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https://forums.elderscrollsonline.com/en/discussion/673215
S&B: How often do you need burst heal?
And when you do, does it actually help or just extend your life for a few seconds pointlessly? I noticed many pros never need burst heals as their HP never drops below 80%.
I'm trying to get rid of my bad habit of spamming costly heals, and there are some classes with class HoT that I can practice (one bar; can't use resto staff). Vigor is hard to keep as I run of stam too often.
My problem is that since I use shield charge a lot, and it always counts about half of healing in combat metrics. The skill is essential to my build, being both defensive and offensive. Would I still benefit from HoT? (i.e. instead of healing myself I can stun my opponent and gain a shield) Or maybe just increase passive mitigation instead and keep burst heal to save my teammates? Or should I drop the shield charge? But it's also an opening stun to help my team score kills.