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Suggestion: Make Storage Coffers Accessible in Other People's House

SerLoras
SerLoras
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The extra Storage Coffers and Storage Chests are great, but it's really annoying that you can't access them in other people's houses. Currently, a lot of players rely on using other player's houses to access useful utilities like crafting stations, target dummies, etc. that they can't afford to have in their own houses. However, there is only one thing I can think of that players are only able to do in their own house - access Storage Coffers and Chests. I really can't think of a reason why this is the case. It seems completely arbitrary.

To be clear I don't think players should be able to access these Coffers and Chests without first purchasing them themselves with writs/crowns, but once a player has unlocked a particular Coffer or Chest they should be able to access their version of that Coffer/Chest if the corresponding Coffer/Chest has been placed in someone else's house.

Players are allowed to share their houses with friends and guildies for basically every other service available for housing. Many guilds try to make their guild houses a sort of "one stop shop" for all the utilities that a house can offer, but for some reason access extra storage is not included.
  • LunaFlora
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    yea that'd be cool.
    miaow! i'm Luna ( she/her ).

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    PlayStation and PC EU.
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    LunaFloraBlossom on pc.
  • katanagirl1
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    Everything in a player house belongs to that player. There is nothing unique about the crafting stations and other stuff, but the storage chests are owned by the owner of the house and contain items that they own. I can’t see how what you’re suggesting could be implemented, and can think of ways that the permissions could go horribly wrong and items get lost or stolen.

    I don’t see the need for this and it could be disastrous. It’s easy enough to port directly to your own house to get stuff (it’s free travel from anywhere on the map).
    Khajiit Stamblade main
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  • SilverBride
    SilverBride
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    I would be afraid of bugs that could allow others to access all the items in my chests.
    Edited by SilverBride on 9 November 2023 02:59
    PCNA
  • SerLoras
    SerLoras
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    Everything in a player house belongs to that player. There is nothing unique about the crafting stations and other stuff, but the storage chests are owned by the owner of the house and contain items that they own. I can’t see how what you’re suggesting could be implemented, and can think of ways that the permissions could go horribly wrong and items get lost or stolen.

    I don’t see the need for this and it could be disastrous. It’s easy enough to port directly to your own house to get stuff (it’s free travel from anywhere on the map).

    That doesn't make any sense. The items aren't inside the Coffers. The each Storage Coffers type is it's own separate inventory space that are unique to each account, just like the bank. You can access that inventory from multiple locations. If you put items in a coffer in one house, those same items will be accessible from that coffer if you place it in a different house.

    Everything you said would also apply to the banking assistant. What if the permissions went horribly wrong and someone else got access to all the items in your bank because they used your banking assistant? Yeah, that would be bad, but that's not how the game works, so it's not really relevant. Same goes for the Coffers. That's not how they work either.
  • katanagirl1
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    SerLoras wrote: »
    Everything in a player house belongs to that player. There is nothing unique about the crafting stations and other stuff, but the storage chests are owned by the owner of the house and contain items that they own. I can’t see how what you’re suggesting could be implemented, and can think of ways that the permissions could go horribly wrong and items get lost or stolen.

    I don’t see the need for this and it could be disastrous. It’s easy enough to port directly to your own house to get stuff (it’s free travel from anywhere on the map).

    That doesn't make any sense. The items aren't inside the Coffers. The each Storage Coffers type is it's own separate inventory space that are unique to each account, just like the bank. You can access that inventory from multiple locations. If you put items in a coffer in one house, those same items will be accessible from that coffer if you place it in a different house.

    Everything you said would also apply to the banking assistant. What if the permissions went horribly wrong and someone else got access to all the items in your bank because they used your banking assistant? Yeah, that would be bad, but that's not how the game works, so it's not really relevant. Same goes for the Coffers. That's not how they work either.

    Multiple people in a group can use the merchant and banker assistant with no problem. It is tied to the inventory of the player that interacts with them..

    The storage coffers work in separate houses that the player owns. If you go into another player’s home, it is their storage coffer tied to the items that they put into it.
    Khajiit Stamblade main
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  • SerLoras
    SerLoras
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    SerLoras wrote: »
    Everything in a player house belongs to that player. There is nothing unique about the crafting stations and other stuff, but the storage chests are owned by the owner of the house and contain items that they own. I can’t see how what you’re suggesting could be implemented, and can think of ways that the permissions could go horribly wrong and items get lost or stolen.

