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Anchors and dungeon bosses

dmurdoch7rwb17_ESO
Is it just me or do other people find that the Anchors are too easy?

don't get me wrong, I love the concept, but there has been more times than I can count where I am doing an Anchor and by the time the last boss/s arrive there maybe in excess of 10 people and they are downed that quick that I don't get a hit in and therefore no loot.

What I think would be good would be to scale them with the number of people that are in on the melee. The more people, the tougher the elites, the less, the less tougher.

Any thoughts?
  • xramirez535b14_ESO
    Not sure if ESO has the technology but I think scaling Anchors would be GREAT. Myself and about 4 others arrived at an anchor before the rest of the zerg and it was intense! So much more fun when the appropriate amount of people are there. When the rest of the zone arrived it just turned into whack a mole.
  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    Not sure if ESO has the technology but I think scaling Anchors would be GREAT. Myself and about 4 others arrived at an anchor before the rest of the zerg and it was intense! So much more fun when the appropriate amount of people are there. When the rest of the zone arrived it just turned into whack a mole.

    Scaling would be nice.
    Sanguine's Beta Tester

  • RustyBlades
    RustyBlades
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    I only find the anchors hard with 3 people. Once that stuff turns into a 4-6 group effort the anchors fall quite fast.
  • pokebreaker
    pokebreaker
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    Is it just me or do other people find that the Anchors are too easy?

    don't get me wrong, I love the concept, but there has been more times than I can count where I am doing an Anchor and by the time the last boss/s arrive there maybe in excess of 10 people and they are downed that quick that I don't get a hit in and therefore no loot.

    What I think would be good would be to scale them with the number of people that are in on the melee. The more people, the tougher the elites, the less, the less tougher.

    Any thoughts?

    I wouldn't mind that. They are quite easy with a sizable group. I find it more fun to watch the NPCs open the portal, than actually fight it.
  • RazzPitazz
    RazzPitazz
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    There is another thread throwing ideas around about Anchors, specifically how to improve them and make them worth something. I agree they are too easy. If a small group of random level 8's can down one without much effort, it is too easy. (I understand they get harder in different areas, but seriously it doesnt scale that well).
    And it is Zos/Bethesda. If they do not have the technology for scaling Anchors (which I am sure they do) then they can buy it.
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