Joy_Division wrote: »Years ago I think ZOS tried no group ques to avoid the problem of dominant premade group ques.
It didn;t make BGs more popular.
I think BGs are not as popular as they could be or are in other games because of the format.
When BGs came out I did them quite a bit and have most of the achievements, but I can't say I enjoyed them very much. Some of the reasons are
- I do not like the 4v4v4 system because there is a built in incentive not to attack, especially with objective modes
- At high MMR matches, they often degenerated in stalemates. The third team absolutely contributed to this.
- Too often, I was on a team of three players
- Some of the game modes do not work well with ZOS's combat (perma-block tanks on capture objectives, speeder builds in capture the relic, etc.)
- The leaderboard system rewarded play time rather than play excellence
Because ZOS has basically told us it quit on supporting battlegrounds (last map was update 21), so have I.
I did not like New World that much, but I did like its version of Battlegrounds. I played it all the time and had a lot of fun. The key aspects were: two teams, timer put incentive for players to fight, many more players than objectives so there would always be actual fighting, combat system where people actually died.