mementos = { -- https://esoitem.uesp.net/viewlog.php?record=collectibles [336] = { abilityId = 21226, name = GetCollectibleName(336), delay = 500, cooldown = 3200 }, -- Finvir ...
[newCollectibleIdHere] = { abilityId = abilityIdOfCollectibleHere, name = GetCollectibleName(newCollectibleIdHere), delay = 500, cooldown = 3200 }, -- Name of collectible here
[8008] = { abilityId = false, name = GetCollectibleName(8008), delay = 500, cooldown = 3200 }, -- Campfire kitChange thje delay and cooldown (both are in milliseconds) according to your preference.
At the top of the file PermAlmalexia.lua you find this tablemementos = { -- https://esoitem.uesp.net/viewlog.php?record=collectibles [336] = { abilityId = 21226, name = GetCollectibleName(336), delay = 500, cooldown = 3200 }, -- Finvir ...
Check the link provided there https://esoitem.uesp.net/viewlog.php?record=collectibles for collectibleID and the abilityId you want to add,
add a new line to the table, just above the closing } of the table (last line currnetly is
[10652] = {abilityId = false, name = GetCollectibleName(10652), delay=500, cooldown=200}, -- Soul crystals of the returned )
like this:[newCollectibleIdHere] = { abilityId = abilityIdOfCollectibleHere, name = GetCollectibleName(newCollectibleIdHere), delay = 500, cooldown = 3200 }, -- Name of collectible here
Campfire kit should be collectibleId 8008:
https://esoitem.uesp.net/viewlog.php?action=view&record=collectibles&id=8008
Not suree where you get that abilityId from though...
The last lines got abilityId = false so maybe try this entry:[8008] = { abilityId = false, name = GetCollectibleName(8008), delay = 500, cooldown = 3200 }, -- Campfire kitChange thje delay and cooldown (both are in milliseconds) according to your preference.