The Cyrodiil players can be
Stuck in Combat for a minute, five minutes, ten minutes, or longer, meaning that you cannot perform certain functions (like calling your mount or logging out of the game, etc.) because "being in combat" disallows many normal functions. You can use the Transitus System, however, and recall to even your home gates FAR from any combat whatsoever and STILL remain
Stuck in Combat for many minutes.
[The Zero Stamina Recovery Bug is also a long-standing bug in Cyrodiil but it is less impactful. Just the same, I think it requires some attention as well."]
While I realize that it is a game design that being in combat prevents certain actions, when the state of being in combat persists across many minutes with no combat being engaged in for one, five, ten or more minutes (especially in Cyrodiil), I believe a fix for this problem is required.
Thank you for your consideration.
Edited by SpiritofESO on 21 September 2024 20:05
- ~ PS NA ~ ALDMERI DOMINION ~
- SPIRIT GOLDBLADE, WOOD ELF NIGHTBLADE, Former Empress
- "Adapt or Die"