I wonder why we have the option to modify the bodyshape within the character editor if the bodyshape is altered significantly depending on the motif style used.
I could post some screenshots but you can try it more easily yourself on the armory station. Try a few chest pieces and check if shoulderline, chest, chest to belly ratio, waist or hip stays the same.
My experience is: It doesn't
ZOS: Why don't your modeller have a standardized bodyshape for creating new motifs? That then is tweaked to accommodate character editor bodyshape settings?