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What's the deal with Scalecaller?

Ulvich
Ulvich
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I have been trying to run Scalecaller for 3 days only to have the group leave as soon as they enter. And today someone in a group ask if everyone plans to stay and finish. What is wrong with Scalecaller? I don't see any issue with it, but apparently some really don't like it.
Edited by Ulvich on 20 December 2024 14:58
- Monster Slayer
- Savior of Nirn
- Adventurer Across a Decade
- Hit Hard. Hit Fast. Hit Often
- BETA Group: 85 b 9
  • M0ntie
    M0ntie
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    If you're trying using dungeon finder, very often the tank leaves as soon as they see it is a DLC dungeon. This often causes other group members to leave too.
    It has mechs and some people don't know what they are (even tho the game tells you), and they die because they don't do the mechs and so think it is a very hard dungeon.
  • Calastir
    Calastir
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    I've run this many times, and most groups disband during the first duo bosses Orzun the Foul-Smelling and Rinaerus the Rancid, a pair of toxic ogres whose damage increases when they're together so an actual tank player has to taunt and keep them seperate. But when there's a fake or low level tank they become an impossible obstacle resulting in lots of TPK's.
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ PC NA ~ since May 26th, 2021.
  • fizl101
    fizl101
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    first boss can still be a pug killer if people don't know the mechs
    Soupy twist
  • El_Borracho
    El_Borracho
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    Like others have said. Either the tank has PTSD from bad groups or the DDs see a low-level tank and bail. It can wipe a group on normal.

    I'll usually run up to the first boss and see how the group does as it is an accurate barometer on things to come.
  • Nord_Raseri
    Nord_Raseri
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    Ran that dungeon with a cp100 player not long ago. Other two left immediately. We got through it fine. Just had to explain the mechs for the gargoyle fight. I think people leave due to it's length. Wanting a quick and easy daily reward and xp. To be fair, I only stayed because the newer player stayed.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • jaws343
    jaws343
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    If it is normal, I don't personally care what my group is capable of, because I know I can solo the whole dungeon.

    If it is on Vet, if they tank can't do the first fight, or won't listen to guidance on how to do the fight, or the rest of the group keeps wiping to the highly telegraphed mechanics, I leave.
  • Dojohoda
    Dojohoda
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    Yes, those Scalecaller mechanics are something else. :D
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
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