    I don’t see the need for this and it could be disastrous. It’s easy enough to port directly to your own house to get stuff (it’s free travel from anywhere on the map).

    That doesn't make any sense. The items aren't inside the Coffers. The each Storage Coffers type is it's own separate inventory space that are unique to each account, just like the bank. You can access that inventory from multiple locations. If you put items in a coffer in one house, those same items will be accessible from that coffer if you place it in a different house.

    Everything you said would also apply to the banking assistant. What if the permissions went horribly wrong and someone else got access to all the items in your bank because they used your banking assistant? Yeah, that would be bad, but that's not how the game works, so it's not really relevant. Same goes for the Coffers. That's not how they work either.

    Multiple people in a group can use the merchant and banker assistant with no problem. It is tied to the inventory of the player that interacts with them..

    The storage coffers work in separate houses that the player owns. If you go into another player’s home, it is their storage coffer tied to the items that they put into it.

    What I am saying is that there is no reason the storage coffers inventory can't work exactly like the Banker inventory without any issues. In fact, if I had to guess, I would bet that on a technical level the storage coffer inventory is already managed by the game on the back end in a similar way to the banker inventory, so that the storage coffer inventory is already "tied to the inventory of the player that interacts with them."

    Only ZOS knows for sure how their code works, so there's no way to know which one of us is right about that. I think it wouldn't make sense for them to design an entirely separate inventory system that is inextricably entangled with the housing system in the way you are describing. But even if you're right, there's no reason it can't be adjusted to work similarly to the banker so that your personal version of that inventory is accessible from any storage coffer "station" in any house.
  • SilverBride
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    Anything can bug, especially a new system. I do not want to take the chance of having my storage containers cleaned out, especially since all of my 30 decorated houses are Open Houses with the EHT Community and get visitors that I do not personally know.

    If they choose to try something like this then there should be a toggle in the settings or the housing settings to disable this.
    PCNA
  • SerLoras
    SerLoras
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    Anything can bug, especially a new system. I do not want to take the chance of having my storage containers cleaned out, especially since all of my 30 decorated houses are Open Houses with the EHT Community and get visitors that I do not personally know.

    If they choose to try something like this then there should be a toggle in the settings or the housing settings to disable this.

    You're right. Anything can bug. There could be a random bug where you lose all the items in your Storage Coffers tomorrow for no reason or because of a completely different feature they added to the game. We're not developers. We have no idea whether something is more or less likely to cause bugs. If it's not technically feasible then it won't be added, but that's not really something you or I can know anything about.
    Edited by SerLoras on 14 November 2023 01:52
  • SilverBride
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    SerLoras wrote: »
    Anything can bug, especially a new system. I do not want to take the chance of having my storage containers cleaned out, especially since all of my 30 decorated houses are Open Houses with the EHT Community and get visitors that I do not personally know.

    If they choose to try something like this then there should be a toggle in the settings or the housing settings to disable this.

    You're right. Anything can bug. There could be a random bug where you lose all the items in your Storage Coffers tomorrow for no reason or because of a completely different feature they added to the game. We're not developers. We have no idea whether something is more or less likely to cause bugs. If it's not technically feasible then it won't be added, but that's not really something you or I can know anything about.

    Anything has the potential to bug. Anything of mine in my house that contains my belongings isn't something I want to take that chance on.
    Edited by SilverBride on 14 November 2023 04:58
    PCNA
  • rnklippel
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    I think this would be great! And just to reinforce how storage chests are tied with the bank inventory: I use the Personal Assistant addon. I've configured it so that it automatically deposits specific items in the bank whenever I use a banker. When I interact with any of the chests in my houses, the addon also deposits those items in my bank, even though I'm using a chest, not the banker.
  • SerLoras
    SerLoras
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    SerLoras wrote: »
    Anything can bug, especially a new system. I do not want to take the chance of having my storage containers cleaned out, especially since all of my 30 decorated houses are Open Houses with the EHT Community and get visitors that I do not personally know.

    If they choose to try something like this then there should be a toggle in the settings or the housing settings to disable this.

