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If public Dungeons have achievements for doing all the bosses in them
Who even knows? Ever since account wide achievements, I can't tell if my character has done them all or not. If I look at the achievements, all is says is "Completed by some other character years ago."
I don't know any dungeon boss without achievements tied to it.
Never get between a cat and it's candy!
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Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
All bosses have an achievement. Some of them it's killing all bosses. Some it's kill all main bosses and, separately, also find and kill all secret bosses. Nevertheless, each dungeon has an achievement associated with killing all of the bosses.
i mean you do some of the bosses you get vanquisher and all the bosses you get conqueror
No, there indeed aren't summarizing achievements for most dungeons, as there aren't individual ones for public dungeon bosses afaik.
I think that's different achievement structures for different content, as all public dungeon bosses counting for the achievements you mentioned aren't tied to the dungeons quest and thus completely optional. Also the group boss is excluded from conqueror achievement and grants an individual instead.
Never get between a cat and it's candy!
---
Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
Main Bosses
Coral Aerie Vanquisher
Defeat Maligalig, Sarydil, and Varallion in Coral Aerie
Secret Bosses
Seafaring Sleuth
Complete secrets in both Coral Aerie and Shipwright's Regret.
Wayrest Sewers I Conquerer (no secret bosses)
Defeat Slimecraw, Investigator Garron, The Rat Whisperer, Uulgarg the Hungry, Varain Pellingare, and Allene Pellingare in Veteran Wayrest Sewers I.
Rat Whisperer is pretty easy to miss. Is there a dungeon that doesn't have all the bosses listed under a conqueror/vanquisher achievement, where the existence of said bosses aren't secret? I haven't paid much attention to this achievement but I thought this was basically how it worked. The conquerer type achievement gives you an achievement for killing all the bosses. Unless there are secret bosses, in which case they don't count and instead you get a separate achievement for discovering all the secrets.
for some of the non-dlc dungeons, it does require killing some of the bosses for normal mode, but it requires killing all bosses for vet mode
for newer DLC dungeons, the normal achievement is "complete dungeon on normal" without tracking bosses, while the vet one has the sub-tasks of killing all "mandatory" (non-secret) bosses
i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them
imagine they added a kill Ciirenas The Shepherd achievement 10000 times for a dye
Finally I'll do FG2 nodeath with pugs that day. The only thing I miss from non-dlcs
Oh, no, I won't. People will rush and die to the second boss just to reach the Shepherd asap, then they will quit after the Shepherd. My achievement