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Execute Skill

yadibroz
yadibroz
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Please Zos add the rest of the characters a execute ability and change the ice abilities that say protection to vulnerability to make ice staff better.
  • Soarora
    Soarora
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    Execute abilities are what make templar and NB different from other classes. We don’t need more similarity between classes, we need less.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 3/8 Tris
    • Dungeons: 30/30 HMs - 24/24 Tris
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      View my builds!
  • yadibroz
    yadibroz
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    Soarora wrote: »
    Execute abilities are what make templar and NB different from other classes. We don’t need more similarity between classes, we need less.

    Arcanist and Sorcerer have it too, except the other 3 which I believe is a must especially for pvp and pve.
  • yadibroz
    yadibroz
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    Also all classes should have a taunt ability
  • Seraphayel
    Seraphayel
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    I hoped they would introduce a new Execute with Scribing for classes without one - unfortunately it seems like they didn’t. Destruction Staff really would have benefited by this.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Savos_Saren
    Savos_Saren
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    I've got news for you all. All classes now have an execute and all classes have a taunt. Check out the PTS. Soul Skill line has an Oblivion Execute. Thrown Shield is a ranged taunt for everyone (and I'm not gonna lie- it looks fun!)
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Savos_Saren
    Savos_Saren
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    yadibroz wrote: »
    Also all classes should have a taunt ability

    You probably mean that all classes should have a class skill with a taunt. But, now there's SnB taunt, Ice Staff taunt, Undaunted Skill taunt, Bow/2H/SnB ranged taunt (from Scribing).

    But, if you mean by "class taunts"- yeah... there could be a "soft taunt" or two.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • yadibroz
    yadibroz
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    yadibroz wrote: »
    Also all classes should have a taunt ability

    You probably mean that all classes should have a class skill with a taunt. But, now there's SnB taunt, Ice Staff taunt, Undaunted Skill taunt, Bow/2H/SnB ranged taunt (from Scribing).

    But, if you mean by "class taunts"- yeah... there could be a "soft taunt" or two.

    You know as long it have taunt and as to do with ice for warden as my favorite and other execute abilities that classes like necromancer don't have, it make me happy and will stop complaining and would make the game much fun and I wanna ask do you see anything good for damage for restoration staff that has nothing to do with healing?
  • Seraphayel
    Seraphayel
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    I've got news for you all. All classes now have an execute and all classes have a taunt. Check out the PTS. Soul Skill line has an Oblivion Execute. Thrown Shield is a ranged taunt for everyone (and I'm not gonna lie- it looks fun!)

    @Savos_Saren This sounds very neat, unfortunately I don't have PTS access. Could you tell me which grimoire / script and what the tooltip values are? A screenshot of said skill / tooltip would be nice. I tried to check some guides, but I couldn't find an excute script listed.
    Edited by Seraphayel on 17 April 2024 08:35
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Zama666
    Zama666
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    I've got news for you all. All classes now have an execute and all classes have a taunt. Check out the PTS. Soul Skill line has an Oblivion Execute. Thrown Shield is a ranged taunt for everyone (and I'm not gonna lie- it looks fun!)

    I'm gonna go total 100% Kaptain Amerika on EVERYTHING!!! Skeevers beware!
  • Zodiarkslayer
    Zodiarkslayer
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    I think execute abilities are best put under weapon skill lines. It should be an option to choose an execute, not a "must have or your DPS goes bust".

    Putting an execute into a class, bottlenecks that class. I mean at this point we are not talking about Templars anymore, we are talking Beamplars!
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • yadibroz
    yadibroz
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    I think execute abilities are best put under weapon skill lines. It should be an option to choose an execute, not a "must have or your DPS goes bust".

    Putting an execute into a class, bottlenecks that class. I mean at this point we are not talking about Templars anymore, we are talking Beamplars!

    Is there a scribing execute
  • Soarora
    Soarora
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    yadibroz wrote: »
    Soarora wrote: »
    Execute abilities are what make templar and NB different from other classes. We don’t need more similarity between classes, we need less.

    Arcanist and Sorcerer have it too, except the other 3 which I believe is a must especially for pvp and pve.

