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Separate Quickbar Wheel for Companions and Assistants - Or More Quickbar Slots.

Shara_Wynn
Shara_Wynn
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Now that we have 8 companions, I can't fit them all onto my quickbar wheel alongside my assistants and thought it would be a good idea to have them on their own quickbar wheel.

Perhaps we could replace the now mostly defunct "tools" quickbar wheel for use by our companions instead.

Or better still, just allow the quickbar wheels to hold more options than they do at present. That way I can squeeze in a few more of my fav mementos and emotes!


  • Bammlschwamml
    Bammlschwamml
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    A second customizable wheel would be awesome.
  • DenverRalphy
    DenverRalphy
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    Shara_Wynn wrote: »
    Now that we have 8 companions, I can't fit them all onto my quickbar wheel alongside my assistants and thought it would be a good idea to have them on their own quickbar wheel.

    Perhaps we could replace the now mostly defunct "tools" quickbar wheel for use by our companions instead.

    Or better still, just allow the quickbar wheels to hold more options than they do at present. That way I can squeeze in a few more of my fav mementos and emotes!


    Don't touch my Tool Wheel! I use it too much. If anything, add more tools like "Dismiss summoned" for Sorcs and Wardens to enable a quick and easy way to dismiss their pets. And I daresay... a /relooadui tool. There are plenty of slots available, get creative.

    The Allies Wheel already has enough room for 1ea DPS/Tank/Heal for companions, as well 1ea Banker/Merchant/Deconstructor/Armorer/Fence. While it would be "nice" to have every companion on the wheel as well as every assistant... is it really that high a priority?

    And myself personally, I'm opposed to adding another wheel to those already in game. It would just make it messy.
    Edited by DenverRalphy on 30 October 2024 03:50
  • tomofhyrule
    tomofhyrule
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    Is it really necessary to have all eight Companions on the wheel at once? Most people really have one or two that they like to have around and have geared up in their desired role, while the others are relegated to the depths of the Collections Menu for all eternity.

    I do think that adding more wheels is just making more clicks through to rotate all of them, so I wouldn't want to put too many new ones on. The one wheel I think does need to be added though is specifically a Siege wheel, since it's really necessary to have a bunch of siege AND a few potions AND anything else you need in Cyro, so the general one is always too full and needs to be swapped when you're PvPing. But adding too many more sheels would just mean you'd spend just as long clicking through your wheels as you would just going into the collections menu and selecting what you want.
  • Elvenheart
    Elvenheart
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    I think if they added another wheel(s) it/they should have to be turned on in the settings menu, like WoW lets you add extra skill bars above the existing ones and along the right side of the screen. That way people who like them can use them and people who don’t want more wheels would be happy too.

    Edited to add: I love the idea of tools for dismissing summons and reloading ui!!
    Edited by Elvenheart on 30 October 2024 04:27
  • DenverRalphy
    DenverRalphy
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    Is it really necessary to have all eight Companions on the wheel at once? Most people really have one or two that they like to have around and have geared up in their desired role, while the others are relegated to the depths of the Collections Menu for all eternity.

    I do think that adding more wheels is just making more clicks through to rotate all of them, so I wouldn't want to put too many new ones on. The one wheel I think does need to be added though is specifically a Siege wheel, since it's really necessary to have a bunch of siege AND a few potions AND anything else you need in Cyro, so the general one is always too full and needs to be swapped when you're PvPing. But adding too many more sheels would just mean you'd spend just as long clicking through your wheels as you would just going into the collections menu and selecting what you want.

    IMHO, the Allies wheel should automagicly turn into a Siege wheel while in Cyro, since you can't use allies there anyway. And would negate any need to add a wheel to the UI.
    Edited by DenverRalphy on 30 October 2024 11:03
  • IsharaMeradin
    IsharaMeradin
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    IMHO, the Allies wheel should automagicly turn into a Siege wheel while in Cyro, since you can't use allies there anyway. And would negate any need to add a wheel to the UI.
    I like that idea. While at it, allow players to pick a primary, a secondary and a tertiary wheel. Use Ctrl (or any other user designated key) as a toggle rotator to indicate which wheel gets quick use via Q and any addon provided key presses.
    PC-NA / PC-EU
    ID @IsharaMeradin
    Characters NA
    Verin Jenet Eshava - Dark Elf Warden (main)
    Nerissa Valin - Imperial Necromancer (secondary)
    Lugsa-Lota-Stuph - Argonian Sorcerer
    Leanne Martin - Breton Templar
    Latash Gra-Ushaba - Orc Dragonknight
    Ishara Merádin - Redguard Nightblade
    Arylina Loreal - High Elf Sorcerer
    Sasha al'Therin - Nord Necromancer
    Paula Roseróbloom - Wood Elf Warden
    Ja'Linga - Khajiit Arcanist

    Characters EU
    Shallan Veil - Wood Elf Warden

    ID @IsharaMeradin-Epic
    Characters NA
    Ja'Sassy-Daro - Khajiit Nightblade
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