- Mixed pictures for the second and third achievements 10/30 Cyrodilic Collections Agent/Cyrodilic Collections Champion and Elsweyr Defense Force Hero/Elsweyr Defense Force Champion (first comes treasures, a bag and a chest, and then just a bag and a chest, obviously it should be the other way around).
- Great Oaks from Little Acorns achievement is not in the same column as other similar collectibles from other add-ons (like the Sixth House costume, big-eared kitten, etc.).
- The Deadlands do not have a similar achievement as Larcenist.
- I think achievements Abyssal Assaulter/Abyssal Demolisher/Abyssal Devastator should be reworked too and have corresponding numbers 1/10/30, because the equivalent Greymoor achievement Harrowstorm Annihilator only requires 30 Harrowstorms.
- Regarding the achievement of Larcenist in different locations: I think that 20000 gold is too much. A similar achievement from Thieves Guild only requires 4000, which is a normal number, unlike what is required now. Please reduce it.
Necrotech_Master wrote: »
- Mixed pictures for the second and third achievements 10/30 Cyrodilic Collections Agent/Cyrodilic Collections Champion and Elsweyr Defense Force Hero/Elsweyr Defense Force Champion (first comes treasures, a bag and a chest, and then just a bag and a chest, obviously it should be the other way around).
- Great Oaks from Little Acorns achievement is not in the same column as other similar collectibles from other add-ons (like the Sixth House costume, big-eared kitten, etc.).
- The Deadlands do not have a similar achievement as Larcenist.
- I think achievements Abyssal Assaulter/Abyssal Demolisher/Abyssal Devastator should be reworked too and have corresponding numbers 1/10/30, because the equivalent Greymoor achievement Harrowstorm Annihilator only requires 30 Harrowstorms.
- Regarding the achievement of Larcenist in different locations: I think that 20000 gold is too much. A similar achievement from Thieves Guild only requires 4000, which is a normal number, unlike what is required now. Please reduce it.
does fargrave have an outlaws refuge? the deadlands itself definitely does not but not sure about fargrave
and 20k gold is actually not that much, it goes even faster if you have thieves guild passive (+10% value on fenced items) and the cp slottable (dont remember the name but its +25% value on fenced items, and stacks with thieves guild passive)
with both of those bonuses, you only need ~15k gold worth of items to fence, and if your mostly looting lockboxes, the green and blue items from those add up a lot
with the passive bonuses, greens go from value of 100 to 135 gold each, blues go from 250 to 337 gold each
already finished 2 of the 15 new larcenist achievements lol, my plan is to do at least 1 zone per day
edit: if you think about it, all of these new larcenist achievements are a good way to work on black market mogul, which requires 1 million gold earned from fencing items and was an original justice system achievement