CameraBeardThePirate wrote: »Your logic for completely changing the balance of stamina sustain is because you're annoyed by how it looks? Good luck with that.
CameraBeardThePirate wrote: »Your logic for completely changing the balance of stamina sustain is because you're annoyed by how it looks? Good luck with that.
So why does walking while crouching need to consume stamina?
CameraBeardThePirate wrote: »Your logic for completely changing the balance of stamina sustain is because you're annoyed by how it looks? Good luck with that.
So why does walking while crouching need to consume stamina?
DrNukenstein wrote: »I've never met a hopper that isn't also a rude and toxic player. Stamina cost it out of the game, maybe they'll go play something else.
SandandStars wrote: »i dont care about jumping
but some players just disappear, again and again
i can shoot a projectile thats locked onto them, and ‘poof’ theyre gone and it misses
is this some kind of glitch?
Izanagi.Xiiib16_ESO wrote: »Jumping can actually give a lot of benefits in combat,
Doesn't slow momentum whilst blocking,
Lowers the effectiveness of roots
Distance & LoS
Better skill processing in lag
Sprint+ Direction change+Jump 'super jump' can actually increase speed / distance gains.
But I think it shouldn't have a cost associated - It's just an interesting part of gameplay.
Major_Toughness wrote: »But they aren't bending their knees to jump, they are doing it from a standing position.
That's not a physical jump, that's magical.
Jumping should cost magicka.
NB: I've never met a Sorc that wasn't toxic.DrNukenstein wrote: »I've never met a hopper that isn't also a rude and toxic player.