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Dissatisfied with the PvE DPS Nightblade

master_vanargand
master_vanargand
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I'm dissatisfied with the PvE DPS Nightblade.

"Major Berserk (damage +10%)" for "Concealed Weapon" is given by Sorcerer in Trials.
In other words, "Major Berserk" for "Concealed Weapon" is useless in PvE end content.
This is one of the reasons why Nightblade is not popular as a PvE DPS in Trials.

PvE Magicka Nightblade DPS (Concealed Weapon) is 130k+ dps, but PvE Stamina Nightblade DPS (Surprise Attack) is 120k dps.
By the way, PvE Stamina Sorcerer DPS (without Major Berserk) is 135k dps.
So Nightblade is actually the lowest and weakest PvE DPS.

[PvE DPS tier list]
Tier1 Arcanist (AoE dps king), Sorcerer (Single dps king).
Tier2 Dragonknight, Templar.
Tier3 Necromancer, Warden.
Tier4 Nightblade (AoE dps weakest and Single dps weakest).

The contradiction that Nightblade, which is supposed to be good at single dps, is the weakest.
The solution is to remove "Major Berserk" from "Concealed Weapon" and enhance other Nightblade skills.
Since "Major Berserk" from "Concealed Weapon" has been removed in PTS, PvE Nightblade DPS needs a buff.

Game creators don't have to do anything difficult.

For example, if you reduce the ultimate cost of Nightblade's ultimate skill "Death Stroke" from 70 to 60 and increase the duration from 8 seconds to 12 seconds, this will result in a +5% dps increase.

For example, increasing Nightblade's passive skill "Dark Veil" from 2 seconds to 5 seconds will improve DPS and make skill rotation easier.

For example, increasing the "Pressure Points" of Nightblade's passive skill from 438 (Critical ratings +2%) to 657 (Critical ratings +3%) will improve dps.

DPS can be improved by simply changing Nightblade's skill numbers. Very easy, right?

Also for PvE Nightblade Tank and Healer, need the duration of "Minor Vulnerability" on "Lotus Fan" should be increased from 10 seconds to 20 seconds.
And for PvP Nightblade, need remove the useless "Empower" from "Ambush" and add "Stun". (the old ESO "Ambush")
Also for PvE Nightblade Tank, need give "Minor Courage" of "Power Extraction" to 11 people in the group and make it last 15 seconds.

These requests are the easiest and simplest way for game creators to improve their gameplay experience.
Just change the numbers. That alone will change for the better.

  • Drako_Ei
    Drako_Ei
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    Lets not forget that stamina nightblade is usually the hardest DPS to play.

    It is a joke that the hardest class to dps has the lowest dps while the easiest class to play has the highest DPS.

    Why....
  • merpins
    merpins
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    PVE nb needs a buff. Stam Warden is pretty low, too. Magicka Arcanist is bad, and so are most playstyles of Necro. Templar isn't fun to play; despite having high damage, it all comes from the execute phase which was traditionally not the case.

    Lots of stuff I'm not happy about in eso at the moment, honestly.
    Edited by merpins on 28 February 2024 21:17
  • Jimbru
    Jimbru
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    Until ZOS ever gets it out of their head that ESO is not and should not try to be "Skyrim Online" and fixes its combat system accordingly, it's not going to get better. Having to aim everything and weave while constantly having to dodge/block/whatever random AOE damage and one-shot mechanics with hardly any room to set our feet and use some skills even for a second is the single biggest drag in this game, and the single biggest reason why players leave. It affects everybody, but it's especially noticeable on Nightblade.
  • colossalvoids
    colossalvoids
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    Drako_Ei wrote: »
    Lets not forget that stamina nightblade is usually the hardest DPS to play.

    Why....

    Not sure it still stands, at least playing years ago compared to now when stamina sorcerer is virtually the same and there's no bow micromanagement and leeching cast also goes away making it actually one of the easiest to play imo. It's also not as feeble as years ago when it was high risk high reward class awarding best dps.

    Edited by colossalvoids on 11 March 2024 08:05
  • Lykeion
    Lykeion
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    Every update after U36 was a nerf to the PvE DPS Nightblade. In U38, the complexity of the Stamblade rotation reached an unbearable level, while at the same time dealing the lowest damage of all the classes. In U41 ZOs removed CW's Major Berserker, which eased the complexity of the rotation - at the cost of even lower damage. The changes in the last two years are as if NB doesn't exist in PvE
  • Praid_Crimson
    Praid_Crimson
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    Arcanist is king of aoe and solo dps((( easiest rotation and for dungeon content you don`t need to swich setups between boss/trash. Nb has no aoe damage at all((( and you need to push all buttons (like freaking piano) to deal weak damage.. as dd it`s weakest class atm...
  • Jaimeh
    Jaimeh
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    Me too OP. It honestly baffles me why they decided to buff NB for PvP (when it was already doing well in that regard) but nerf NB for PvE when it has been struggling for years. The fact that this class has become the bottom of the barrel for dps and they keep gutting it further is so nonsensical to me. On the PvE side of things, we really needed a dps boost to be on par with other classes (or just to be viable for optimized end game which hasn't been the case for ages), we didn't need a sustain boost, our sustain and healing was more than adequate (especially with the hybrid playstyle), so I don't get the siphoning change (even though it's cool, we didn't need it). I would love an official word from the devs, or class reps if that's still in use, as to why they went this way for this patch, it really boggles my mind.
  • ZDunlain
    ZDunlain
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    They keep buffing it PvP wise instead of buff it more focused in PvE so we have a monster in PvP and a bad class in PvE, and this is completely their (ZOS) fault because at this point I think they don't play their game by any chance and more because of they want to succeed in PvE and they are not achieving this.
    Only Templar PvP player
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