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• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
Major sorcery access for magplar
I know this discussion will be trivial for some but for me it's major (major sorcery that is).
As a magplar I need access to Major sorcery without having mages guild on my bar. As far as I know (could be wrong) Templar is the only class without major sorcery access through class accessed magic ability. There is only one magic access to Major sorcery in the entire game that is outside of class abilities (degeneration) (not talking about spell pot potions).
Every stamina based weapon in this game offers a major sorcery buff while at the same time no magic based weapon offers this buff.
I don't think it's a balancing issue for only giving Templar class access to major sorcery through a stamina ability because stamplar hits harder(IMO)
I would love to see magplar have access to Major sorcery through a magic-based class skill. I do not want to be a mage or any part of the mage guild on this character, it does not fit my theme. Nor do I want to use a pot every 45 seconds for major sorcery I would prefer to use a tripot for recoveries.
It's already a known fact that the rework to jabs animation and damage was extremely detrimental to the Templars status among gamers (at least in my circles). I used to main a Templar for 7 years until the nerf to jabs. I haven't touched it until recently but because of nostalgia I have tried doing something with it. And my magplar is in a pitiful state almost not worth salvaging compared to my other classes I run
Don't get me wrong I love Templar and it's play style but due to its past changes (nerfs) and it's inability to access major sorcery through a class magic based spammable keeps it at the bottom of my sign in screen.
Why a spammable and the shortest duration anyways?
Thanks for listening to my wine lol