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How does the armory work

logan68
logan68
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I have the item in one of my homes but I have never used it and dont really understand its purpose compared to some of the mods i use to change my skills quickly
Edited by ZOS_Icy on 12 February 2023 18:33
  • Agenericname
    Agenericname
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    It changes everything: CP, attributes, curses, mundus stone, abilities, morphs, etc.

    Its useful for tanks who want to quest or play DD/solo content for example.
  • fizl101
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    you set up your build including morphs, vamp or werewolf, attribute points and save in armory. You can then set up with different morphs, attributes, maybe remove vamp or swap to werewolf, change CP etc and save in a different armory slot. Then you can be a vamp with a selection of skills on one, and a werewolf with different morphs of skills as an example. Its more than quick change of gear and skills
    Soupy twist
  • PrinceShroob
    PrinceShroob
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    The armory saves all your current skills (including morphs), Champion Point allocation, your currently equipped gear, your main wheel's quickslots, your birthsign, and whether you are a vampire or werewolf. You start with two slots for armory builds and you can switch between them at any time.

    For example, let's say that you play a Sorcerer, and you're tired of constantly paying to switch between Crushing Shock and Force Pulse and Summon Twilight Matriarch and Summon Twilight Tormentor. You can make one armory build with one set of morphs and another build with the others.

    Addons to switch skills quickly do not let you alter your morphs, birthsign, allocated Champion Points (that is, not slotted Champion Points but also the unslotted abilities that are always active), or whether you are a werewolf or vampire.

    It's the difference between switching between DPS and tank compared to switching boss vs. trash setups, basically.
  • SpacemanSpiff1
    SpacemanSpiff1
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    step 1: save your build to armory.

    step 2: setup a new build if desired.

    step 3: save second build to second armory slot.

    step 4: ?????
  • logan68
    logan68
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    this tool sounds amazing i will give it a try soonest thank you all
  • Gargath
    Gargath
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    Looks useful for players who have only one or few characters. For those who have many all in different races, classes etc, relogging to other character that is properly geared up for it's role and playing style, seems faster than changing the gears, points etc. only on one character. I never really tried the Armory.
    Edited by Gargath on 9 February 2023 17:01
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Holycannoli
    Holycannoli
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    The armory saves all your current skills (including morphs), Champion Point allocation, your currently equipped gear, your main wheel's quickslots, your birthsign, and whether you are a vampire or werewolf. You start with two slots for armory builds and you can switch between them at any time.

    For example, let's say that you play a Sorcerer, and you're tired of constantly paying to switch between Crushing Shock and Force Pulse and Summon Twilight Matriarch and Summon Twilight Tormentor. You can make one armory build with one set of morphs and another build with the others.

    Addons to switch skills quickly do not let you alter your morphs, birthsign, allocated Champion Points (that is, not slotted Champion Points but also the unslotted abilities that are always active), or whether you are a werewolf or vampire.

    It's the difference between switching between DPS and tank compared to switching boss vs. trash setups, basically.

    Wait it lets you switch between morphs too? I did not know this.
  • Xainia
    Xainia
    Soul Shriven
    I love the armory. Now instead of two of each class I just have one.

    I use this on my nightblade.
    One set up for a bow and greataxe and one daggers and greataxe.

    My warden is set up as a dps on one and healer on another.
  • Danikat
    Danikat
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    Gargath wrote: »
    Looks useful for players who have only one or few characters. For those who have many all in different races, classes etc, relogging to other character that is properly geared up for it's role and playing style, seems faster than changing the gears, points etc. only on one character. I never really tried the Armory.

    I have a lot of different characters set up for different roles and I still find it useful. One common use is having a blank template - pay to refund everything, save it, and then you can experiment with builds whenever you want without having to pay to reset each time. You can use the second slot to save the build you were using before that so you can switch back to it quickly when you're done.

    I use it to switch between the no CP builds I normally use for open-world questing and ones with CP equipped for playing in groups. It saves a lot of time switching and the gold to switch back.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • SeaGtGruff
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    I've yet to use the Armory, either, and it's one of the things I'd like to do in ESO this year-- I even bought the Armory Assistant and 1 extra Armory slot for my main, on both servers, while they were on sale recently.

