SkaraMinoc wrote: »At the end of a BG, the MMR change should adjust based on whether a premade group was in the match.
If the premade wins against solos, their MMR should increase less.
If the premade loses against solos, their MMR should decrease more.
If the solos win against a premade, their MMR should increase more.
If the solos lose against a premade, their MMR should decrease less.
SkaraMinoc wrote: »At the end of a BG, the MMR change should adjust based on whether a premade group was in the match.
If the premade wins against solos, their MMR should increase less.
If the premade loses against solos, their MMR should decrease more.
If the solos win against a premade, their MMR should increase more.
If the solos lose against a premade, their MMR should decrease less.
SkaraMinoc wrote: »At the end of a BG, the MMR change should adjust based on whether a premade group was in the match.
If the premade wins against solos, their MMR should increase less.
If the premade loses against solos, their MMR should decrease more.
If the solos win against a premade, their MMR should increase more.
If the solos lose against a premade, their MMR should decrease less.
MMR should go away completely. A premade group wants a lower MMR for themselves so they can roll over less experienced players.
SkaraMinoc wrote: »SkaraMinoc wrote: »At the end of a BG, the MMR change should adjust based on whether a premade group was in the match.
If the premade wins against solos, their MMR should increase less.
If the premade loses against solos, their MMR should decrease more.
If the solos win against a premade, their MMR should increase more.
If the solos lose against a premade, their MMR should decrease less.
MMR should go away completely. A premade group wants a lower MMR for themselves so they can roll over less experienced players.
If they made the bragging rights good enough then I think it would discourage premades from doing this. Like a Title/Costume/Mount/whatever that only unlocks when your leaderboard score is high enough. The point is if the premade's leaderboard ranking is too low then they might be seen as mid-tier players, trash, etc. Just a thought.
MMR is not displayed, all they can do is post screenshots of their scores rolling over solo players. Just watch the ball groups on YT to see how that works. Having rewards tied to leaderboard scores will only promote that behavior.
Having solo and group queue mixed is a terrible idea and I hope they address this during the PTS as this has real potential of completely ruining the battleground scene. There's a very good reason why solo and group were separated in the first place.
There is precisely zero fun as a solo player in going up against a full premade in voice comms and coordinated buff sets. Zero.
To this problem there is a very simple solution: have a separate solo queue for the battlegrounds.
Having enough player base to support two queues won't be a problem with new rewards and the more fun team vs team format... we already have both solo and group queues (latter with slightly longer queue times) popping.
Having solo and group queue mixed is a terrible idea and I hope they address this during the PTS as this has real potential of completely ruining the battleground scene. There's a very good reason why solo and group were separated in the first place.
There is precisely zero fun as a solo player in going up against a full premade in voice comms and coordinated buff sets. Zero.
To this problem there is a very simple solution: have a separate solo queue for the battlegrounds.
Having enough player base to support two queues won't be a problem with new rewards and the more fun team vs team format... we already have both solo and group queues (latter with slightly longer queue times) popping.
I agree.
What would be great would be the current PVP but with the following queues:
* Solo DM
* Solo Obj (CB, CK, CTR, Dom)
* Group DM
* Group Obj (CB, CK, CTR, Dom)
Or if they want to do their new system of 4v4 and 8v8:
- solo queue for DM (4v4, with ratings)
- group queue for DM (4v4, with ratings)
- solo queue for non-DM (8v8)
- group queue for non-DM (8v8)
Urzigurumash wrote: »There wasn't a Group vs Solo Queue for the first few years of BGs, but the MMR was more strict so it wasn't a big problem. It can be fun to face premades if you happen to get a synergistic team of 4 experienced solos.
On Xbox anyhow, things might be different on PC. We have in-game comms by default and we all know each other in the high MMRs.
Urzigurumash wrote: »Oh yeah great point, the Meta for premades is way more powerful than it was in 2018, I didn't think of that.
Well at least it won't be AS bad as live, theoretically anyhow we won't have level 500s on our team for very long.
I take it there's no leaderboard bonus for queuing solo?