Unfadingsilence wrote: »N-O
I'm saying it's odd that I can get amazing performances on both NA and EU which I shouldn't be able to on the EU server as someone who lives in the USA which makes me think and believe it's an internet problem like do you all in A-U-S-T-R-A-L-I-A get 10 gig speeds?
sunandstars77 wrote: »It's not just players from Aus or Nz. I live in the UK and i normally get between 130-150 ping. For the last 3+ days its been in the mid 300's spiking over 5000.
I've done a trace route 3 times and I ALWAYS drop packets at the Hub in the US called Akami.All my other hops before hitting this hub are 12-15ms i get to Akami its 250-400ms.
Can anyone else confirm this?
x99KungFuTacosx wrote: »ESO has been super laggy on Xbox NA these last few weeks. Rubber banding in Cyrodiil and Imperil City even when server populations were low.
Last night everyone in our full group ( all U.S. - based players) was having lag issues. Videos below from two players, but everyone was complaining about it.
- https://youtu.be/ghuFT-JuVwI?si=G0jqM-HdIjAOcQJe
- https://youtu.be/fhf74tj96Zo?si=rM3jI4VLsAqQxAqf
And it wasn't just because of a full group -- I was playing solo for an hour before joining with the group and it was super laggy then too.
@ZOS_Kevin not sure if you're the right person to tag for this, but can we get some kind of explanation for why it's been so laggy lately? This has been a problem not just in pvp, but in group-instanced areas like dungeons and infinite archive.
Terrible time for server issues when a competitor MMO just came out. I wasn't planning to switch games, but this lag is driving several of my guild mates away. I might have to join them.
thinkaboutit wrote: »Bradyfjord wrote: »Ever since they moved the calculations onto the servers, it's been rough performance. The client used to perform a lot of the calculations, but that got abused via certain cheat addons and the like. So they moved the calculations server side.
source for this claim? when?
When ESO went to Stadia is when they moved everything from client side to server side. (Back around Greymoor 4 years ago.) Ever since then there's always been desync, but it's gotten progressively worse year after year. Stadia has been dead and buried since January of 2023, but the calculations were never moved back to client side for the anti cheat reasons, I guess. I wish they would swap them back as the servers clearly can't handle the load.
No-one said anything about locations.
As I say, the original announcements had 'Australia' listed in December for the Anniversary Event.
Along with Japan and China.
Now it's October.
Less than a week away. It makes planning a bit hard.
I’m writing this as a desperate plea from Australia. The state of the servers right now makes the game nearly impossible to enjoy. I’m stuck with 300+ ping on a good day, and the experience is a complete mess. I get it—Australia is far, but with the current setup, we’re lagging so far behind that it’s a joke.
This isn’t just me either. There’s a whole community of players down here who want to keep playing, but it’s getting harder to justify sticking around when the lag ruins every dungeon, every BG and Cyrodil. Right now, it’s like we’re playing with a handicap. You have a loyal Aussie player base that’s just asking for the bare minimum so we can enjoy the game on somewhat equal footing.
[An Aussie Who’s 3 Seconds Behind Everyone] 🦘
Yes, specifically from Australia, which is main theme of this discussion.
No-one said anything about locations.
This was about lag? Distance from the server not being an issue, it's a zos issue?
As I say, the original announcements had 'Australia' listed in December for the Anniversary Event.
Along with Japan and China.
Now it's October.
Less than a week away. It makes planning a bit hard.
I’m writing this as a desperate plea from Australia. The state of the servers right now makes the game nearly impossible to enjoy. I’m stuck with 300+ ping on a good day, and the experience is a complete mess. I get it—Australia is far, but with the current setup, we’re lagging so far behind that it’s a joke.
This isn’t just me either. There’s a whole community of players down here who want to keep playing, but it’s getting harder to justify sticking around when the lag ruins every dungeon, every BG and Cyrodil. Right now, it’s like we’re playing with a handicap. You have a loyal Aussie player base that’s just asking for the bare minimum so we can enjoy the game on somewhat equal footing.
[An Aussie Who’s 3 Seconds Behind Everyone] 🦘
thinkaboutit wrote: »Bradyfjord wrote: »Ever since they moved the calculations onto the servers, it's been rough performance. The client used to perform a lot of the calculations, but that got abused via certain cheat addons and the like. So they moved the calculations server side.
source for this claim? when?
When ESO went to Stadia is when they moved everything from client side to server side. (Back around Greymoor 4 years ago.) Ever since then there's always been desync, but it's gotten progressively worse year after year. Stadia has been dead and buried since January of 2023, but the calculations were never moved back to client side for the anti cheat reasons, I guess. I wish they would swap them back as the servers clearly can't handle the load.
Nah it goes back farther to when players used cheat engine in Cyrodiil to fly around above keeps and spam unlimited ultimates. Calculations went server side to try and curb the cheating that was taking place with cheat engine. Performance never recovered from that move but it had to happen. Cheaters are why performance isn't what it once was.