    You're right. Anything can bug. There could be a random bug where you lose all the items in your Storage Coffers tomorrow for no reason or because of a completely different feature they added to the game. We're not developers. We have no idea whether something is more or less likely to cause bugs. If it's not technically feasible then it won't be added, but that's not really something you or I can know anything about.

    Anything has the potential to bug. Anything of mine in my house that contains my belongings isn't something I want to take that chance on.

    By that logic they should never change anything about houses or items or inventory, ever. Even if they never directly touched any of those systems there would still be the potential for bugs there from their connection to other systems that will be changed.

    Your not avoiding bugs by shooting down quality of life improvements. Those two things have very little to do with each other.
  • SilverBride
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    SerLoras wrote: »
    Anything has the potential to bug. Anything of mine in my house that contains my belongings isn't something I want to take that chance on.

    By that logic they should never change anything about houses or items or inventory, ever.

    There is a big difference between changes in housing in general and changes that give others the ability to open my personal chests in my houses.

    I realize that in theory the player would only be accessing their items but if this bugs they could possibly be able to access all the things I have stored in my chests.

    There is really no need for this anyway. Players can just go to their own house when they need something from their chests.
    PCNA
  • katanagirl1
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    So the reasoning above wasn’t good enough, but how about this:

    You as a player cannot place anything in another player’s house.

    EDIT:

    Just to be clear, if there is a chest in another player’s house, it belongs to them. They placed it there.
    Edited by katanagirl1 on 15 November 2023 05:14
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  • HedgeHugger
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    I'd like a chest that I can put stuff in and allow someone else to rifle through. So for example I have 30 recipes, plans, praxis etc and no idea if my OH has them. I could dump them in there and he can go look. I know you can arrange it so you have a guild bank but not everyone wants to make up 10 characters to do that. Or has the space for another guild.
  • Pixiepumpkin
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    My wife and I play games together and one of the things we like to do is make homes for our alts (most of our alts are married to one of the others alts). Sometimes she makes the home and my toon lives in it, other times I make the home and her toon lives in it. The downer is that we cant access the chests in each others homes.

    We both crave increased interaction within the homes in ESO (we play a lot of survival games where we can access and use everything within a home we make with zero limitations.) Being able to use different furnishing items makes the homes more realistic and immersive for us which ultimately is more fun, more engaging and brings us back to play them. ESO does not have that same draw.
    "𝕰𝖛𝖊𝖓 𝕲𝖔𝖉𝖘 𝖉𝖎𝖘𝖑𝖎𝖐𝖊 𝖙𝖍𝖊 𝖆𝖇𝖘𝖔𝖑𝖚𝖙𝖊, 𝖋𝖔𝖗 𝖎𝖙 𝖘𝖙𝖎𝖓𝖐𝖘 𝖔𝖋 𝖘𝖔𝖒𝖊𝖙𝖍𝖎𝖓𝖌 𝖑𝖆𝖗𝖌𝖊𝖗 𝖙𝖍𝖆𝖓 𝖙𝖍𝖊𝖒𝖘𝖊𝖑𝖛𝖊𝖘." ― Sotha Sil
    PC/NA
  • JemadarofCaerSalis
    JemadarofCaerSalis
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    I'd like a chest that I can put stuff in and allow someone else to rifle through. So for example I have 30 recipes, plans, praxis etc and no idea if my OH has them. I could dump them in there and he can go look. I know you can arrange it so you have a guild bank but not everyone wants to make up 10 characters to do that. Or has the space for another guild.

    I have often wanted this.

    I have been farming various sets to complete the sticker book (only have 2 or 3 completed sets so far) and I have been getting a LOT of duplicates.

    They don't really sell on guild traders, and trying to list dozens if not hundreds of items in chat in case someone needs it would just be spammy (and nearly impossible to keep up with for me).

    Guild banks (for the guilds I am in) only allow certain people to withdraw from it, and they are typically full anyway, so can't even try to share that way.

    So, something like this, where you could have a chest or something (maybe to make sure that it can't be mistaken for something else, make it like a wardrobe instead of a chest) you could allow others to access would be great.

    For the original idea, maybe there could be a specific type of furniture that would allow users to access their own chests in the house, but it isn't connected, even remotely, to the player's chests. (IE, they wouldn't be able to use it to access their own chests.). That would hopefully prevent bugs where one player could access the chest of a different player.
  • SerLoras
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    There is a big difference between changes in housing in general and changes that give others the ability to open my personal chests in my houses.

