amadeus001 wrote: »It is not so much the points, but the fairness of play. We are now at 10000 difference in first and last. To be like that, imagine the fights and being outnumbered for a campaign like this. Close campaigns actually means balanced fights. This can't be fun for anyone, unless you enjoy rolling a group merely by numbers.
You suggest it is not about the points but the example is emphasizing the points. Even when the scoring is close the balance is extremely lopsided most of the time. It is only during prime time, and then only the busiest campaign, that the sides will be balanced. The rest of the time it can, and often will be, extremely lopsided.
There will always be an imbalance in this type of PvP.
Want balance then choose a PvP that defines the number of players on each team such as BGs.
Well…as I said. It wasn’t always unbalanced, even in off hours. So you can’t really say that there is always an imbalance. But it does take players, and most notably, guilds, who care about a healthy campaign to maintain balance. Unfortunately, those types of players seem to be gone as of late.
AvA has never been balanced except when all three alliances are pop capped. There is no mechanism to force a balance outside of all three alliances being pop capped. So I can say there has always been an imbalance.
Below is an article from 2015 discussing changes that were about to occur to Cyrodiil. A middle bullet point notes that the low-pop bonus was about to be added to help a low-pop alliance. This demonstrates that population imbalances have been happening all along. So again, I can really say there has always been an imbalance outside of when all three alliances are pop capped.
http://tamrieljournal.com/upcoming-cyrodiil-pvp-update-in-eso/#:~:text=Low Population Campaigns/Underscoring Alliances,for, instead of 10%.
added link
I don’t think you’ve ever played during the Oceanic time zone. So you just don’t seem to understand what I’m talking about. Sometimes it’s good to listen to those with experience.
I have gaming friends from all over. I’ve gotten up early to run with friends from the other side of this rock. I’ve also had to work evening for awhile so was playing during the wee hours of my morning. Essentially I’ve seen oceanic prime time. Then and morning hours (my time) is when things are the most imbalanced.
Even then, I am speaking to the specific design of Cyrodiil and the fact of populations work regardless of the time of day.
So I’ve seen it all and being experienced in multiple world vs world designs I am keenly aware of how it works.
Name me two guilds in Oceanic time that have switched factions to maintain a faction balance.
I fail to see the point as I have not said guilds from any area of the world have switched factions at all, let alone for a reason and it is not relevant to the OP or anything I have said.
Have a good day.
amadeus001 wrote: »It is not so much the points, but the fairness of play. We are now at 10000 difference in first and last. To be like that, imagine the fights and being outnumbered for a campaign like this. Close campaigns actually means balanced fights. This can't be fun for anyone, unless you enjoy rolling a group merely by numbers.
You suggest it is not about the points but the example is emphasizing the points. Even when the scoring is close the balance is extremely lopsided most of the time. It is only during prime time, and then only the busiest campaign, that the sides will be balanced. The rest of the time it can, and often will be, extremely lopsided.
There will always be an imbalance in this type of PvP.
Want balance then choose a PvP that defines the number of players on each team such as BGs.
Well…as I said. It wasn’t always unbalanced, even in off hours. So you can’t really say that there is always an imbalance. But it does take players, and most notably, guilds, who care about a healthy campaign to maintain balance. Unfortunately, those types of players seem to be gone as of late.
AvA has never been balanced except when all three alliances are pop capped. There is no mechanism to force a balance outside of all three alliances being pop capped. So I can say there has always been an imbalance.
Below is an article from 2015 discussing changes that were about to occur to Cyrodiil. A middle bullet point notes that the low-pop bonus was about to be added to help a low-pop alliance. This demonstrates that population imbalances have been happening all along. So again, I can really say there has always been an imbalance outside of when all three alliances are pop capped.
http://tamrieljournal.com/upcoming-cyrodiil-pvp-update-in-eso/#:~:text=Low Population Campaigns/Underscoring Alliances,for, instead of 10%.
added link
I don’t think you’ve ever played during the Oceanic time zone. So you just don’t seem to understand what I’m talking about. Sometimes it’s good to listen to those with experience.
I have gaming friends from all over. I’ve gotten up early to run with friends from the other side of this rock. I’ve also had to work evening for awhile so was playing during the wee hours of my morning. Essentially I’ve seen oceanic prime time. Then and morning hours (my time) is when things are the most imbalanced.
Even then, I am speaking to the specific design of Cyrodiil and the fact of populations work regardless of the time of day.
So I’ve seen it all and being experienced in multiple world vs world designs I am keenly aware of how it works.
Name me two guilds in Oceanic time that have switched factions to maintain a faction balance.
I fail to see the point as I have not said guilds from any area of the world have switched factions at all, let alone for a reason and it is not relevant to the OP or anything I have said.
Have a good day.
I see. Then perhaps it would better to not comment on population balance in off hours if you have no real experience with its history. But have a good day, too.
amadeus001 wrote: »It is not so much the points, but the fairness of play. We are now at 10000 difference in first and last. To be like that, imagine the fights and being outnumbered for a campaign like this. Close campaigns actually means balanced fights. This can't be fun for anyone, unless you enjoy rolling a group merely by numbers.
You suggest it is not about the points but the example is emphasizing the points. Even when the scoring is close the balance is extremely lopsided most of the time. It is only during prime time, and then only the busiest campaign, that the sides will be balanced. The rest of the time it can, and often will be, extremely lopsided.
There will always be an imbalance in this type of PvP.
Want balance then choose a PvP that defines the number of players on each team such as BGs.
Well…as I said. It wasn’t always unbalanced, even in off hours. So you can’t really say that there is always an imbalance. But it does take players, and most notably, guilds, who care about a healthy campaign to maintain balance. Unfortunately, those types of players seem to be gone as of late.
AvA has never been balanced except when all three alliances are pop capped. There is no mechanism to force a balance outside of all three alliances being pop capped. So I can say there has always been an imbalance.
Below is an article from 2015 discussing changes that were about to occur to Cyrodiil. A middle bullet point notes that the low-pop bonus was about to be added to help a low-pop alliance. This demonstrates that population imbalances have been happening all along. So again, I can really say there has always been an imbalance outside of when all three alliances are pop capped.
http://tamrieljournal.com/upcoming-cyrodiil-pvp-update-in-eso/#:~:text=Low Population Campaigns/Underscoring Alliances,for, instead of 10%.
added link
I don’t think you’ve ever played during the Oceanic time zone. So you just don’t seem to understand what I’m talking about. Sometimes it’s good to listen to those with experience.
I have gaming friends from all over. I’ve gotten up early to run with friends from the other side of this rock. I’ve also had to work evening for awhile so was playing during the wee hours of my morning. Essentially I’ve seen oceanic prime time. Then and morning hours (my time) is when things are the most imbalanced.
Even then, I am speaking to the specific design of Cyrodiil and the fact of populations work regardless of the time of day.
So I’ve seen it all and being experienced in multiple world vs world designs I am keenly aware of how it works.
Name me two guilds in Oceanic time that have switched factions to maintain a faction balance.
I fail to see the point as I have not said guilds from any area of the world have switched factions at all, let alone for a reason and it is not relevant to the OP or anything I have said.
Have a good day.
I see. Then perhaps it would better to not comment on population balance in off hours if you have no real experience with its history. But have a good day, too.
I've seen at least several posts from them that say they don't PvP in ESO and that other games have better PvP so they PvP in those games and not ESO.