Necrotech_Master wrote: »the biggest problem i can see with this is that by default there are only 4 decks unlocked, you could play pvp tribute entirely with 4 starter decks (which might be why crow shows up so much as its a starter deck), and then you wouldnt be able to "ban" a deck at all if the player only has the 4 starter decks
which wouldnt actually prevent crow from showing up as you are intending
players could theoretically control that too since many of the decks require finding fragments, and as long as you dont unlock the deck, it would never show up as a choice (though once you unlock a deck its permanently unlocked)
if a player only had 5 decks, then there could still be no ban choice because then only 1 player would get a ban choice to still allow 4 deck minimum (and thus this wouldnt be fair), so both players would have to have at least 6 decks unlocked in order for both players to get a ban option
Necrotech_Master wrote: »if you didnt know which decks your opponent could use, you would be wasting your ban pick, unless it was a starter deck
Awful idea. Force yourself to play the game as it is and respond to your opponents choices, and the opportunities that arise. Don't try to control everything. The best poker player doesn't expect to win every hand, and that's a far greater game of skill than this is.
Awful idea. Force yourself to play the game as it is and respond to your opponents choices, and the opportunities that arise. Don't try to control everything. The best poker player doesn't expect to win every hand, and that's a far greater game of skill than this is.
Necrotech_Master wrote: »the biggest problem i can see with this is that by default there are only 4 decks unlocked, you could play pvp tribute entirely with 4 starter decks (which might be why crow shows up so much as its a starter deck), and then you wouldnt be able to "ban" a deck at all if the player only has the 4 starter decks
which wouldnt actually prevent crow from showing up as you are intending
players could theoretically control that too since many of the decks require finding fragments, and as long as you dont unlock the deck, it would never show up as a choice (though once you unlock a deck its permanently unlocked)
if a player only had 5 decks, then there could still be no ban choice because then only 1 player would get a ban choice to still allow 4 deck minimum (and thus this wouldnt be fair), so both players would have to have at least 6 decks unlocked in order for both players to get a ban option
As mentioned, the game would have to prevent it if that would mean not enough decks.
I can't see any issue with players being allowed to ban decks they don't themselves hold so I'm not wholly following your points re 5 decks. It only becomes an issue if the decks players happen to veto prevent there being four decks in total.
spartaxoxo wrote: »Hard pass. Decks should just get balance updates. Smash that concede if you really can't stand a deck that much, but it shouldn't be the case that people who like an unpopular deck just don't get to play it hardly ever.
Personofsecrets wrote: »TOT badly needs a deck ban. There are plenty of ways to make it so that players with 4 decks aren't impacted by the veto system. It can be a feature after unlocking 8 decks. There, simple problem solved. Didn't take a genius to figure it out.