of misunderstandings that are possible with ESO CSRs. Just look at the threads about forum bans here.
The idea that a private conversation could so easily be exposed to another person without either party requesting it is a total dealbreaker.
In that vein, I'll never even consider discussing anything serious at all in ESO. I don't get to know other players the way I used to unless it's in discord.
This should be seen as a problem to ZOS because it limits the kinds of connections and trust players can build with each other -- which is a big part of social gaming.