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Intentional and systematic delays

  • DinoZavr
    DinoZavr
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    @Personofsecrets thank you for defending ToT. it is a good game and some improvements can, surely, help it to grow.

    @ZOS_Kevin i was pleasantly surprised you have eventually reacted on numerous posts regarding a ToT time control issue.
    With current ToT rules can be exploited, and you know, if there is an opportunity, it surely will be used. So we have what we have.
    In my land this is called "a spoon of tar in a barrel of honey" which translated into English "a fly in the ointment" -
    the case when malicious minority can (and does) spoil the entertainment of playing a good game for the remaining majority,
    without breaking any rules. This is very unsportsmanship behaviour, it can not be varied, but can be mitigated to some extent.

    May i, please, suggest implementing time controls? Exactly like in chess.
    Classic - like 10 minutes per player for first 10 moves, then the extra 5 minutes added for another 5 moves
    Blitz, Rapid, and Bullet with shorter time limits per player AND per a number of moves.

    Also, as we speak about a huge number of players, matchmaking can be done. Not only based on players win/lose ratio, but the game engine can calculate the rolling average how much time player normally spend for one move (in theirs last 100 games) and when queues appear - to choose both fast players, or both slow players, not to mix them, as slowpoking normally enrages blitz pros.

    Kevin, time controls in chess do exist for a reason. They are, indeed, useful and required. Please, talk with Developers to implement these in ToT, as they will help to mitigate the existing issue.
    Once on the stream Rich Lambert said there are still passionate developers and ToT tournaments inside Zenimax. The issue is that these Devs are isolated from ToT in game, and if they do not abuse each other, the players in the game do, so if hey face this certain behaviour playing with randoms, they would, probably, start thinking about the solution.

    I play ESO to have fun. waiting for 90 second for my opponent to make no-brainer moves is no fun at all. Try it, OKay?
    PC EU
  • Amottica
    Amottica
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    spartaxoxo wrote: »
    Report them and explain the situation. I doubt anything will come of it but let zos determine if it's against the rules as exploiting.

    This and only this.

    Also, they are using psychology to get people worked up to improve the chances their opponent will make a mistake. That is the reason for their delay, and I expect it will work for those who allow it to get to them.

  • IIBonesII
    IIBonesII
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    Amottica wrote: »
    spartaxoxo wrote: »
    Report them and explain the situation. I doubt anything will come of it but let zos determine if it's against the rules as exploiting.

    This and only this.

    Also, they are using psychology to get people worked up to improve the chances their opponent will make a mistake. That is the reason for their delay, and I expect it will work for those who allow it to get to them.
    Code of conduct -

    Unacceptable behaviors will also include any conduct that is considered by ZeniMax to be cheating (e.g. match fixing and collusion) or other unsportsmanlike conduct such as use of secondary accounts, intentionally losing and bribery.


    -

    Isn't what the OP is describing breaking Sportsman like behaviour rules? Why are we saying they aren't breaking the rules so we don't report them??

    They are clearly taking advantage of the timing and how it works. This SHOULD in my opinion, and probably others reading those words, come under that rule. So report them.
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