    No, actually we have no way of knowing that. This has been my point all along. It's very possible (and to me, very likely) that the inventory system for storing items in coffers and the housing system have very little to do with one and other.

    Only ZOS knows whether adding this feature has a significant chance of causing the kind of bugs you're worried about. It's really silly for us to use the chance of bugs as a reason not to want the feature, when we really have no idea how likely such a bug would be.
  • SilverBride
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    SerLoras wrote: »
    Only ZOS knows whether adding this feature has a significant chance of causing the kind of bugs you're worried about. It's really silly for us to use the chance of bugs as a reason not to want the feature, when we really have no idea how likely such a bug would be.

    We don't know what kind of bugs there could be and I don't find it silly at all to not want to take that chance when the other player can easily go to their own home and use their own chests.
    PCNA
  • SerLoras
    SerLoras
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    SerLoras wrote: »
    Only ZOS knows whether adding this feature has a significant chance of causing the kind of bugs you're worried about. It's really silly for us to use the chance of bugs as a reason not to want the feature, when we really have no idea how likely such a bug would be.

    We don't know what kind of bugs there could be and I don't find it silly at all to not want to take that chance when the other player can easily go to their own home and use their own chests.

    What chance? We have no idea if there is any chance at all of the kind of bug your describing. It's not silly to worry about things that we know there is a chance might happen. It is silly to worry about things that we have no reason to think are even possible.
  • SilverBride
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    SerLoras wrote: »
    SerLoras wrote: »
    Only ZOS knows whether adding this feature has a significant chance of causing the kind of bugs you're worried about. It's really silly for us to use the chance of bugs as a reason not to want the feature, when we really have no idea how likely such a bug would be.

    We don't know what kind of bugs there could be and I don't find it silly at all to not want to take that chance when the other player can easily go to their own home and use their own chests.

    What chance? We have no idea if there is any chance at all of the kind of bug your describing. It's not silly to worry about things that we know there is a chance might happen. It is silly to worry about things that we have no reason to think are even possible.

    It is not silly to oppose something that has even a slight chance of bugging and and me losing my items. But even if there was no chance of a bug I would still oppose it just on the principle that my chests in my house are mine and mine alone.

    There is nothing preventing any player from just going to their own home and using their own chests. No one has a right to my property but me.
    Edited by SilverBride on 29 November 2023 00:11
    PCNA
  • katanagirl1
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    In the past there have been serious bugs with housing permissions automatically changing and furnishings disappearing,

    That is why we are concerned.

    This is also a non-starter for me because there is no need to access your storage containers while in someone else’s house.
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  • SerLoras
    SerLoras
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    In the past there have been serious bugs with housing permissions automatically changing and furnishings disappearing,

    That is why we are concerned.

    This is also a non-starter for me because there is no need to access your storage containers while in someone else’s house.

    Housing permissions and furnishings are completely separate systems from player inventory. From what I can see, these coffer furnishings work just like a banking assistant. They are just a trigger for accessing a specific inventory that is linked to your account, not linked to the house or the actual furnishings themselves.

    Also, myself and several other people have stated above why it would be much more convenient for them to be able to access their coffer inventories while using the services in someone else's house. Being able to access everything without sitting through multiple loading screens is just obviously better quality of life. Just because you personally don't see a need for it doesn't mean the feature would not be very useful convenient for many other people.
  • SerLoras
    SerLoras
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    It is not silly to oppose something that has even a slight chance of bugging and and me losing my items. But even if there was no chance of a bug I would still oppose it just on the principle that my chests in my house are mine and mine alone.

    There is nothing preventing any player from just going to their own home and using their own chests. No one has a right to my property but me.

    If helping out other players bothers you that much, then you can just use the housing permissions to make it so no one else can use your house.
  • SilverBride
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    SerLoras wrote: »
    It is not silly to oppose something that has even a slight chance of bugging and and me losing my items. But even if there was no chance of a bug I would still oppose it just on the principle that my chests in my house are mine and mine alone.

    There is nothing preventing any player from just going to their own home and using their own chests. No one has a right to my property but me.

    If helping out other players bothers you that much, then you can just use the housing permissions to make it so no one else can use your house.

