El_Borracho wrote: »Its a PVP skill. I don't think I've ever seen it used in PVE
SilverIce58 wrote: »El_Borracho wrote: »Its a PVP skill. I don't think I've ever seen it used in PVE
And it never will if it doesn't get an update.
El_Borracho wrote: »SilverIce58 wrote: »El_Borracho wrote: »Its a PVP skill. I don't think I've ever seen it used in PVE
And it never will if it doesn't get an update.
Agreed. I'm fine with some skills having no utility in PVE or PVP. I don't ever see this being a PVE skill though. Barrier is far more effective, and given the recent record of changes, my fear would be them making Negate somewhat useful then making Barrier weaker.
SilverIce58 wrote: »El_Borracho wrote: »SilverIce58 wrote: »El_Borracho wrote: »Its a PVP skill. I don't think I've ever seen it used in PVE
And it never will if it doesn't get an update.
Agreed. I'm fine with some skills having no utility in PVE or PVP. I don't ever see this being a PVE skill though. Barrier is far more effective, and given the recent record of changes, my fear would be them making Negate somewhat useful then making Barrier weaker.
How are they comparable? Barrier is a damage shield, and Negate is a stun in PvE and a silence in PvP.
WuffyCerulei wrote: »I think it needs to have some actual use in pve outside of a 12-second stun non-elite adds. The tooltip states that it removes ground AOEs and prevents more from being cast in it, but that legitimately only works in pvp. If it completely did that in pve, it’d be pretty damn broken. So maybe have it remove a certain number of AOEs, excluding certain ones that require mechanics to get rid of, and prevents said AOEs from doing damage in the Negate for its allotted time.
El_Borracho wrote: »SilverIce58 wrote: »El_Borracho wrote: »SilverIce58 wrote: »El_Borracho wrote: »Its a PVP skill. I don't think I've ever seen it used in PVE
And it never will if it doesn't get an update.
Agreed. I'm fine with some skills having no utility in PVE or PVP. I don't ever see this being a PVE skill though. Barrier is far more effective, and given the recent record of changes, my fear would be them making Negate somewhat useful then making Barrier weaker.
How are they comparable? Barrier is a damage shield, and Negate is a stun in PvE and a silence in PvP.
I was assuming you would want Silence to prevent magic damage. Is there another reason to use it? Since neither stuns nor Silence work against bosses in PVE, you would have to make it so the Silence it provides would work against bosses in order for it to have a purpose in PVE. I don't need a skill that Silences mobs.
So if you made it useful against bosses, like Barrier, I would expect the devs to decrease the effectiveness of Barrier so you wouldn't have an overperformance issue by combing the two.
SilverIce58 wrote: »El_Borracho wrote: »SilverIce58 wrote: »El_Borracho wrote: »SilverIce58 wrote: »El_Borracho wrote: »Its a PVP skill. I don't think I've ever seen it used in PVE
And it never will if it doesn't get an update.
Agreed. I'm fine with some skills having no utility in PVE or PVP. I don't ever see this being a PVE skill though. Barrier is far more effective, and given the recent record of changes, my fear would be them making Negate somewhat useful then making Barrier weaker.
How are they comparable? Barrier is a damage shield, and Negate is a stun in PvE and a silence in PvP.
I was assuming you would want Silence to prevent magic damage. Is there another reason to use it? Since neither stuns nor Silence work against bosses in PVE, you would have to make it so the Silence it provides would work against bosses in order for it to have a purpose in PVE. I don't need a skill that Silences mobs.
So if you made it useful against bosses, like Barrier, I would expect the devs to decrease the effectiveness of Barrier so you wouldn't have an overperformance issue by combing the two.
The silence on bosses would be better if it could apply a debuff that would give it a reason to be used in PvE but not take away from Barrier. Like maybe it could apply Maim or Brittle as a way of "negating" damage or their armor. They could work in conjunction as one will help to debuff the boss, and the other to actually stop damage. One morph could be called Negate Magic with the silence/stun, and the other could be called Negate Power (Maim) or Negate Armor (Brittle).
Suppression Field and Absorption Field need to be redesigned. Sorc does not need the treatment provided by Absorption Field whether in PVE or PVP. Absorption Field should be modified into an advanced version similar to Borrowed Time, which causes direct damage and stunning targets within range. This will make Absorption Field useful in PVP.
The disadvantage of Suppression Field is that the damage is too low. The effect of silencing enemy players should be removed, the damage caused should be greatly increased, and Major Brittle should be caused to the target to provide Sorc with better AOE damage in PVE situations, and Allowing it to compete with Summon Storm Atronach's Major Berserk. And since this is a floor skill, it won't have too serious an impact on PVP.