Pyr0xyrecuprotite wrote: »Does Update 39 have an official code name? I know this is a free update, not a purchasable DLC, but... it seems a bit weird to just call it a number...
- Do a proper color-coding of zone vectoring and prologue quests (including quests for ToT, Thieves guild etc.) to let players know they will interrupt the story they're actually doing, if they follow these quests.
Pyr0xyrecuprotite wrote: »Does Update 39 have an official code name? I know this is a free update, not a purchasable DLC, but... it seems a bit weird to just call it a number...
laniakea_0 wrote: »but didn't you also release updates like One Tamriel and Homestead? those weren't DLC were they?
A few thoughts regarding "quest and content improvements for new players":
Although I'm delighted to see this ongoing topic finally approached, I'm not convinced the measures taken are sufficient to reach the desired goal. Most players simply level up too quickly nowadays for the changes to show a noticeable difference imo.
I'd suggest the following additions/changes:
- Zone vectoring quests and prologue quests should only be visible for players which finished at least the quest line of the zone they originally decided to start with. Alternatively you could raise the level restriction from lvl 15 to around lv 30-35. An optimal solution would be of course if there were some sort of "adventurers guild hall" where all related quest givers are present, instead of everywhere around the starting cities and capital towns. But that seems out of the question.
- Do a proper color-coding of zone vectoring and prologue quests (including quests for ToT, Thieves guild etc.) to let players know they will interrupt the story they're actually doing, if they follow these quests.
Of course all quests should still be available for pick-up for all players, if they decide to do so. This can be done either by crown store or by some sort of... well, let's call it "adventurers guild hall".
This update is still a big disapointment for most pvp players, since the in battle bug is still there. If you cant fix it at least let us mount in battle, I see no reason why that would be impossible.
The time is overdue for a officiella statement on this long lasting issue.