SaffronCitrusflower wrote: »I consider lowering the population cap in Cyrodiil over and over and over and over again without saying anything to the player base counts as a massive nerf, and ZOS has never once told the player base when they did these nerfs.
I feel like its just that they’re missed, but the amount of missed notes are concerning. I want to be able to know ALL the changes. I don’t know how patch notes get put together but I’d expect a company to make their employees organized with what changes they make.
I feel like its just that they’re missed, but the amount of missed notes are concerning. I want to be able to know ALL the changes. I don’t know how patch notes get put together but I’d expect a company to make their employees organized with what changes they make.
This is interesting. I can only guess that the info to compile the notes comes from whatever documentation and approval process for changes must exist. Surely, such a process exists, right? I can't imagine a single dev is allowed to make changes without looping someone in and documenting those changes. If that documentation is missing key changes, approvals are moot.
In the case of the AB nerf, the increase in the cooldown from 0.5 seconds to 1 second is a 50% nerf all on its own. And it wasn't even documented. Was it approved? Would the other changes have been approved if it was known they were over and above this undocumented nerf?
I feel like its just that they’re missed, but the amount of missed notes are concerning. I want to be able to know ALL the changes. I don’t know how patch notes get put together but I’d expect a company to make their employees organized with what changes they make.
This is interesting. I can only guess that the info to compile the notes comes from whatever documentation and approval process for changes must exist. Surely, such a process exists, right? I can't imagine a single dev is allowed to make changes without looping someone in and documenting those changes. If that documentation is missing key changes, approvals are moot.
In the case of the AB nerf, the increase in the cooldown from 0.5 seconds to 1 second is a 50% nerf all on its own. And it wasn't even documented. Was it approved? Would the other changes have been approved if it was known they were over and above this undocumented nerf?
CameraBeardThePirate wrote: »I feel like its just that they’re missed, but the amount of missed notes are concerning. I want to be able to know ALL the changes. I don’t know how patch notes get put together but I’d expect a company to make their employees organized with what changes they make.
This is interesting. I can only guess that the info to compile the notes comes from whatever documentation and approval process for changes must exist. Surely, such a process exists, right? I can't imagine a single dev is allowed to make changes without looping someone in and documenting those changes. If that documentation is missing key changes, approvals are moot.
In the case of the AB nerf, the increase in the cooldown from 0.5 seconds to 1 second is a 50% nerf all on its own. And it wasn't even documented. Was it approved? Would the other changes have been approved if it was known they were over and above this undocumented nerf?
It's a 100% nerf. The cooldown was increased by 100%.
MashmalloMan wrote: »Oof. They're hell bent on making Necromancer the clunkiest class in the game when they already won that race 5 years ago.
This "in combat" nonsense has ruined so many sets and skills all to attempt to stop less than 0.01% of the population that finds a way to abuse it. They should find different ways to handle this problem than killing everyones experience.
Still upset about BRP DW...
SaffronCitrusflower wrote: »I consider lowering the population cap in Cyrodiil over and over and over and over again without saying anything to the player base counts as a massive nerf, and ZOS has never once told the player base when they did these nerfs.
And ZOS wonders why their customer base is shrinking?SaffronCitrusflower wrote: »I consider lowering the population cap in Cyrodiil over and over and over and over again without saying anything to the player base counts as a massive nerf, and ZOS has never once told the player base when they did these nerfs.
Thumbless_Bot wrote: »
Technology changes typically take place with a system similar to JIRA and nothing happens without it being REQUESTED, reviewed, approved, planned, implemented, tested and then closed.
Whatever system zos uses should have reporting functionality that would give a clear status of any and all proposed changes in their pipeline.
Not for nothing, but if anyone wonders why ANY change, whether it is to fix or roll something back, takes so long, it is because of this exact governance process. Long story short, give zos some slack when it comes to making changes.
Stealth is one of the most powerful things to use in cyrodiil right now, if anything stealth needs more nerfs since Cyrodiil is full of stage 4 vamp gankers perma stealthing. It is way too easy to abuse stealth right now and there's absolutely no risk involved. stealth based game play needs risk and reward, right now it's all reward. Hence why Cloak got its well deserved nerf.