Zombocalypse wrote: »Which type of players obtain the items a lot of players really seek out? What are these items? Is any player who wants to be an integral part of the economy in need of becoming a crafter?
spartaxoxo wrote: »I have had plenty of camaraderie in most of my trade guilds personally, but there's also some that are more quiet. I can't speak to if that's common on PC. I know on PC they can track sales but not on console. You don't need a large trading guild to make coin either. Just keep in mind that people go to the smaller locations for better deals and that smaller guilds may not be as reliable at securing a trader. Big traders often have fees, you can join small ones for free. Talk at your own discretion.
As for making money, crafting is the easiest way to make it. The crafting dailies provide coin each day all by itself, and it gives you surveys for materials you can sell. There's no getting around that.
But, if you really don't want to do crafting, you could also sell motifs from dungeons and trials. You can sell also achievement drops from public dungeons. You can steal and sell off stuff you get from that. The bound treasures you vendor to npcs, sell to players the nicer items. And you can also sell furnishing plans from a variety of sources. Those aren't as quick as crafting at making money in my personal experience, but they are way more fun.
Zombocalypse wrote: »spartaxoxo wrote: »I have had plenty of camaraderie in most of my trade guilds personally, but there's also some that are more quiet. I can't speak to if that's common on PC. I know on PC they can track sales but not on console. You don't need a large trading guild to make coin either. Just keep in mind that people go to the smaller locations for better deals and that smaller guilds may not be as reliable at securing a trader. Big traders often have fees, you can join small ones for free. Talk at your own discretion.
As for making money, crafting is the easiest way to make it. The crafting dailies provide coin each day all by itself, and it gives you surveys for materials you can sell. There's no getting around that.
But, if you really don't want to do crafting, you could also sell motifs from dungeons and trials. You can sell also achievement drops from public dungeons. You can steal and sell off stuff you get from that. The bound treasures you vendor to npcs, sell to players the nicer items. And you can also sell furnishing plans from a variety of sources. Those aren't as quick as crafting at making money in my personal experience, but they are way more fun.
I already came to terms with things and recently decided I’ll be crafting and doing writs.
I guess what I am mainly worried about is doing daily writs in a span of months, accumulating tons of money and then realizing there’s nothing to really buy from other players and that gold in this game is essentially meaningless other than hoarding them.
Zombocalypse wrote: »spartaxoxo wrote: »I have had plenty of camaraderie in most of my trade guilds personally, but there's also some that are more quiet. I can't speak to if that's common on PC. I know on PC they can track sales but not on console. You don't need a large trading guild to make coin either. Just keep in mind that people go to the smaller locations for better deals and that smaller guilds may not be as reliable at securing a trader. Big traders often have fees, you can join small ones for free. Talk at your own discretion.
As for making money, crafting is the easiest way to make it. The crafting dailies provide coin each day all by itself, and it gives you surveys for materials you can sell. There's no getting around that.
But, if you really don't want to do crafting, you could also sell motifs from dungeons and trials. You can sell also achievement drops from public dungeons. You can steal and sell off stuff you get from that. The bound treasures you vendor to npcs, sell to players the nicer items. And you can also sell furnishing plans from a variety of sources. Those aren't as quick as crafting at making money in my personal experience, but they are way more fun.
I already came to terms with things and recently decided I’ll be crafting and doing writs.
I guess what I am mainly worried about is doing daily writs in a span of months, accumulating tons of money and then realizing there’s nothing to really buy from other players and that gold in this game is essentially meaningless other than hoarding them.
That's why I've never got involved in trading, and only ever do writs if they're required for the Endeavours (writs qualify as "quests"). I craft fully on all my characters but purely for their self-sufficiency and because I've always enjoyed crafting.
Zombocalypse wrote: »spartaxoxo wrote: »I have had plenty of camaraderie in most of my trade guilds personally, but there's also some that are more quiet. I can't speak to if that's common on PC. I know on PC they can track sales but not on console. You don't need a large trading guild to make coin either. Just keep in mind that people go to the smaller locations for better deals and that smaller guilds may not be as reliable at securing a trader. Big traders often have fees, you can join small ones for free. Talk at your own discretion.
As for making money, crafting is the easiest way to make it. The crafting dailies provide coin each day all by itself, and it gives you surveys for materials you can sell. There's no getting around that.
But, if you really don't want to do crafting, you could also sell motifs from dungeons and trials. You can sell also achievement drops from public dungeons. You can steal and sell off stuff you get from that. The bound treasures you vendor to npcs, sell to players the nicer items. And you can also sell furnishing plans from a variety of sources. Those aren't as quick as crafting at making money in my personal experience, but they are way more fun.
I already came to terms with things and recently decided I’ll be crafting and doing writs.
I guess what I am mainly worried about is doing daily writs in a span of months, accumulating tons of money and then realizing there’s nothing to really buy from other players and that gold in this game is essentially meaningless other than hoarding them.
In my other MMO, having in-game currency actually has advantages. Some items that other players can procure are worth a lot. And houses are worth a ridiculous amount.