What is the actual problem to make a really good PvP arena?
I've played Guild Wars 2 and WoW a lot. While WoW had (at least few years ago) problems with small scale arena modes, GW2 mastered it (who played - knows what I'm talking about). I've played for hundreds of hours on Arena along and NOT a single time felt an irritation. Maybe a bit, in some cases when class balance system tried to make fun of my team. But in TESO every time I enter Arena, after 2-3 matches I want to quit and never open that tab ever again.
Why?
1. Balance of classes.
I play as a Tank (Necro). Using abilities properly and having a good gear (not "I'm a god" tier).
And it's ok when I suffer because of high skill bow master. But in some cases (especially Arcanist the most often) I feel like my tank is made of paper and I get destroyed meanwhile enemy barely gets any scratches. I get it, I'm a tank with relatively low damage but I'm offsetting with max health and especially high armor.
Just yesterday I had a fight 1v2. That lasted for a minute or more (a sporty interest for 3 of us) and could last forever cause all their damage was pointless when I was playing with them and recovering health. Did I enjoy that? Absolutely. Did I expect to destroy those 2 players? Absolutely no. Obviously. Soon enough my teammate came and we annihilated them. Is it how teamfight supposed to work? Definitely.
2. Balance of abilities.
Playing as a Tank I don't feel that I have battleground covered. Since I don't have high damage I expect to have control abilities. Because just to survive with high health is a 0 gameplay. And as far as I see, other classes have MUCH more control abilities (or at least they are more severe). And it leads to the next point...
3. Too many people.
Why do we actually need 3 teams? Why can't just 2 factions have a fight? Why 3? It doesn't go against lore.
If it was target system then it would be ok I guess. But with non-target system (which means very fast moves and very fast camera turns) having, let's say 3v3v2 mayhem, fight becomes a nightmare.
And more importantly, since many players want to use their abilities, you can't see anything properly among all those video effects. Especially, when you have a close fight in crowd, you might think you got this, but eventually (and too late) you realize you were targeted all this time by mage or bowman from above and you just didn't see that because of brawl you had in crowd.
4. Leaderboard & Leagues/Ranked system.
It's not cool to fight 3v1 and that 1 player is able to destroy all 3 of us. It happens time to time. Even if they are gods of this game it shouldn't work like this. If you have an advantage at something you are supposed to have a disadvantage at something else.
Ok, if that player is that good then why can't he have a fight with equals?
Why on Earth game doesn't have PvP Leagues?
What? Experienced players don't want to see themselves in top 10, top 100? Or players don't want to compete with their "neighbors" for points to get to the better league? Or players don't want to have equal opponents, basing on league and efficiency/skill/mastery points?
I can't imagine someone saying "no, we don't need that, that's unnecessary and boring".
Edited by xxxJUSTICExxx on 30 October 2023 12:12