    I have a few questions, but will start with just one:

    If I've been bitten by a werewolf (not a fellow player, but a "natural" werewolf in the wild) and have the infection dormant in my system, but have never done the quest to actually become a werewolf, will saving my character in the Armory preserve that dormant infection, or will I lose my infection if I recall that saved build? Should I go ahead and become a werewolf first, then save my build, then cure my lycanthropy and save to a different slot? I've deliberately held off on becoming a werewolf as I'm not sure it's right for my character, but I also wanted to acquire the infection (and acquire it "naturally") so I'd have it available as an option.
    I've fought mudcrabs more fearsome than me!
  • Kappachi
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    logan68 wrote: »
    I have the item in one of my homes but I have never used it and dont really understand its purpose compared to some of the mods i use to change my skills quickly

    Your addons can't change your attribute points, your vampire/werewolf status or your spent skill points. The armory is for this kind of thing, as well as spent CP points.
  • Taggund
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    One of the best things they have added to the game, that they ruin by making additional slots purchased be per character.
  • Kappachi
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    Taggund wrote: »
    One of the best things they have added to the game, that they ruin by making additional slots purchased be per character.

    which is a non-issue considering you can buy armory slots for gold from other players and armory slots are mostly used by high-end raiders & such to swap their builds out.
  • Taggund
    Taggund
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    Kappachi wrote: »
    Taggund wrote: »
    One of the best things they have added to the game, that they ruin by making additional slots purchased be per character.

    which is a non-issue considering you can buy armory slots for gold from other players and armory slots are mostly used by high-end raiders & such to swap their builds out.

    It is still just a slot for a single character, and I do not do high-end raiding and would like additional slots - various PVP and other PVE builds.

    Personally, I would also never use gold for crowns from another player because of the exorbitant pricing practices of the crown store, and do not want to encourage others to spend cash for those crowns to exchange for gold. I would use gold directly if that was an option to purchase the item.

    So, still a great addition that they could have made so much better if not for their crown store pricing/practices.
  • Agenericname
    Agenericname
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    SeaGtGruff wrote: »
    I've yet to use the Armory, either, and it's one of the things I'd like to do in ESO this year-- I even bought the Armory Assistant and 1 extra Armory slot for my main, on both servers, while they were on sale recently.

    I have a few questions, but will start with just one:

    If I've been bitten by a werewolf (not a fellow player, but a "natural" werewolf in the wild) and have the infection dormant in my system, but have never done the quest to actually become a werewolf, will saving my character in the Armory preserve that dormant infection, or will I lose my infection if I recall that saved build? Should I go ahead and become a werewolf first, then save my build, then cure my lycanthropy and save to a different slot? I've deliberately held off on becoming a werewolf as I'm not sure it's right for my character, but I also wanted to acquire the infection (and acquire it "naturally") so I'd have it available as an option.

    Personally, I would probably go ahead and go through the motions. But, you can save the build as it is now into the first slot, then become a werewolf without changing builds and save into slot 2 and you'll know for certain. You always have the option of curing a build if you decide that you dont want it on that build.

    You have to remember to save/update the build anytime that you make a change to it. It changes to whatever you have saved in the amory.

    My main was bitten and contracted vampirism naturally and I have that build saved.
  • SeaGtGruff
    SeaGtGruff
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    SeaGtGruff wrote: »
    If I've been bitten by a werewolf (not a fellow player, but a "natural" werewolf in the wild) and have the infection dormant in my system, but have never done the quest to actually become a werewolf, will saving my character in the Armory preserve that dormant infection, or will I lose my infection if I recall that saved build?

    Personally, I would probably go ahead and go through the motions. But, you can save the build as it is now into the first slot, then become a werewolf without changing builds and save into slot 2 and you'll know for certain. You always have the option of curing a build if you decide that you dont want it on that build.

    Thanks, that's a good idea!
    I've fought mudcrabs more fearsome than me!
  • old_scopie1945
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    I love it, it is so handy. One of the better moves by VOS so a thank you to the DEVS.
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic.

    Thank you for your understanding.
    Staff Post
  • FeedbackOnly
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    My input is think of it as swapping gear on fly or creating new characters that looks alike

    You can make a pvp dps vs PvE DPS

    Dps to tank

    Or swap gear without add ons
  • XoXJulietteXoX
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    Hi. Can you not change a skill in the armory build? Or delete that build?
  • ghastley
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    Hi. Can you not change a skill in the armory build? Or delete that build?

    You can save over a build. No need to delete it first.
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