The possible "lock out" is due to the interior of the the delves not being actually in Cyrodiil. it is also the reason for the long load screen when you exit one of these delves.
Yes it is silly.
Been that way from the beginning, and like most of the issues in Cyrodiil probably never going to be fixed.
IZZEFlameLash wrote: »Aaah yeah... fun times getting locked out of Cyro for entering delves. Think at one point, I got locked out in Cheesemonger because I wanted to get out of permacombat glitched state.
Turtle_Bot wrote: »IZZEFlameLash wrote: »Aaah yeah... fun times getting locked out of Cyro for entering delves. Think at one point, I got locked out in Cheesemonger because I wanted to get out of permacombat glitched state.
oof, that's not good, that's my main go to for clearing the combat bug..
Oblivion_Protocol wrote: »The delves not being part of Cyrodiil creates multiple problems. First, people can get locked out if the pop cap is hit while they’re in the delves. Second, entire groups of players can go into a delve to lower their alliance population to get the low pop bonus, and then they pop out and run through the map getting more AP.
Is this how AD has been getting low pop bonus so consistently during morning hours EST America time?
As far as I have been made aware, the low pop bonus everyone seems oh so worried about does not just flip on and off like a switch the minute a faction’s population is reduced down to a certain number. It is something that occurs after a consistent drop. I’ve seen AD be the only one bar faction for multiple evaluations in a row with no bonus. Again, it’s understood that it must be consistently low and over consecutive evaluations.
If I’m misunderstanding, someone else please enlighten everyone once and for all because this constant finger pointing is getting ridiculous.
SandandStars wrote: »saw a story about 250 bethesda devs working on starfield
guessing that leaves 2 for eso 🍻
CameraBeardThePirate wrote: »I don't understand how that's so hard for people to grasp.
CameraBeardThePirate wrote: »It doesn't matter if they have 1 or 1000 people working on Starfield, it has nothing to do with ESO because ESO is developed by ZOS and not BGS.
Freilauftomate wrote: »CameraBeardThePirate wrote: »It doesn't matter if they have 1 or 1000 people working on Starfield, it has nothing to do with ESO because ESO is developed by ZOS and not BGS.
It kind of matters when ESO employees leave ESO to work for other games like Starfield.