It's been made apparent to me over the last 24 hours that most of the people on the forum commenting on the BG changes are either casual solo'ers. It's no question that the largest queuing population right now are solo'ers and as such, have no basis of understanding for what the group queue even is. This post is here to serve as a basis for understanding and perspective for them as well as for ZOS.
The current group queue is 100% supported by casual duo'ers. This is not conjecture. In this game, if someone wants to casually BG with their friends, they'll do one of three things:
- queue as a duo and possibly get a queue between 8-20min during prime time US hours
- queue as a trio and never get a queue
- queue as a quad and wait between 8-40min during prime time US hours
- ***If any of the above combinations queue between 3am and ~6pm US EST, they will never get a queue to pop
Casual 4's are unicorns. They almost never exist. Trios are extremely rare as well because their entire existence and ability to get in a lobby is dependent on the existence of someone willing to solo queue into group queue, which doesn't happen very often except by a select few known PvPers.
Coordinated, optimized 4-mans are somewhat common during prime time US hours, but honestly aren't as common as people may believe, mostly because this game and the combat team have completely neglected this community for the last 7 years and all but killed it.
Most nights, my wife and I will log on around 9:30pm-10pm and we'll get anywhere between 0 and 4 BGs in before we log off around 11pm-11:30pm.
Some nights, we'll play against the same combinations of duos for every game. Sometimes, there's clearly at least 6-10 sets of duos that are getting into different matches as we notice the names change.
Some nights, we'll experience something unique where we queue and it pops instantly, only to realize that there was a coordinated, optimized 4-man in queue and 3 other duos dumb enough to queue. We'll get trounced. The 4 man will have whatever fun they can, given that they likely waited in queue for 30-45min (or sometimes longer), our teammates will leave, and the other team might also leave. When that happens, the 3 other duos stop queuing and my wife and I will stay in queue for 20 min. After 20 min, we log off for the night, not getting the play the game that we want to play.
My plea here is that there is no combination of "coordinated, optimized" duos that ever kills the queue for the entire night. ONLY a coordinated, optimized 4-man can do that, and this idea that there will be several of these groups of weirdos that want to optimize together only to slaughter baby seals has weak evidence supporting it.
The coordinated, optimized 4-mans that we experience are not trolls. Most of them are my current or former guild mates. They just want to play the game just like us and they want to play against other coordinated, optimized 4-mans. ZOS just game them their wish. There's a queue for them.
There are currently no 4-man premades that I know about that are actually in the group queue just to club baby seals and ruin the queue. The system is not set up to support them. If they do that, all it takes is one game and the queue will 100% be destroyed.
Hell, solo queue can also result in toxic group comps. I was in a solo lobby the other night where both other teams but mine got healers in a DM. The two teams didn't spend much time fighting each other, but instead were battling it out to see which one of them could score the spawn camping killing blow on me and my teammates. One of my teammates left halfway.
Here's what I want for you to know: advocating for ZOS to include duos into the 8v8 "casual" queue, should be something everyone wants. 90% of the "groups" that exist in the group queue right now are casual duo'ers. 9% of the groups are well known PvP BGers that do not coordinate their builds at all and are just great PvPers with 1vX builds on that happened to queue together. These PvPers appear in the solo queue frequently and play the exact same way as they do in the group queue as they do in the solo, under the circumstance that they get placed on the same team. 1% of the groups are coordinated, optimized 4-mans.
The 4-mans will almost invariably stay in the mode that offers them what they want which is to fight against their friends that are also in coordinated, optimized 4-man groups in the competitive 4v4 mode.
Advocating to ZOS for the inclusion of duos into the 8v8 broadens the queuing population, lowers queue times, expands simultaneous lobbies, and comes with the benefit that you, should you ever desire it in the future, are able to share your love of BGs with a new friend, an old friend, or a significant other without having to suffer through long queue times or complete dead times where group queue literally can never pop (3am - 6pm US EST most days).
Here's my ideal queue options:
- 4v4 group (ranked, MMR)
- 4v4 casual - solos, duos (no rank, no MMR)
- 8v8 group (ranked, MMR)
- 8v8 casual - solos, duos (no rank, no MMR)
- The ability to queue for any combination of the above as a solo or duo, to make your queue time as short as possible
Wrapping Up
The dev comment on 10.2.2 said this:
They didn't say it wasn't possible. They said it was "beyond the scope" which, in my experience with ZOS speak, is them admitting that they didn't give themselves enough time to act on the copious amounts of feedback given to them and cannot implement this idea before the patch goes live. Surprise, surprise.
I'm also not stupid and I'm operating on the understanding that ZOS will push 44 live and then completely neglect BGs existence for another 5-7 years. 5 years of reading PTS notes has taught me this.
However, I'm not going down without at least making it known that we as a united community can advocate for something that benefits everyone, solos and casual duoers, as well as coordinated, optimized 4-mans included, and maybe there's a glimmer of hope that ZOS chooses to work on the functionality 3-40 patches from now.
If you're going to applaud ZOS for making this solo queue change, I'd at least appreciate some acknowledgement that you realize that the community of casual duo'ers is getting shafted by this bandaid fix.