please don't fake role.
edited to add:
if you want minimal damage loss, be a damage dealer?
Luckylancer wrote: »please don't fake role.
edited to add:
if you want minimal damage loss, be a damage dealer?
I dont want to wait que time. I want to clear dungeon as 3 or 4 DDs. I find group finder bit too slow. Clearing 5-6 random dungeon on different alts takes time so I want to do it fast while not making people die and watch me kill bosses while they are dead.
Taunting, keeping the boss at one place and not dying are bare minimum for tanking. Keeping people alive is bare minimum for healing. Is there a less damage loosy way of doing this on a DD?
tanks and healers do not focus on dealing damage at all.
it isn't enough to just taunt a boss or heal your group every minute.
colossalvoids wrote: »Depends solely on your personal abilities, for one taunt/pull is enough and others need extra mitigation and shields. I used to slot inner fire and silver leash changing nothing else, optimised dds usually have more than enough health and self healing to resist "one shots" in normals when blocked. On a class that lack self healing whilst doing damage a hot ability wound be a good consideration, or leech CP node at the very least. Also that one node that gives you a ton of HR depending on your ultimate amount, it's probably outheals everything in normal content still.
Edit: sugar skulls food is also great for that one.
tanks and healers do not focus on dealing damage at all.
it isn't enough to just taunt a boss or heal your group every minute.
I understand your point and I don’t like fakes either if they’re not faking correctly but healers DO have a focus on dealing damage, that is part of their job, especially in dungeons. Healing, buffing, and debuffing come before dealing damage but especially in normal dungeons, doing damage is a good idea. My warden healer runs shalks and sometimes frost reach in dungeons for this reason. If everyones healed, buffed, and debuffed… continuing to overheal is a waste of time.
I also try to do damage on a tank if its a normal dungeon or otherwise I’m not blocking or if the boss is almost dead. Its a sad amount of damage but I do be spam stabbing the boss.
colossalvoids wrote: »optimised dds usually have more than enough health and self healing to resist "one shots" in normals when blocked.
not dying as a tank kinda requires using sets that tanks use so you have for example more health recovery, resistance, and maximum health.
using champion point abilities like
Duelist's Rebuff and Enduring Resolve is pretty useful too
Luckylancer wrote: »please don't fake role.
edited to add:
if you want minimal damage loss, be a damage dealer?
I dont want to wait que time. I want to clear dungeon as 3 or 4 DDs. I find group finder bit too slow. Clearing 5-6 random dungeon on different alts takes time so I want to do it fast while not making people die and watch me kill bosses while they are dead.
Taunting, keeping the boss at one place and not dying are bare minimum for tanking. Keeping people alive is bare minimum for healing. Is there a less damage loosy way of doing this on a DD?
Memo to people who say every over heal is a waste - healing in ESO relies upon HoTs. If there is a burst of damage, you can't react in time and spam enough heals to save everyone. Your heals per second needs to be higher than you can spam especially in harder content so you need multiple HOTs running. Also spam heals tend to cost more so you'd run out of mag. HOTS are going to overheal.
Memo to people who say every over heal is a waste - healing in ESO relies upon HoTs. If there is a burst of damage, you can't react in time and spam enough heals to save everyone. Your heals per second needs to be higher than you can spam especially in harder content so you need multiple HOTs running. Also spam heals tend to cost more so you'd run out of mag. HOTS are going to overheal.
Luckylancer wrote: »I used to use pale order ring and I slotted a sing taunt to taunt bosses. After the pale order nerf it is not possible so I wonder if anyone else have a good idea abot sets or skills than can turn a DD to tank or healer with minimal damage lose.
I wonder about how tormentor set on jewelery and weapon +DD WW would be effective as a fake tank. Do you have any other ideas?