Zodiarkslayer wrote: »Two bar is better. Always.
The more defensive abilities I have to run, because I die otherwise, the lower the damage I can put out, the longer the fight takes and the more likely it is that I won't get through mechanics.
If I have to use one heal and a shield, I can only use three abilities for dealing damage on an Oakensoul build.
On a two bar I have 5 more abilities (minus eventual bar buffers like Camo Hunter or eventual buffing abilities).
Oakensoul makes low to mid difficult fights more effective. Nothing more.
It struggles the more complicated and difficult the fight gets, up to a point where it gets impossible to complete content without switching back to two bars.
Depends entirely on class and build, tbh. I run neither Oakensoul nor Pale Order on my two main PvE / solo characters. One is a magplar DD, the other a stamsorc tank / DD hybrid. The magplar does proper damage while healing from Sweeps. It is a DD in groups. The stamsorc is an extremely tough solo build. It is a tank in groups. Both are two bar builds. I probably have Pale Order in my inventory on those characters, but I rarely use it.What works better nowadays, solo builds using two bars or one bar builds with Oakensoul?
I figure a two bar build still wants to use a Ring of the Pale Order, or is loading up on damage shields through skills or gear good enough to get ahead of Oakensoul?
Other considerations: What dps can I generate?
What happens in the occasional group I join without having the time to switch using the armory?
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In my opinion, your belief is built about the view that everyone is good with bar swapping and therefore people are choosing one bar builds because of laziness. ...
That was the original question. Simple and straightforward. There is no mention of any personal limitation whatsoever. Why should any answer include a caveat regarding an individual player's limitations?... What works better nowadays, solo builds using two bars or one bar builds with Oakensoul? ...
Zodiarkslayer wrote: »...
Oakensoul makes low to mid difficult fights more effective...