    I help other players a lot but this isn't something any player would need help with. There is absolutely no reason any player would need to use my storage chests when they have their own storage chests in their own homes. Why would they need to come to my house to use mine?

    And I can't restrict visitors that much because those that are coming to my open houses need to be able to open doors to get to all the areas of my homes.
    PCNA
  • SerLoras
    SerLoras
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    I help other players a lot but this isn't something any player would need help with. There is absolutely no reason any player would need to use my storage chests when they have their own storage chests in their own homes. Why would they need to come to my house to use mine?

    And I can't restrict visitors that much because those that are coming to my open houses need to be able to open doors to get to all the areas of my homes.

    I'm not talking about your house. Again if you don't want to share your house with people, then don't.

    This is primarily about guild houses. Houses where players go to access convenient services in one central location. Unlocking access to these services is very expensive and time consuming so players share them within their guilds. Players use guild houses all the time to craft new builds and complete Master Writs.

    I know a lot of people that use their coffers inventory to store master writs, to stash extra transmute stones, etc. If you're at the guild house trying to get some work done, it is much more convenient to be able to access your coffers without going through several loading screens every time. Say you're in the middle of crafting a new build, and you realize you're short a few transmutes. It'd be great to just run over to your coffer inventory and grab a few items to decon. Or maybe you want to quickly move items from your coffers to your bank or vice versa, or you want to sell or decon something from your coffers for other reasons. All of these examples and more are much more convenient if you can access your coffer inventory from the guild house.

    I'm lucky enough to have fully unlocked every available housing service so I can share them in my house with my guild. So, I know first hand how convenient it is to have access to a full service guild house and my coffer inventory at the same time. Sadly, I am the only one that gets to enjoy this convenience, because I own the guild house. Everyone else that uses my house is forced to port back and forth through several loading screens anytime they need something from their coffer inventory.
  • SilverBride
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    SerLoras wrote: »
    I'm not talking about your house. Again if you don't want to share your house with people, then don't.

    This is primarily about guild houses.

    There are no guild houses. There are only player houses that guild leaders stock with crafting stations etc. for their members to use.
    PCNA
  • SerLoras
    SerLoras
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    There are no guild houses. There are only player houses that guild leaders stock with crafting stations etc. for their members to use.

    Oh thanks, I didn't know that...

    "Guild House" is just a short-hand for a house that is fully stocked with all the services and shared with others for their convenience. It doesn't even have to be specifically aimed at a guild. My house is open to everyone, guild or no. I'd really love it if everyone using my house could enjoy the convenience of accessing their coffers while they're working on something there.
  • SilverBride
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    SerLoras wrote: »
    I'd really love it if everyone using my house could enjoy the convenience of accessing their coffers while they're working on something there.

    And I wouldn't.

    I open my houses so others can visit them and even spend time there if they so choose. But I don't want them rifling around in my storage chests.

    Also, no one would be working on anything in any of my houses, because only a few have a craft table at all, and those are part of the decor, not a functional crafting area.
    PCNA
  • Pixiepumpkin
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    I would love to allow visitors, perhaps even only ones you allow to use chests that accessed their personal inventory.

    My wife and I play together and we love making homes for our married toons, the downside is that with me being unable to access chests in homes she decorates and her being unable to access chests in homes I decorate, makes the others home not feel like a home.

    In survival games the shared inventory chests make homes feel truly shared. I wish we could get the same feeling in ESO, otherwise housing still feels like a solo venture when it comes to housing, which is sad due to the robust nature of ESO housing.
    "𝕰𝖛𝖊𝖓 𝕲𝖔𝖉𝖘 𝖉𝖎𝖘𝖑𝖎𝖐𝖊 𝖙𝖍𝖊 𝖆𝖇𝖘𝖔𝖑𝖚𝖙𝖊, 𝖋𝖔𝖗 𝖎𝖙 𝖘𝖙𝖎𝖓𝖐𝖘 𝖔𝖋 𝖘𝖔𝖒𝖊𝖙𝖍𝖎𝖓𝖌 𝖑𝖆𝖗𝖌𝖊𝖗 𝖙𝖍𝖆𝖓 𝖙𝖍𝖊𝖒𝖘𝖊𝖑𝖛𝖊𝖘." ― Sotha Sil
    PC/NA
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