katanagirl1 wrote: »Everything in a player house belongs to that player. There is nothing unique about the crafting stations and other stuff, but the storage chests are owned by the owner of the house and contain items that they own. I can’t see how what you’re suggesting could be implemented, and can think of ways that the permissions could go horribly wrong and items get lost or stolen.
I don’t see the need for this and it could be disastrous. It’s easy enough to port directly to your own house to get stuff (it’s free travel from anywhere on the map).
katanagirl1 wrote: »Everything in a player house belongs to that player. There is nothing unique about the crafting stations and other stuff, but the storage chests are owned by the owner of the house and contain items that they own. I can’t see how what you’re suggesting could be implemented, and can think of ways that the permissions could go horribly wrong and items get lost or stolen.
I don’t see the need for this and it could be disastrous. It’s easy enough to port directly to your own house to get stuff (it’s free travel from anywhere on the map).
That doesn't make any sense. The items aren't inside the Coffers. The each Storage Coffers type is it's own separate inventory space that are unique to each account, just like the bank. You can access that inventory from multiple locations. If you put items in a coffer in one house, those same items will be accessible from that coffer if you place it in a different house.
Everything you said would also apply to the banking assistant. What if the permissions went horribly wrong and someone else got access to all the items in your bank because they used your banking assistant? Yeah, that would be bad, but that's not how the game works, so it's not really relevant. Same goes for the Coffers. That's not how they work either.
katanagirl1 wrote: »katanagirl1 wrote: »Everything in a player house belongs to that player. There is nothing unique about the crafting stations and other stuff, but the storage chests are owned by the owner of the house and contain items that they own. I can’t see how what you’re suggesting could be implemented, and can think of ways that the permissions could go horribly wrong and items get lost or stolen.
I don’t see the need for this and it could be disastrous. It’s easy enough to port directly to your own house to get stuff (it’s free travel from anywhere on the map).
That doesn't make any sense. The items aren't inside the Coffers. The each Storage Coffers type is it's own separate inventory space that are unique to each account, just like the bank. You can access that inventory from multiple locations. If you put items in a coffer in one house, those same items will be accessible from that coffer if you place it in a different house.
Everything you said would also apply to the banking assistant. What if the permissions went horribly wrong and someone else got access to all the items in your bank because they used your banking assistant? Yeah, that would be bad, but that's not how the game works, so it's not really relevant. Same goes for the Coffers. That's not how they work either.
Multiple people in a group can use the merchant and banker assistant with no problem. It is tied to the inventory of the player that interacts with them..
The storage coffers work in separate houses that the player owns. If you go into another player’s home, it is their storage coffer tied to the items that they put into it.
SilverBride wrote: »Anything can bug, especially a new system. I do not want to take the chance of having my storage containers cleaned out, especially since all of my 30 decorated houses are Open Houses with the EHT Community and get visitors that I do not personally know.
If they choose to try something like this then there should be a toggle in the settings or the housing settings to disable this.
SilverBride wrote: »Anything can bug, especially a new system. I do not want to take the chance of having my storage containers cleaned out, especially since all of my 30 decorated houses are Open Houses with the EHT Community and get visitors that I do not personally know.
If they choose to try something like this then there should be a toggle in the settings or the housing settings to disable this.
You're right. Anything can bug. There could be a random bug where you lose all the items in your Storage Coffers tomorrow for no reason or because of a completely different feature they added to the game. We're not developers. We have no idea whether something is more or less likely to cause bugs. If it's not technically feasible then it won't be added, but that's not really something you or I can know anything about.
SilverBride wrote: »SilverBride wrote: »Anything can bug, especially a new system. I do not want to take the chance of having my storage containers cleaned out, especially since all of my 30 decorated houses are Open Houses with the EHT Community and get visitors that I do not personally know.
If they choose to try something like this then there should be a toggle in the settings or the housing settings to disable this.
You're right. Anything can bug. There could be a random bug where you lose all the items in your Storage Coffers tomorrow for no reason or because of a completely different feature they added to the game. We're not developers. We have no idea whether something is more or less likely to cause bugs. If it's not technically feasible then it won't be added, but that's not really something you or I can know anything about.
Anything has the potential to bug. Anything of mine in my house that contains my belongings isn't something I want to take that chance on.
SilverBride wrote: »Anything has the potential to bug. Anything of mine in my house that contains my belongings isn't something I want to take that chance on.
By that logic they should never change anything about houses or items or inventory, ever.
HedgeHugger wrote: »I'd like a chest that I can put stuff in and allow someone else to rifle through. So for example I have 30 recipes, plans, praxis etc and no idea if my OH has them. I could dump them in there and he can go look. I know you can arrange it so you have a guild bank but not everyone wants to make up 10 characters to do that. Or has the space for another guild.
SilverBride wrote: »There is a big difference between changes in housing in general and changes that give others the ability to open my personal chests in my houses.
Only ZOS knows whether adding this feature has a significant chance of causing the kind of bugs you're worried about. It's really silly for us to use the chance of bugs as a reason not to want the feature, when we really have no idea how likely such a bug would be.
SilverBride wrote: »Only ZOS knows whether adding this feature has a significant chance of causing the kind of bugs you're worried about. It's really silly for us to use the chance of bugs as a reason not to want the feature, when we really have no idea how likely such a bug would be.
We don't know what kind of bugs there could be and I don't find it silly at all to not want to take that chance when the other player can easily go to their own home and use their own chests.
SilverBride wrote: »Only ZOS knows whether adding this feature has a significant chance of causing the kind of bugs you're worried about. It's really silly for us to use the chance of bugs as a reason not to want the feature, when we really have no idea how likely such a bug would be.
We don't know what kind of bugs there could be and I don't find it silly at all to not want to take that chance when the other player can easily go to their own home and use their own chests.
What chance? We have no idea if there is any chance at all of the kind of bug your describing. It's not silly to worry about things that we know there is a chance might happen. It is silly to worry about things that we have no reason to think are even possible.
katanagirl1 wrote: »In the past there have been serious bugs with housing permissions automatically changing and furnishings disappearing,
That is why we are concerned.
This is also a non-starter for me because there is no need to access your storage containers while in someone else’s house.
SilverBride wrote: »It is not silly to oppose something that has even a slight chance of bugging and and me losing my items. But even if there was no chance of a bug I would still oppose it just on the principle that my chests in my house are mine and mine alone.
There is nothing preventing any player from just going to their own home and using their own chests. No one has a right to my property but me.
SilverBride wrote: »It is not silly to oppose something that has even a slight chance of bugging and and me losing my items. But even if there was no chance of a bug I would still oppose it just on the principle that my chests in my house are mine and mine alone.
There is nothing preventing any player from just going to their own home and using their own chests. No one has a right to my property but me.
If helping out other players bothers you that much, then you can just use the housing permissions to make it so no one else can use your house.
SilverBride wrote: »I help other players a lot but this isn't something any player would need help with. There is absolutely no reason any player would need to use my storage chests when they have their own storage chests in their own homes. Why would they need to come to my house to use mine?
And I can't restrict visitors that much because those that are coming to my open houses need to be able to open doors to get to all the areas of my homes.
SilverBride wrote: »There are no guild houses. There are only player houses that guild leaders stock with crafting stations etc. for their members to use.
I'd really love it if everyone using my house could enjoy the convenience of accessing their coffers while they're working on something there.