Combination of Cephilarch's Flail and MDW Blood Craze is what I use. Here's my u40 build, slightly outdated, go 64 into hp and maybe replace Draugrkin with crafted Dragon's Appetite to make the build more forgiving (at the cost of damage). The food being used is Orzorga's Tripe Trifle Pocket, the blue max hp + stam regen one.Instead of fatecarver then whats a good dmg spammable? runeblades?
xylena_lazarow wrote: »Check out Malcolm's site to get started with builds.
General PvP Arc advice after maining Arc for a few months: don't bother with the beam because any decent player just steps to the side, but the tentacle is pretty good. The MDW/Vatesh pressure proc build is the best damage you'll get out of an open world DD Arc. You should probably run 64 hp but don't need to go nuts stacking hp beyond mid 30k range.
There's this NB/Arc hardcore duo running around on PC/NA Cyro, definitely good players on good builds, the Arc was nuking weaker opponents with Fatecarver left and right. They've repeatedly come after me 2v1, and every single time I've evaded them to safety because I don't let the Arc land the beam when he really needs to (no good player will).CameraBeardThePirate wrote: »People dismiss Fatecarver too easily.
xylena_lazarow wrote: »There's this NB/Arc hardcore duo running around on PC/NA Cyro, definitely good players on good builds, the Arc was nuking weaker opponents with Fatecarver left and right. They've repeatedly come after me 2v1, and every single time I've evaded them to safety because I don't let the Arc land the beam when he really needs to (no good player will).CameraBeardThePirate wrote: »People dismiss Fatecarver too easily.
If a high level player like that struggles to land Fatecarver on a fast target (in a 2v1 no less, not even a 1v1), definitely not gonna recommend it to a new Arc. If that opponent was running MDW/Vatesh in that fight, I would've been 100% dead every time, because unlike Fatecarver, MDW/Vatesh is reliable and hard to shut down.
I'll concede one thing about Fatecarver: it's great against troll tanks.
Oh they tried. The NB would stun me in the back on my roll dodges, right as the Arc would beam me. I'd get chunked for 25k+, but that's it, there's no followup, because now I'm cc immune and roll canceling heals while the NB swings at air, and the Arc is animation locked doing nothing. And this is me evading a 2v1.CameraBeardThePirate wrote: »If you're consistently missing beam, it's user error, not "good players outmaneuvering you". There are ways to lock a player down, or ults like Standard and Colossus would be awful - surprise surprise, they aren't. Neither is beam.
xylena_lazarow wrote: »Oh they tried. The NB would stun me in the back on my roll dodges, right as the Arc would beam me. I'd get chunked for 25k+, but that's it, there's no followup, because now I'm cc immune and roll canceling heals while the NB swings at air, and the Arc is animation locked doing nothing. And this is me evading a 2v1.CameraBeardThePirate wrote: »If you're consistently missing beam, it's user error, not "good players outmaneuvering you". There are ways to lock a player down, or ults like Standard and Colossus would be awful - surprise surprise, they aren't. Neither is beam.
Now in a 1v1 situation, if the opposing Arc tries to laser me, I step to the side and land a free Dawnbreaker combo, which is immediately followed up by the same reliable high damage rotation of dot stacking into the stun and tentacle execute, never giving the opponent a chance to breathe the way Fatecarver does when it misses.
You can minimize the probability of user error by using more reliable skills, without sacrificing power. That said, no reason OP shouldn't check out both playstyles, Malcolm has beam builds and MDW builds both listed, but they should certainly be forewarned the significant downside and risk to Fatecarver as a new Arc player.CameraBeardThePirate wrote: »Then it WAS user error - The Arc kept beaming once you broke instead of spamming their undodgeable Execute, and the nightblade didn't use any aoe during the roll dodge.
xylena_lazarow wrote: »There's this NB/Arc hardcore duo running around on PC/NA Cyro, definitely good players on good builds, the Arc was nuking weaker opponents with Fatecarver left and right. They've repeatedly come after me 2v1, and every single time I've evaded them to safety because I don't let the Arc land the beam when he really needs to (no good player will).CameraBeardThePirate wrote: »People dismiss Fatecarver too easily.
If a high level player like that struggles to land Fatecarver on a fast target (in a 2v1 no less, not even a 1v1), definitely not gonna recommend it to a new Arc. If that opponent was running MDW/Vatesh in that fight, I would've been 100% dead every time, because unlike Fatecarver, MDW/Vatesh is reliable and hard to shut down.
I'll concede one thing about Fatecarver: it's great against troll tanks.
I don't know why you guys think it's so easy to pin players down, weaker players sure (but they die to everything), stronger players do not let you do this (not without a long resource attrition fight and/or zerging them).ive heard this a lot, but youre not getting out of the way while youre in the air stunned