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The "STUCK IN HEAVY ATTACK" BUG Is BACK

ioResult
ioResult
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ZOS, How do you re-introduce a bug you seemingly already FIXED?!?!

I get stuck in heavy attack now as I did before.

Why can't you fix bugs and run regression testing on new builds to make sure you haven't broken things you already fixed?

This is CI/CD 101.

PLEASE FIX THIS BUG AGAIN.
But yeah ZOS...Cloak is the problem.
--
sudo rm -rf /
don't try this at ~
  • moo_2021
    moo_2021
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    is it the one where your character do the heavy attack motion by itself? at first i thought there was something wrong with my controller.
  • uniqpy
    uniqpy
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    Yeah I've had it where it thinks I'm blocking all the time so i cannot sprint or try to block, but i dont actually block any damage. Bugs have a funny was of just coming back haha.
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