Maintenance for the week of November 25:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
[BUG]pc-eu:Bugged dungeon quests
pc-eu
- Vollenfell [normal - don't know if vet is affected] dungeon quest for skill point
This one breaks if any player other than someone who is doing the quest interacts with levers. If they do so then it blocks progress for those on the quest as the quest locks at that point and leaves the players on quest unable to interact with the lever(s) and progress quest.
- direfrost keep [normal - don't know if vet is affected] dungeon quest for skill point
"use the speaking stone in the main hall" - the stone has a quest marker but it cannot be interacted with thus blocking quest progression.
Something went wrong with the last update that's broken some dungeons; those are the only ones thus far that I am aware of.
Please can you stop introducing new features without properly checking that they don't impact on other extant game features? It seems pretty pointless to have a bug fix/qol development period where it seems the game is just as broken as ever without any noticeably significant progress in bug-fixing, quite the reverse actually.
@ZOS_GinaBruno@ZOS_Kevin@ZOS_JessicaFolsom