beravinprb19_ESO wrote: »What most people fail to realize is that we are not all biased fools. I'm a DK, and even I think some DK abilities are stupid in their current state. Besides, I doubt anyone is silly enough to think the game is perfectly balanced, 1 month after release, and needs no changes.
beravinprb19_ESO wrote: »But that's just it, players don't look at balance from every angle. When people talk about Bolt Escape, for example, they never mention risk versus reward, or ease of use versus effectiveness. Don't even get me started on player satisfaction, or I'll end up ranting for several pages. Balance is not as black and white as people make it out to be.
MMO PvP Posting 101:
1) Every class is OP. Except mine.
2) All of my abilities are broken.
3) I want what the other guy has.
4) If I get beat, it must be hax or 'sploitz. Because I am uber.
5) Everyone agrees with me.
kylemelhuishb16_ESO wrote: »beravinprb19_ESO wrote: »But that's just it, players don't look at balance from every angle. When people talk about Bolt Escape, for example, they never mention risk versus reward, or ease of use versus effectiveness. Don't even get me started on player satisfaction, or I'll end up ranting for several pages. Balance is not as black and white as people make it out to be.
OK, so lets discuss Bolt Escape:
Risk versus reward: Risk - None, it's an escape, if it does not work you will die, same as if you didn't use it. Reward - huge, prevents you from dieing.
Ease of use versus effectiveness: Ease of use, very easy. Press one button repeatedly. Effectiveness - very effective, not only can it save a life, but it can make a sorcerer really hard to kill.
Right then, before this dicussion I had no feelings about Bolt Escape, I don't play a sorcerer and it has not caused me any alarm during my time in PVP. However, upon looking at the evidence it would appear that Bolt Escape gives sorcerers and advantage, solution - nerf (so long as every other skill is also nerfed)
Nope, I don't see how that helped...
Said it better than I could. I mean, people actually claimed Vampires were balanced at one point. Just goes to show how far people will go to protect their style of play...My observation: person posts legitimate cirticism of imbalanced skills. Gets flooded with people telling them to stop whining because they're just upset they lost.
beravinprb19_ESO wrote: »Said it better than I could. I mean, people actually claimed Vampires were balanced at one point.
As someone who actually plays a DK and has Extended Chains on my second bar, I can tell you that 90% of the players I grip are smart enough to roll away from me almost as soon as they land. My point is that, while effective at what it does, its also not that hard to deal with. Bolt Escape, on the other hand, requires people to build around dealing with it.scratchnsniff wrote: »Let me start by saying the following is purely hypothetical opinion and not my opinion.
Saying skills such as bolt escape is overpowered is like saying the DK I
Skill that pulls the enemy to you is overpowered.
If I am a light armor, ranged class, if I get pulled to mêlée range I am dead. So why should a class be able to perform this action. It is not fair.
The point is. Any class can make an argument for their point and the class with that skill will say they are whining. Personally, I did think vampires were overpowered. However I asked around to find the weakness to help me survive.
Nah, its fine. You don't have to be amazing at the game to have an opinion. I'm certainly not amazing at it, haha. Forgive me, I just have an unreasonable hatred for Bolt Escape.scratchnsniff wrote: »Yeah, I am too much of a noob to figure that out. Hahahaha
beravinprb19_ESO wrote: »Nah, its fine. You don't have to be amazing at the game to have an opinion. I'm certainly not amazing at it, haha. Forgive me, I just have an unreasonable hatred for Bolt Escape.
scratchnsniff wrote: »Reading the alliance forum I have noticed common theme. If one class doesn't like a skill another class has, it is overpowered and needs a Nerf.
Think of the following...
What some need to realize is that even if you are vet rank 1 and you fight a vet rank ten, there is a huge gap in weapons and gear. I was shocked when I first saw the pvp armor. This means more often then not, the vr10 will kill you. If a level 10, auto leveled to 50 meets a vr10. Just /stuck to save urself the frustration.
Next, every class has unique skills available to that class. If ever class had the same type of skills, what is the point? Unless that skill can single handedly dominate and wipe you or your side out. It is not overpowered. For example, if you have a 1 v 8 and the single wipes the 8. That's overpowered.
Next. If I get into a fight with someone, and I am getting my rear kicked I have two options. Run or die. If I decide to run, and I have the ability to run faster than the person beating my rear, I am not overpowered. I simply have the skill and ability to run faster. If a class has the ability to stealth and escape, or in a sorc case, use bolt escape, it doesn't make them overpowered. It makes them a wuss.
Remember, these skills use stamina or magicka and will eventually run out.
All I am saying is in pvp, every class has an advantage and/or disadvantage compared to another class. If combat was always fair, there would be no pvp as all bad players would quit and the rest would just beat on each other for hours.
e.gamemarkb14_ESO wrote: »vrs Nightblades as they cannot teleport strike in that situation until they are free.