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DDF sometimes not working after dying in BG

SkaraMinoc
SkaraMinoc
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We build for very specific max health, magicka, and stamina. When DDF doesn't work after dying in a BG, our entire build falls apart because we rely on those stat boots.

Please fix this bug. It is critical for battlegrounds.

Edited by SkaraMinoc on 13 November 2024 02:40
PC NA
  • SkaraMinoc
    SkaraMinoc
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    I died early in a Deathmatch and for the remaining 14 minutes, I had no DDF buff.

    6% total uptime on DDF

    Ci3TntJ.png

    2% uptime on DDF 30 stacks

    2I05ur2.png

    Stuck in combat and could not switch mythics after respawning.

    Edited by SkaraMinoc on 13 November 2024 01:56
    PC NA
  • SkaraMinoc
    SkaraMinoc
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    This doesn't happen every death and I can't determine the steps to reproduce it. But when it happens, it's devastating.
    PC NA
  • YandereGirlfriend
    YandereGirlfriend
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    Same thing happened to me but with Snow Treaders.

    When you die and respawn directly into combat something gets messed up.
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Thanks for flagging this. We are passing this along to the team for investigations.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • acastanza_ESO
    acastanza_ESO
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    Same thing happened to me but with Snow Treaders.

    When you die and respawn directly into combat something gets messed up.

    Yeah it definitely doesn't happen all the time, but it does happen on a fairly regular basis. There must be some other factor than just spawning directly into combat, but that's definitely an essential part.

    Considering that Treaders and DDF both have the "while in combat" rider what I would guess is happening is that when you die your buffs get cleared, but something (infrequently) causes death to fail to clear your in-combat state, and when this happens the check for "you entered combat" to proc the mythic never fires since you didn't "enter" combat it thinks you never "left" combat, so since the game state would indicate the buff should still be active it doesn't re-proc it.

    Essentially, I think it's another manifestation of the perpetual "stuck in combat" bug....
    Edited by acastanza_ESO on 13 November 2024 19:25
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