Go magblade with a bit of hybride skills.(finisher and aoe in syphon line)
10 times better.
And drop night mother.
Backalley + rally + ballorg + markyn.
30Khp
32k mag
20k stam
3500 impen when rally procs.
Around 6K weap damage.
Of course you'll use a ton of regen potions , but you'll have fun
He wants you to use Power Extraction. He's talking about stam morphs when he says "be a magblade but use some hybrid skills."
As for a replacement for Balorghs... No, not really. But honestly if the ultimate you're using is Incap then it's pretty cheap anyway giving up Balorghs isn't a huge deal. You will want to find a way to give them major breach though.
Necrotech_Master wrote: »my biggest suggestion, drop night mothers gaze, it is frankly not useful because it just applies major breach, which can be easily sourced from other debuffs (if your single target focus NB has a skill that applies major breach for 60 seconds)
it sounds like your trying to build for more of a brawler setup though
you might also be better off using the master 2h and going with the cleave morph brawler for the dmg shield (that scales based on number of people you hit, along with the dmg bonus of the master 2h), this pairs pretty well with vicious death to be a sort of brawler/bomber
i also notice you have very few to no dots, which is where you get a lot of pressure against people using heal over time skills
NB tend to be better at burst because they lack good heal over time skills
@SmellyUnlimited surprise attack guarantees applying minor breach because of the sundered status effect it applies, but because the minor breach is part of the status effect i dont think it procs wretched due to procs procing procs and such
Necrotech_Master wrote: »if your running a gank setup, i could see it working, as it saves you the GCD
however if your designing for a brawler and or in big battles, its very likely the enemy will already be debuffed by breach (i like throwing caltrops into a zerg for example, lots of major breach already for anyone who happened to be fighting the enemies there)
also with the prevalence of people running ele sus, which is a 30 sec major breach, its another reason i find it less useful
night mothers way back in the day used to be a lot better when it applied a unique resist debuff before they wanted to standardize on the major/minor system
Balorg is a must have.
I use NMG and wretched + markyn / trainee. 3 heavy, 3 light 1 medium armor.
1 swift 2 infused, all +dmg
Stam skills i meant : power extraction & killer blade (exec short range, but damages > impale, and only needs 50% health)
Concealed > the stam version, and you cant sustain the stam version as a magblade anyway.
Frontbar : incap for sustain, stun, +dmg
Backbar : leeching strike to have more stam sustain.
Necrotech_Master wrote: »killers blade was changed awhile ago to be more of a typical execute (scaling dmg to enemies under 50% hp) while impale has a more narrow and fixed dmg boost (flat increase if the enemy is under 25%)
impale has the advantage of being ranged, but it has a slow-ish projectile, and requires landing on an enemy under 25% to do significant dmg
killers blade is melee only, but is much much faster to use, its even faster than executioner from 2h
SmellyUnlimited wrote: »Balorg is a must have.
I use NMG and wretched + markyn / trainee. 3 heavy, 3 light 1 medium armor.
1 swift 2 infused, all +dmg
Stam skills i meant : power extraction & killer blade (exec short range, but damages > impale, and only needs 50% health)
Concealed > the stam version, and you cant sustain the stam version as a magblade anyway.
Frontbar : incap for sustain, stun, +dmg
Backbar : leeching strike to have more stam sustain.
That looks like a solid build. I started running NMG and Rallying Cry over the weekend with Markyn/Trainee, but it’s definitely harder to stay healed up with Stamblade (using Rally/Healthy Offering/ Vigor). Is Siphon Soul usable in PvP? Seems like my only damage skill with the Magblade build would be concealed weapon + incap, unless that’s all you need? I also don’t have Balorgh’s yet, so I may need to wait until I get that to be really competitive.
Do you use power extraction backbar to proc Wretched? I didn’t realize Killer’s Blade was better for damage than impale, although I’ve seen Stam builds use Merciless Resolve over the stamina morph for some reason.
SmellyUnlimited wrote: »Balorg is a must have.
I use NMG and wretched + markyn / trainee. 3 heavy, 3 light 1 medium armor.
1 swift 2 infused, all +dmg
Stam skills i meant : power extraction & killer blade (exec short range, but damages > impale, and only needs 50% health)
Concealed > the stam version, and you cant sustain the stam version as a magblade anyway.
Frontbar : incap for sustain, stun, +dmg
Backbar : leeching strike to have more stam sustain.
That looks like a solid build. I started running NMG and Rallying Cry over the weekend with Markyn/Trainee, but it’s definitely harder to stay healed up with Stamblade (using Rally/Healthy Offering/ Vigor). Is Siphon Soul usable in PvP? Seems like my only damage skill with the Magblade build would be concealed weapon + incap, unless that’s all you need? I also don’t have Balorgh’s yet, so I may need to wait until I get that to be really competitive.
Do you use power extraction backbar to proc Wretched? I didn’t realize Killer’s Blade was better for damage than impale, although I’ve seen Stam builds use Merciless Resolve over the stamina morph for some reason.
Yes and No. People say Killer's Blade is more damage than Impale when the reality is more complicated.
Killer's Blade and Impale has a base damage of around half of Surprise Attack. Impale does 330% more damage the moment the target reaches 25% Health. Killer's Blade damage scales linearly based on the target's Health when they go below 50%, up to 400% *more* damage, meaning the skill at it's absolute highest will do 5x more damage. A good way to look at it is the skill's damage will go up by 100% for every 12.5% Health the target is missing below 50%.
