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Consuming soul trap

fenn1539
fenn1539
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did this ability change to no longer be a 20 second duration or was it always 10 seconds and im just forgetting that? if its the former than that kinda makes it trash and if its the latter than that explains why i forgot about it till now. honestly wish it was 20 seconds since its DOT dmg is really meh and its finnicky at best to hit multiple enemies with requiring you to line them up first to get it but also has no clear indicator on which enemies are being targeted and hit during the casting animation.
  • CP5
    CP5
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    The Soul Splitting trap, the morph that targets multiple people, has a 10s duration as part of that morphs changes. The other morph, Consuming trap still has a 20s duration like the base skill.
  • yadibroz
    yadibroz
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    CP5 wrote: »
    The Soul Splitting trap, the morph that targets multiple people, has a 10s duration as part of that morphs changes. The other morph, Consuming trap still has a 20s duration like the base skill.

    Should have more abilities
  • fenn1539
    fenn1539
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    yadibroz wrote: »
    CP5 wrote: »
    The Soul Splitting trap, the morph that targets multiple people, has a 10s duration as part of that morphs changes. The other morph, Consuming trap still has a 20s duration like the base skill.

    Should have more abilities

    that and or a longer duration. like consuming trap is great while dealing with trash mobs but than consuming trap feels like just a worse version of consuming trap. hoenstly i feel like soul splitting trap should get consuming traps ability and an at least 15 second duration would work while than changing consuming trap to be A LOT more costly OR making it ONLY work on one target at a time while instead actually constantly draining the target for all 3 resources basically working as a like maybe 100 or 150 recovery boost to all recoveries while also for targets who use resources (players) it actually actively drains them for 100 or 150 for all 3 stats instead of doing a set dot dmg since this would than give both unique roles with splitting would be for mercing trash mob hoards while consuming is for single target debuffing while also granting you a great buff against said single targets.
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