    Arcanist execute isn’t used as an execute. You always flail, flail, beam. Almost never flail, flail, flail (in PvE, anyways. Flail, flail, flail can be done to preserve crux for an upcoming fight.). Sorcerer has a reverse execute. Only templar and NB have abilities that become the spammable in execute.

    The Oblivion execute as much as I recall doesn’t work like templar and nb execute. Could be wrong, but I’m fine with it as long as it isn’t the same as templar and nb. We really need more class differences, not less.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 3/8 Tris
    • Dungeons: 30/30 HMs - 24/24 Tris
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      View my builds!
  • Seraphayel
    Seraphayel
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    Soarora wrote: »
    yadibroz wrote: »
    Soarora wrote: »
    Execute abilities are what make templar and NB different from other classes. We don’t need more similarity between classes, we need less.

    Arcanist and Sorcerer have it too, except the other 3 which I believe is a must especially for pvp and pve.

    Arcanist execute isn’t used as an execute. You always flail, flail, beam. Almost never flail, flail, flail (in PvE, anyways. Flail, flail, flail can be done to preserve crux for an upcoming fight.). Sorcerer has a reverse execute. Only templar and NB have abilities that become the spammable in execute.

    The Oblivion execute as much as I recall doesn’t work like templar and nb execute. Could be wrong, but I’m fine with it as long as it isn’t the same as templar and nb. We really need more class differences, not less.

    Sorcerer has an execute and inarguably the best one next to Templar due to it being a debuff on the enemy and if skilled a huge AoE. Mage‘s Wrath is a very powerful skill. Every class should have access to an execute skill as has been said, it‘s pretty vital in PvP and in PvE it’s usually one if not the top parsing skill for classes with a proper execute ability.
    Edited by Seraphayel on 17 April 2024 21:07
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Soarora
    Soarora
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    Seraphayel wrote: »
    Soarora wrote: »
    yadibroz wrote: »
    Soarora wrote: »
    Execute abilities are what make templar and NB different from other classes. We don’t need more similarity between classes, we need less.

    Arcanist and Sorcerer have it too, except the other 3 which I believe is a must especially for pvp and pve.

    Arcanist execute isn’t used as an execute. You always flail, flail, beam. Almost never flail, flail, flail (in PvE, anyways. Flail, flail, flail can be done to preserve crux for an upcoming fight.). Sorcerer has a reverse execute. Only templar and NB have abilities that become the spammable in execute.

    The Oblivion execute as much as I recall doesn’t work like templar and nb execute. Could be wrong, but I’m fine with it as long as it isn’t the same as templar and nb. We really need more class differences, not less.

    Sorcerer has an execute and inarguably the best one next to Templar due to it being a debuff on the enemy and if skilled a huge AoE. Mage‘s Wrath is a very powerful skill. Every class should have access to an execute skill as has been said, it‘s pretty vital in PvP and in PvE it’s usually one if not the top parsing skill for classes with a proper execute ability.

    Oh, mage’s wrath. Was thinking the matriarch, sorry. Case in point there, though, it’s probably not used much in group PvE considering I’ve not heard of it used. Granted, I don’t hear of magsorcs anymore. It’s a top parsing skill because it’s an execute ability, it doesn’t make the class good. NB isn’t used as a DPS very much anymore despite it’s execute damage. Templar is for the class buff and the execute damage, but only one.

    Either way, the ONLY thing that makes NB feel different to play than any other class I have (again, in group PvE) is the execute ability. Give everyone the NB execute and NB is now no longer unique in any way. I understand the importance for PvP because of healing/shielding/Undeath but I think class diversity benefits everyone. Why would we want all classes to be the same in different colors?

    *I know NB plays differently in PvP because invisibility actually means something and the fear and all that can come into play. Maybe one day ZOS will balance them separately.
    Edited by Soarora on 17 April 2024 21:24
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 3/8 Tris
    • Dungeons: 30/30 HMs - 24/24 Tris
    • All Veterans completed!

      View my builds!
  • notyuu
    notyuu
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    For those of you going "now all classes have a taunt and execute" y'all forgot that two handed and inner fire (undaunted) exist?

    But snark aside they really should make the execute in scribing melee range only...and maybe not oblivion damage
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