If the target is just at 49% of their Health, Killer's Blade does next to no additional Damage. It's not worth using at all there. At 37.5% Health, it will do 100% more damage, being roughly on par with your Spammable. After that is the breakpoint at which Killer's Blade starts out-damaging Surprise Attack or Concealed Weapon. At 25% Health, it does 200% more damage, out-damaging any spammable, but still losing to Impale's 330%. At 12.5% Health, Killer's Blade does 300% more damage... Still losing to Impale by a small amount. Killer's Blade and Impale roughly match in damage at 10%. After that, Killer's Blade does more... But all that extra damage doesn't matter if the enemy would die to a spammable at this point.
Killer's Blade sacrifices ALOT of damage at the 25% Health point (its 200% vs Impale's 330%), with the flip-side being that you can reliably start using it to do more damage than your spammable when the target reaches 33% Health. Also, the Heal is nice.
SmellyUnlimited wrote: »Can you explain block canceling? I’ve got light attack weaving down pretty well, but is block canceling where you block to stop an animation early? I’ve also heard of block casting, which I’m assuming is casting a spell while holding block?
gariondavey wrote: »SmellyUnlimited wrote: »Balorg is a must have.
I use NMG and wretched + markyn / trainee. 3 heavy, 3 light 1 medium armor.
1 swift 2 infused, all +dmg
Stam skills i meant : power extraction & killer blade (exec short range, but damages > impale, and only needs 50% health)
Concealed > the stam version, and you cant sustain the stam version as a magblade anyway.
Frontbar : incap for sustain, stun, +dmg
Backbar : leeching strike to have more stam sustain.
That looks like a solid build. I started running NMG and Rallying Cry over the weekend with Markyn/Trainee, but it’s definitely harder to stay healed up with Stamblade (using Rally/Healthy Offering/ Vigor). Is Siphon Soul usable in PvP? Seems like my only damage skill with the Magblade build would be concealed weapon + incap, unless that’s all you need? I also don’t have Balorgh’s yet, so I may need to wait until I get that to be really competitive.
Do you use power extraction backbar to proc Wretched? I didn’t realize Killer’s Blade was better for damage than impale, although I’ve seen Stam builds use Merciless Resolve over the stamina morph for some reason.
Yes and No. People say Killer's Blade is more damage than Impale when the reality is more complicated.
Killer's Blade and Impale has a base damage of around half of Surprise Attack. Impale does 330% more damage the moment the target reaches 25% Health. Killer's Blade damage scales linearly based on the target's Health when they go below 50%, up to 400% *more* damage, meaning the skill at it's absolute highest will do 5x more damage. A good way to look at it is the skill's damage will go up by 100% for every 12.5% Health the target is missing below 50%.
If the target is just at 49% of their Health, Killer's Blade does next to no additional Damage. It's not worth using at all there. At 37.5% Health, it will do 100% more damage, being roughly on par with your Spammable. After that is the breakpoint at which Killer's Blade starts out-damaging Surprise Attack or Concealed Weapon. At 25% Health, it does 200% more damage, out-damaging any spammable, but still losing to Impale's 330%. At 12.5% Health, Killer's Blade does 300% more damage... Still losing to Impale by a small amount. Killer's Blade and Impale roughly match in damage at 10%. After that, Killer's Blade does more... But all that extra damage doesn't matter if the enemy would die to a spammable at this point.
Killer's Blade sacrifices ALOT of damage at the 25% Health point (its 200% vs Impale's 330%), with the flip-side being that you can reliably start using it to do more damage than your spammable when the target reaches 33% Health. Also, the Heal is nice.
Killers blade also is much more difficult for people to dodge roll. The animation is very snappy and can be block cancelled very fast.
Impale is a projectile and thus easier to dodge.
SmellyUnlimited wrote: »I don’t have much to add as your build sounds like exactly what I’ve been building, but I’m wondering what HP do you run at? The problem I’ve had with my stamina Nightblade is sticking in a fight, since other classes have so many more skill sets for survivability than NB. I ended up switching to Magicka for the ability to cloak sustain, since I found that was the only way I’ve been able to survive (got the idea from a guy who helped me with my imperial city build). Also, what mundus/food do you run?
SmellyUnlimited wrote: »I watched a Stamblade destroy folks in BG’s yesterday using Red Mountain. Not sure what his other set was, but I could see Stygian being a possibility. Some people seem to make it work, but I’m not in that group.
Even for magicka NB I feel I don’t have a lot of damaging abilities to use, as say a magicka DK. There’s concealed weapon, merciless resolve, and…well, that’s about it. I get very little benefit from power extraction, and more often than not it drains my stamina I’d be better off using to roll dodge. It is SO much easier to do well on other classes than the NB, but I do see people do well on them too. Wish I knew what the trick was. More often than not I’m cloaking away to heal up, but when I come in to do damage it’s fairly paltry. I’ve run Orders Wrath with Wretched Vitality, or NMG, or I’ve even been thinking of Orders Wrath + Back Alley Gourmand for the massive Crit hits. Just cost prohibitive to try these out on console only to watch them have such negative results.
SmellyUnlimited wrote: »I watched a Stamblade destroy folks in BG’s yesterday using Red Mountain. Not sure what his other set was, but I could see Stygian being a possibility. Some people seem to make it work, but I’m not in that group.
Even for magicka NB I feel I don’t have a lot of damaging abilities to use, as say a magicka DK. There’s concealed weapon, merciless resolve, and…well, that’s about it. I get very little benefit from power extraction, and more often than not it drains my stamina I’d be better off using to roll dodge. It is SO much easier to do well on other classes than the NB, but I do see people do well on them too. Wish I knew what the trick was. More often than not I’m cloaking away to heal up, but when I come in to do damage it’s fairly paltry. I’ve run Orders Wrath with Wretched Vitality, or NMG, or I’ve even been thinking of Orders Wrath + Back Alley Gourmand for the massive Crit hits. Just cost prohibitive to try these out on console only to watch them have such negative results.